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Darkwatch

Darkwatch

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From: Capcom
Category: Video Games

List Price: $9.99
Buy New: $4.48
You Save: $5.51 (55%)



New (22) Used (12) from $4.48

Avg. Customer Rating: 4.0 out of 5 stars 19 reviews
Sales Rank: 3718

Platform: Xbox
ESRB: Mature
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 17 - 20 years
Operating System: Xbox
Shipping Weight (lbs): 2
Dimensions (in): 0 x 0.1 x 0.1

MPN: 100730
Model: 29020
UPC: 013388290208
EAN: 0013388290208
ASIN: B0009VQANQ

Release Date: August 7, 2006
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: ******BRAND NEW****** ** Over 1.5 million orders shipped worldwide and more than 500 000 items in stock, BUY FROM A TRUSTED SOURCE, ESTABLISHED SINCE 1998 - INETVIDEO ~~~

Features:
  • Explosive FPS action with unique graphics and an original storyline
  • Travel through an interactive living West -- a massive, seamless world with non-linear missions & dynamic enemy/NPC AI that reacts to your reputation and experience
  • Use weapons enhanced with the strange Darkwatch power, combined with horse-mounted gunfighting and special vampire abilities, in wild new FPS action
  • Authentic Western weapons - Pistols, rifles, shotguns, rocket-launchers, dynamite and even weapon-specific melee attacks
  • Location damage for precision gunfighting - Tear up undead by blowing them away piece by piece, or put a scare in those pesky living by shooting off hats or making them dance to your bullets

Accessories:

  • The Official Xbox Magazine [1-year]
  • Electronic Gaming Monthly
  • Play
  • Tips & Tricks Magazine

Similar Items:

  • Oddworld Stranger's Wrath
  • The Chronicles of Riddick: Escape From Butcher Bay
  • Pariah
  • Fable: The Lost Chapters
  • Breakdown

Editorial Reviews:

Product Description
Darkwatch: Curse of the West is cinematic 1st-person shooter action, as you become a vampire hunter in the Wild West. Explore a strange new version of the West, where you'll grind your enemies for fuel, wear their skin as a cloak and build weapons designed for mass murder. And you're the good guy! Online multiplayer capability with unique maps and original game modes


Customer Reviews:   Read 14 more reviews...

5 out of 5 stars Great game and good for mulitplayer too   January 6, 2009
It is more a vampire game. Very unique game. It also have multiplayer option where we can hunt down each other and kill him. It's a great game.


5 out of 5 stars Adds style and panache to a genre that's been shot to death   September 29, 2006
I first saw Darkwatch at an electronics convention in New York City and immediately fell in love.

After completing the single-player campaign in Halo 2, I shifted gears to Darkwatch. Where Halo is basically every military science fiction trope (Starship Troopers, Aliens, Predator, Space: Above and Beyond, and Battlestar Galactica to name a few), Darkwatch sets out to create its own genre. And that genre is Wild West Horror.

Darkwatch draws on two sources for inspiration: Deadlands, the pen-and-paper role-playing game, and Pale Rider, a Clint Eastwood Western. Deadlands first combined Victorian gothic horror with Wild West sensibilities, creating a wacky combination of gore and grit. Pale Rider established the notion of a supernatural hero in a Wild West setting. The Darkwatch is a secret organization similar to the one depicted in Van Helsing with access to advanced technology dedicated to keeping supernatural villains under control.

Darkwatch follows the twisted life and death of Jericho Cross, a train robber who decides to rob the wrong train. He unwittingly unleashes Lazarus, an ancient vampire, and thus brings about hell on Earth. For reasons we don't ever fully understand, Lazarus turns Jericho into a vampire. And thus, Jericho has all the cool traits of a vampire, from drinking blood to "blood vision" that allows him to pick out living auras.

What ensues is a visceral shoot-em-up. You can shoot enemies heads off their bodies with a six-gun (called a Redeemer), blow off their limbs with shotguns, and even mow them down with Gatling guns. You can also use a scope rifle similar to the one used in Halo. Did I mention the "rail rocket" AKA bazooka? The game even has a Coyote, similar to the Warthog from Halo. Unfortunately, I didn't read the instructions closely enough; there's a "chieftain" setting on the controller to make Darkwatch's controls match up with Halo's. Which would have helped, as my subsequent Halo games have suffered from playing Darkwatch so much!

