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Pinball Hall of Fame The Gottlieb Collection

Pinball Hall of Fame The Gottlieb Collection

Pinball Hall of Fame The Gottlieb Collection

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From: Crave Entertainment
Category: Video Games

List Price: $12.99
Buy New: $4.99
You Save: $8.00 (62%)



New (10) Used (9) from $4.99

Avg. Customer Rating: 4.0 out of 5 stars 17 reviews
Sales Rank: 6606

Platform: Sony Psp
ESRB: Everyone
Media: Video Game
Batteries Included: No
Operating System: Sony PSP
Shipping Weight (lbs): 0.2
Dimensions (in): 7 x 4.1 x 0.6

MPN: 99905
Model: PHSVGG 650008999051
UPC: 650008999051
EAN: 0650008999051
ASIN: B000BTP4CY

Release Date: December 7, 2005
Availability: Usually ships in 1-2 business days

Features:
  • Choose from such classic tables as Ace High, Central Park, Big Shot, Genie, Black Hole, Victory, and Tee'd Off
  • Historical art, fun facts and an unlockable bonus table
  • Multiplayer action for up to four players
  • Two player game sharing via wireless connection with one disc
  • Bonus arcade novelty games for even more old-school fun

Editorial Reviews:

Product Description
Pinball Hall of Fame - The Gottlieb Collection lets you Relive the days when the pinball table was king. It resurrects seven of Gottlieb's greatest pinball machines spanning the 60 years of arcade pinball's golden age. The game play, visuals and sound effects are so authentic, you'll feel like you're in a real arcade.


Customer Reviews:   Read 12 more reviews...

2 out of 5 stars A Mediocre Sim Filled With Careless Gliches   May 18, 2008
 1 out of 1 found this review helpful

I was never much of a Gottlieb fan when trolling the arcade with a fat pocketful of quarters. I found their machines to be an exercise in frustration, with their lazy board angles, weak kickbacks, and exceptionally wide spaces between flippers. When the machines were in anything but tip-top condition (which very few actually were), frustration could easily lead to a smoldering anger as the balls seemed to naturally be drawn to the gutters while you had nothing to respond with except anemic flippers and a bruised hip to send the offending machine smashing against the back wall. "The Gottlieb Collection" by Crave Entertainment not only has helped me relive these unfortunate experiences of a misspent youth, they have compounded these frustrations by providing a product so full of glitches that I have relegated it to the back of my video game collection. It's all there in unfortunate detail; the anemic flippers, sleepy kickbacks, and quarter-cheating gutters that had me steering clear of these devious machines in the arcade. As if this wasn't enough, Crave has magnanimously added virtual balls that magically pass through flippers, bumpers, and targets along with becoming eternally ensconced in holes that will not release even after a tilt, forcing you to reset the game. These are only a few examples of why beta testing is so important before releasing a product for retail. I gazed at my Playstation 2 in wonderment as the multiball feature in "Tee'd Off" was reduced to a sputtering, frame-skipping, inaccurate mess. It had served me so well during all of the GTA mayhem....was the processor finally on its last legs? Did anyone at Crave Entertainment double check the game coding before sending the DVD out? It is a shame, because the emulations really do show a potential for fun. I only ask that I be given a semblance of body english without an over eager tilt (the way these machines truly are played in the arcade), and for the flippers and bumpers to become solid once again.

I would pass on this collection, but by all means, purchase "The Williams Collection", also by Crave Entertainment. They seemed to have learned from their mistakes and released an exceptional product, one which has me lofting high the "Crave Entertainment" banner and reliving the golden age of pinball once again.



3 out of 5 stars Not bad, but not as realistic as you might think   April 27, 2008
 1 out of 1 found this review helpful

If you aren't a real-world pinball aficionado, you might not be as aware of the slightly unrealistic physics during gameplay. I've played tens of thousands of games of pinball and never have I seen a solid steel ball bounce around like it commonly does in this game. Plus, many of the so-called "pinball games" are actually not pinball, but other types of amusement games. However, this is still a pretty nice package. The newer release, "Williams Pinball Classics" dramatically improves on the gameplay physics, but suffers from bugs that will crash the game while you're in the middle of it.

This game suffers from a number of serious problems. First and foremost, there are bugs in the code which will cause pinballs to disappear or get stuck and you will lose your game. I didn't like this in the real world and I can't imagine the designers intended the software to emulate this behavior - it's annoying, especially if you're in the middle of the challenge - kiss an hour's worth of time goodbye.

Second, and perhaps most importantly, as a pinball aficionado, I wax nostalgic for all the old games and many of these I've played in real life. And it brings back a lot of memories... bad memories of how profoundly bad many of Gottlieb's machines were. Some games are simply unenjoyable to play. There is very little skill involved when in at least 1/4 of the games, a significant percentage of the time the ball will drain before you can even get a flipper on it. I don't blame the programmers. I blame Gottlieb for designing machines that eat money and are only worthy of being in a bar played by drunk people who don't care. But on the PSP, this becomes an exercise in frustration. The Williams version is dramatically better and shows how superior Williams pinball games are. The developers could have done much better with virtually any pinball company other than Gottlieb. I look forward to Stern and Bally versions -- anything is better than the eternally frustrating tables in this game.

Third, the game physics seem to alter depending upon the view. This is not a figment of my imagination. There are some targets I can more or less easily hit depending upon the cam view. This does not happen in the later Williams version. The developers definitely had some problems in this game they fixed in their newer Williams release. Some of the machines, like Tee'd Off are an exercise in frustration to play, as some essential targets to hit in order to complete the table goals seem almost impossible to complete, due to some bizarre program logic that makes the ball go in one extreme direction or another. You cannot execute any reliable ball-flipping accuracy in this game like you can in the Williams version.

If I could take this game back, I would. It has been more frustrating than entertaining and fun. It reminds me of my worst pinball experiences, playing unforgiving tables that required more dumb luck than skill, and malfunctioning machines that ate my quarters. That's not the type of nostalgia I was hoping for.



5 out of 5 stars Best Version of a Good Collection   March 17, 2008
This is essentially the same game as on the PS2, except it has an extra 3 tables. The best part, though, is that it has a great viewing angle - tilt the PSP vertical, and it fills the screen. It didn't include very many modern tables (1992's Teed Off was the most recent), and Victory is about as generic as you can get, but at least they were based on real tables. I might have knocked off a star for the table selection, but, considering how great the rest of the presentation is, and considering there really aren't any other games out there like this, then this is a must have for pinball fans.


4 out of 5 stars just pick it up   January 27, 2008
listen, if you like pinball, have a psp, and roughly $20 you can't go wrong with this game.


5 out of 5 stars Awesome recreation of classic pinball tables   January 23, 2008
You can't beat the value of this game at $20 or less. Take a stroll through an arcade and play some note-for-note replicas of pinball tables ranging from 1932 up to 1996. Excellent all-around. the scrolling gameplay is a sneeze less than perfect, but that's to be expected on the smaller screen of the PSP, versus playing it on a computer screen or TV. highlights include Black Hole, Tee'd Off, Aces High and Goin' Nuts (an unreleased game that is a lot of fun). can't wait until their next release comes out on February 20th, 2008. it will feature Williams' tables (including Whirlwind, Black Knight, Funhouse, Gorgar, etc).

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