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Video Games

Star Trek Voyager: Elite Force - Collector's Edition

Star Trek Voyager: Elite Force - Collector's Edition

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From: Activision
Category: Video Games

Buy Used: $59.98



Used (3) from $59.98

Avg. Customer Rating: 4.5 out of 5 stars 30 reviews
Sales Rank: 23159

Format: Cd-rom
Platforms: Windows 98, Windows 2000, Windows Me, Windows 95
ESRB: Teen
Media: CD-ROM
Edition: Collector's
Age: 12 - 20 years
Operating System: Windows 2000

Model: 30251
UPC: 047875302518
EAN: 0047875302518
ASIN: B00004WHWG

Release Date: September 20, 2000
Availability: Usually ships in 1-2 business days

Accessories:

  • PC Gamer (1-year)

Similar Items:

  • Star Trek Voyager: Elite Force Expansion
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  • House, M.D. - Season Two

Editorial Reviews:

Amazon.com Review
Star Trek Voyager: Elite Force is as close as we've come so far to participating in an away-team mission. The plot of this first-person shooter is pure Star Trek: during a battle with an alien ship, the badly damaged U.S.S. Voyager is transported by mysterious means to a strange spaceship graveyard. It isn't long before the members of the Voyager crew discover they aren't the only abductees trying to patch their vessel together and escape, and the adventure begins. As a member of Voyager's newly formed Hazard Team, it's your job to secure repair materials, gather information about the other survivors, and ultimately enable Voyager to resume its long journey home.

Frequently, two or more team members accompany you (including familiar faces from the show, such as Seven of Nine), allowing missions to play out more like episodes from the series than a solo firefight that just happens to take place in a Star Trek setting. Other team members disable security fields, analyze data, converse with you as the mission progresses, and add some much needed firepower in the tough battle sequences. Elite Force uses the Quake III engine to good effect, serving up some beautiful environments, colorful special effects, and smooth frame rates. Our only gripe is that all the missions take place inside various spacecraft, but the architecture used by each race is so distinctive that it doesn't feel too repetitive.

Elite Force stays very true to the source material, as we discovered the first time we beamed into a Borg Cube and watched the inhabitants march by as if we weren't there. We shot a passing Borg to see what would happen: the massive environment sprang to life as the threat was detected, and dozens of angry Borg converged on our position. The cast of the television series provided the voices for their characters in the game, and the artists painstakingly reproduced the interior of the Voyager. It all lends an authentic flair to this fun game, which belongs in the collection of any Star Trek fan. This collector's edition includes two 48-page Voyager graphic novels, hardbound with black leather covers, and a Voyager pin. Since similar comic books normally run around $30 each, this pack is a genuine value. --T. Byrl Baker

Pros:

  • Almost like participating in an actual episode of the show
  • Better-than-average voice acting
  • Authentic environments, visuals, and sounds add to the experience
  • Quality Collector's Edition-exclusive goodies are well worth the extra money
Cons:
  • Somewhat boring weapons
  • Plot-driven story line forces linear mission design


Amazon.com Product Description
This generous Collector's Edition really has something to prove: it features a leather-bound graphic comic novel containing two 48-page Voyager stories and a Voyager logo stamped on the cover; an exclusive Return to Castle Wolfenstien AVI; a Star Trek Voyager lapel pin; and a box sleeve with art unique to the Collector's Edition.

Elite Force uses the Quake III Arena engine--the ultimate in sci-fi first-person shooter action. The first game based on the Star Trek Voyager universe, Elite Force pits players against a multitude of Star Trek enemies, including the relentless Borg and never-before-seen aliens in intense single-player and multiplayer combat missions. Elite Force has eight missions, plus between-missions gameplay on the Voyager ship. Each mission consists of multiple levels, ranging from two to five. All away missions take place on other alien spaceships or space stations.


Customer Reviews:   Read 25 more reviews...

5 out of 5 stars Action, Adventure, and Star Trek   December 30, 2006
The graphics are decent for the year it was created in. I like the fact that it feels as though you are participating in the episodes of Star Trek Voyager. The only thing that I didn't like about it was the fact that you could die easily. So, I went against my mantra and used the cheat codes that prevented me from dying. I thought the re-creation of Voyager was well done, and it feels real to be in the game. The Borg made a great addition to the game, and I liked the weapons that were created too. I haven't had a chance to beat the game yet, and I still get stuck in the same place. But, overall I give this game 5 stars, and it's a must have for any Star Trek fan.