Need more parallels to Halo? Instead of the artificial intelligence known as Cortana we have Cassidy Sharp whispering ghostly advice. Jericho has a "blood shield" just like the energy shield in Halo that slowly replenishes. And instead of fragmentation grenades, Jericho throws dynamite...with predictable results. There are even dual pistols that fire in a glorious cacophony at close-range enemies. You can also elbow critters with your ranged weapons, although they're considerably more deadly since in Darkwatch every gun has a blade on the handle. Just `cause it looks cool.

Darkwatch is all about shooting things up. Bottles explode. Bad guys snipe at you from everywhere. And you can fan your pistol, firing at ridiculous speeds. You run and jump across cactus-studded canyons, burning towns, dripping caverns, moving trains, and on horseback. Even the music is reminiscent of The Good, The Bad, and The Ugly. In short, Darkwatch is most definitely a homage, if a twisted homage, to the Wild West genre it riffs on.

Being a veteran Halo player, I decided to play Darkwatch on the harder setting (Shootist) and I'm glad I did. The game goes by quickly. In addition, the bad guys are repetitive; it suffers from the Diablo-esque tactic of reusing the same enemy model by tweaking it slightly: they're not just evil skeletons, they're SHIMMERY evil skeletons, with twice the EVILNESS! Still, that doesn't keep the aforementioned Reapers from being alternately scary and hilarious. Blowing Reapers' heads off causes them to stumble around in confusion looking for their heads; throwing dynamite causes Reapers to cover their heads and running screaming. And since Reapers lack a lower jaw, they're pretty freaky critters.

Then there are the screaming Banshees that are fond of taunting you. "Run!" they whisper as you run away, or "Dynamite!" when you throw dynamite or my most favorite quote of all, "MY ARM!" after blowing off one of their arms.

In theory, there's a bit of a role-playing element as Jericho whether he wants to reject his vampire/criminal heritage or embrace it. Poor souls, sometimes dead and sometimes living, give Jericho an opportunity to prove his moral character. These choices provide access to good or evil powers, neither of which have a very significant impact on the game.

The single-player storyline is barely coherent and surprisingly adult. There's a video titled Prom Night that will undoubtedly get a lot of replay by male players (my wife thought it was ridiculous). The ending is very abrupt, but I've gotten used to that with games these days.

The multiplayer is excellent; the blood vision power becomes much more important when picking out an intelligent enemy from a distance. The ability to jump really far changes game play, even more than it does in Halo. The multiplayer games can be played with vampire powers turned off, turning it into a traditional Wild West shootout.

Darkwatch doesn't break any new ground as a first-person shooter, but it definitely adds style and panache to a genre that's been shot to death. Playing on hard, I felt I got my money's worth.



1 out of 5 stars if someone gets you this game their not your friend.   May 17, 2006
 0 out of 7 found this review helpful

yes the wild west is always a refreshing change in the first person shooter genre. BUT if you're looking for a game with this descpition GO RENT GUN...it's alot better and you won't want to kick your self every time you turn it on.


4 out of 5 stars Something a little different for me   April 19, 2006


I liked the game when my husband bought it home for me to play i was a bit iffy at first but the more i play and got into it was the more i liked it, it was sort of different for me because of the transportation in most shooting games you always have a car put sometimes riding the horse and shooting was a bit fun for me don't know about any body else.

So by playing this game i went out and bought "GUN" and i like that game also so i mean over all i like the graphics, the storyline and the concept of Dark Watch good game to add to your collection....



4 out of 5 stars Nice job capcom   February 3, 2006
Darkwatch is a game that capcom came out with and can lean on the same way that bungi can relate to halo and halo 2. I first started playing darkwatch and found the controlls similar to that of halo and halo 2 except the meelee and the reload have swapped for this game. Very good story line to run on, cool characters, nice meelee stles with certain weapons. My favorite gun would have to be the redeemer with the shotgun as a back up weapon for when you got no more ammo. I found the hardest creatures to kill are the banshees and the fat samarai guys that spit out mudd like stuff. Fun game to play if you like halo and halo 2. I will give my score. I do score on a lot of things.

Pros:
Easy controls to learn
Fun game to play
Sweet meelee

Cons:
Too short
graphics are dissapointing for the xbox

Thats all that I got. Now the game scores that I will give

Story layout 9/10
graphics 7/10
weapons 8/10
sound 10/10 Nice job capcom
Look and feel of the game 10/10 Nice job again
Game length 6/10 Hope Darkwatch 2 will be a lot longer.
Mini mission's 9/10
Artilary vehicles 8/10
Multiplayer map size 12/10 Excellent job. Map is nice and big.
Difficulty matching gameplay 9/10
Character looks 10/10 Looks and moves like their real.

Overall score on game 9/10


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