|
Animal Crossing: Wild World | 
enlarge
| From: Nintendo Category: Video Games
List Price: $39.99 Buy New: $33.00 You Save: $6.99 (17%)
New (18) Used (10) from $24.00
Avg. Customer Rating: 396 reviews Sales Rank: 132
Platform: Nintendo Ds ESRB: Everyone Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Shipping Weight (lbs): 1 Dimensions (in): 5.4 x 4.9 x 0.8
MPN: 100730 Model: 73592 UPC: 045496735920 EAN: 0045496735920 ASIN: B0009Z3MQK
Release Date: December 5, 2005 Availability: Usually ships in 1-2 business days
|
| Features:
| • | Touch screen simplifies item management and world navigation - Tap the touch screen to type letters, draw designs for clothing or wallpaper, drag clothing or items onto characters or just lead them around the world | | • | Players and up to three friends can hang out in the same village and interact in real time - either through wireless LAN or over Nintendo Wi-Fi Connection | | • | Travel to a friend's village -- even if it's thousands of miles away | | • | Interact with members of the original cast of Animal Crossing - K.K. Slider, Tom Nook, Blathers, Mr. Resetti and more | | • | Meet all the new characters, including animals of all shapes and personality types |
|
| Accessories:
|
| Similar Items:
|
| Editorial Reviews:
Product Description Animal Crossing: Wild World takes you into a real-time virtual world where an entire village is waiting to be explored. Whether you want to decorate your home, catch bugs or fish, or just chat with the characters in your village, there's always something to do. Days and seasons pass in real time, and you can visit the vilages of online players -- even if they're a thousand miles away.
|
| Customer Reviews: Read 391 more reviews...
Addictive, Fun, and Lots of Replay Value January 6, 2009 This is not really a game in the technical sense. Your character does lots of silly, mindless little activities. Strangely, it's incredibly addictive. Part of it is due to player choice -- you can do everything from decorating your house in any way you see fit, to changing your clothing, to messing with your animal "neighbors". Another part of it is the huge replay value. There is something different going on at all hours of the day, all days of the year. Events occur in the game when you're not even there. But the best part of it is that this game is sweet, pleasant, and laid-back. After a hard day's work, this game is like a healing salve.
Think "The Sims," except without any structure or story (which says something, I'm sure). You buy a house, all the while building the house as large as you can (and meeting the challenge of paying your mortgage. Don't worry, there isn't a time limit). You collect fish, fossils, paintings, and bugs, opting either to sell them or put them in a museum (one of my favorite features!). You also collect furnishings, wallpapers, and carpets, and decorate your house to your heart's content. The seasons change, and there are fishing tourneys, bug hunts, and special holidays. Characters appear at certain times of the year, certain times of day, and on certain days, which means there's almost always something new and fresh to see. The appearances of fish and bugs change with the seasons and time of day.
There are plenty of things to decorate yourself with. Clothes, umbrellas, hats -- the possibilities are endless!
Your animal neighbors are extremely fun. They're extremely eclectic, ranging from sweet and bubbly to shallow and narcisstic to crotchety and rude. These character types are quite simplistic, but it affects how they interact with you, what kinds of gifts they prefer, and how they speak to each other (nothing is funnier than seeing two opposites get in an argument).
You can eventually make "relationships" with these animals. Options are varied; you can send them letters, give them medicine when they're sick, or visit them on their birthdays and give them gifts. (You can also be a complete jerk, if you'd like.) Each character has its own little personality, reacting to your choices and the gifts you give them in different ways. My favorite element: when the animals really like you, they give you their photograph. It has become a lot of fun and a great challenge to work on each character, collecting all the photos I possibly can before they move away.
So, how does this game utilize the DS's second screen? I'll be the first to admit that it only dallies with it. Mostly, it's just a boring picture of the clouds or stars. You can finally see fireworks and stars and all of the constellations you've made, but it's just a pretty picture and nothing more. The only fun part is shooting floating presents (and other flying malcontents) out of the sky.
One big bonus is that Wild World utilizes the DS's WiFi capabilities. You can now jump online and visit other people's towns -- while they can visit yours. Don't be surprised to find out that your animal neighbors have moved when you get back from your friend's place! But don't fret -- some of your friend's characters will have come to your town to take the old neighbors' places. Then you get to find out about all the shenanigans your friend has been carrying on via the letters his town's ex-denizens are so willing to show you.
Is this any different from the Gamecube version? Oh, yes. For one thing, due to the smaller cartridge, there are less options available as far as furnishings and decor is concerned. There are no longer 10 fossil spots to dig up; only 4. There are no gold spots and no NES game cabinets. Most importantly, although you can have up to four players, those four players must share one house. Yuck! Now, eventually, you get a four-room house; but as any involved player knows, sharing the same house is not fun at all (especially since your fellow players can mess with and even take and sell the items you set in the house). Since you can use Wi-Fi, you might as well consider this a single-player game and leave it at that.