4 out of 5 stars not perfect - still a great game   September 6, 2006
This 1st-person-shooter game has you taking on the role of Alexander Munro (or the lovely Alexandra) an ensign aboard Star Trek's USS Voyager. When Voyager was catapulted into a distant corner of the galaxy - far beyond any hope of reinforcements - Tuvok, the ship's executive officer, formed the Hazard Team, an elite corps of Starfleet commandos capable of facing any threat. Armed with a variety of weapons and trained to operate equipment on any alien starship, the team stands ready against whatever the Delta Quadrant can throw at it. Unfortunately, Munro is a bit too impulsive (as s/he proves at the end of the first level), and stands to be kicked off the team. Instead, fate intervenes and the team is forced to take Munro along when the ship is snared by an alien ship and brought through an "iso-dimensional" rift into a vast graveyard of other alien ships. With Voyager too severely damaged and drained of power to escape, the Hazard Team is pressed into duty - boarding other ships in a desperate attempt to learn the secret of the aliens that hijacked their ship, and to find the means to escape. The game relies on both alien races both familiar (Klingon, Malon, Hirogen and Borg) and new. The levels aren't too long or complicated, and a tight storyline beautifully keeps the game running. Between the missions is a mix of cut-scenes (using the game engine, ala JK2) and interactive scenes in which you prowl the halls and lounges of the Voyager and mingle with its crew.

There's a lot to love and to be disappointed with in this game, which is nevertheless the king of Trek games. Level design is a mixed bag of great and bad - with my clear favorite being the Scavenger ship, a huge space station composed of salvaged starships like a Klingon Warbird and an early 23rd century Constitution class starship (that level excels because it's such a mishmash that you never know what you're going to see next). The game wisely starts its action aboard an Etherian starship, whose wondrous insides resemble less that of a space-going vessel than an acid trip. Unfortunately, those are the early levels. The game maintains its edge with an infiltration mission on a Borg cube, only to lose it afterwards, when you find you must infiltrate other alien ships manned by either sentry robots or the harvesters and reavers - vicious and robot-like aliens. The game also has a wonderful design engine that gives some of its non-player characters a wonderful individuality (whether it's your team mates or the aliens). However, that tool, embedded within the "Icarus" engine, is barely relied on for the aliens - and most of the aliens you'll meet are faceless and uninteresting hordes. (The exception being that set aboard the Scavenger ship - where we hear Klingons complaining about their food, Hirogen discussing their latest hunts and humans playing an unending game of 3-D chess). Gameplay is hampered at all levels by the game's simplicity - though lightyears past "Wolfenstein" much of EF has you prowling the hostile corridors of enemy territory, pretty much blasting whoever you meet, and finding the exit. (Again, the Scavenger level is best because it's a stealth mission, requiring extra precision; even so, you spend so much time hiding, that you can't afford more than quick glimpses of the scenery). The designers probably felt like they could only make a game that was either a fragfest or a thinking man's RPG, and that we'd be grateful whenever it was both, for even a second.

This is actually my second review of this game, though I had to do a follow-up after having played "Jedi Knight 2" which is also based on the QIII Arena engine. Though older than JK2, Elite Force (EF) holds up pretty well. It's not as long as JK2 (you can easily finish the game in a week after playing a level a night) nor as difficult (the enemies aren't quite as overwhelming as in JK2, and the game relies on far less counterintuitive puzzles than that game). On the minus side, it's not as challenging and the simplistic game play gets annoying really quick (instead of puzzles, you have to locate control panels, which your PDA will ID on any alien ship, and throw their switches). There are two genuine boss-levels in the whole game, and maybe twice as many true frag-fests. Echoing the differences between the Trek and SW universes, EF probably sees itself more as a thinking-man's shooter, but won't make you think too hard. Though you won't need to be any kind of Trekkie to get through or even enjoy the game, fans will appreciate how the QIII engine renders their ship.

I played this on my P4 (2Ghz) XP machine without any hick-ups. A basic 64mb graphics card was sufficient to get smooth performance (why not, the game is year's old!!) I drag this game out of the dustbin now and then and find it irresistible fun - a genuine classic as much fun today as when it first debuted.



5 out of 5 stars Excellent game!   July 11, 2003
 1 out of 3 found this review helpful

This game was very enjoyable although it was really hard. I don't like shoot-em-up games that much but it was a lot of fun to play a character in Voyager and the cut scenes were pretty neat.


4 out of 5 stars Good Game   January 3, 2003
 0 out of 1 found this review helpful

This game is great! But to me, it needs some work on the graphics. Otherwise, you should get this game.


5 out of 5 stars Best Star Trek Game Out There   April 28, 2002
Best Star Trek Shoot-em'-up game there is. Various levels, bad guys, and weapons, makes this a really fun game. Collector's Edition just includes a nice comic book and an elite force pin. I highly recommend this game for ANY Star Trek fan.

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