Due to the fact that the game has less perks than the Gamecube version, including the fact that the "four people to a house" idea is awkward and unpleasant, I've settled on four stars for this game. However, it's still an entirely worthwhile, enjoyable play, wonderful for long trips, has a lot of replay value, and is great fun for a group of friends.
I love animal crossing. January 2, 2009 animal Crossing is a great game. i like how it shows the seasons. So if it is winter is snows. It is funny how there are apples all year long. At least i think there are. when tom nook expands his shop, he always has a new theme so it is fun to see what it is. The Able sisters have a great shop. i love how you can design your own design. when you design your own design, you end up having some of your friends wearing your design! I made one called Rainbow pattern. I ended up having my friend Dizzy wearing it. If you have friends in real life, and they have Animal Crossing, you can go to their town, or they could come to your town. Up to three friends can come to your town at once. On New Years eve the mayor makes a countdown board in front of the town hall. then you don't have to look on tv like you normally do. Near Christmas the trees outside start to have lights on them. You can send letters too. Tom nook sells many different kinds id stationary. If it is a resident's birthday, you can send them a birthday card. Every thing you own no matter if you sold them or not, will be in tom noook's catalog. On animal Crossing the easiest way to get rich is to go find apples, shells, and other things. you don't want to sell your funiture unless you don't want it any more. the HRA (happy room academy) will tell you how nice your room is. they will give you points. the better the room, the higher the points. I love Animal crossing! Bye-Bye!
Well... January 2, 2009 This game was fun for about two days. Then it got really, really boring. I'm sure it'd be great for children, but I got nothing out of it. One can only go fishing so many times...
Fun, but BEWARE OF THE MOLE!!!!!! January 1, 2009 Overall animal crossing is a good game. i got it for Christmas and can not put it down! Resetti is an annoying mole but funny. Brief main character overview: Tom Nook: owner of the "best" shop in town. When you first get there it is Nook's Cranny. Then when updated it is Nook 'N' Go. then Nookingway. Finally Nookingtons. That has a hair salon in it and Nook's 2 nephews work in it. Harriet: owner of the salon in Nookingtons. she makes an appearnce at the cafe from 11 pm to 12 am on Mon.-Fri. once you have Nookingtons. Kapp'n: when you first start the game he is driving you in a taxi he asks you questions that will detrime how you look like. later on you can visit him at the cafe from 12 pm-1:30 pm & 2:30 pm-4 pm all week long Lyle: the health care insurance guy. he is on my list of suspicous characters. i think he and Redd are in some kind of plan together..... you can see him at the cafe Sundays from 12 pm-1:30 pm. Redd: owner of Redd's place he comes whenever you tell Lyle for him to come. he is known for being cheap. HE SELLS FORGED PAINTINGS!!!! Pelly: the sweet bird who works at the town hall every day from 7 am to 10 pm. you can see her at the cafe from 6 am-6:55 am Phyllis: Pelly's sister, who has a bad attitude. however she is GREAT at working and she works at the town hall everyday from 10 pm-7am she can be seen at the cafe from 9 pm-9:55 pm Sunday-Fridays Resetti: He comes ONLY when you quit without saving. you can see him at the cafe from 2:30 pm-4pm on Sunday Rover: he is the wi fi communications main guy. you can see him when you choose tag mode. you can also see him at the cafe at 12 pm-1:30 pm and 2:30 pm-4pm K.K. Slider: he is a musician that plays at the cafe from 7:30 pm- 12 am on Saturday Joan: the turnip vendor who comes on Sundays Brewster: owner of the museum cafe Blathers: owner of the museum Celeste: Blathers' sister, she owns the museum observertoray Tortimer: the mayor of your town Cortimer: Tortimer in disguse he makes an apperance at the acorn festival Booker& Copper: guard your town and patrol your gates So that's basically it. however there is more characters. ur fave neighbor trys to move away every 2 days after you reach the max of 8 neighbors. you will join the HRA happy room acdamey they will rank you you need to pay off loans and morgates at the able sisters store you design stuff that you and your neighbors can wear. well thats my review. bye! BEWARE OF RESETTI'S ANNOYING LONG AND FUNNY LECTURES you can have up to 4 players on 1 game card
Animal Crossing on the Go December 31, 2008 Despite the fact that AC: WW has been out for awhile now, this game still rings true to those familiar with Animal Crossing as being a very "addictive" simulation. There's no better way than to bring this game with you on car trips, standing in line waiting for your morning cup of coffee, or anywhere you have spare time.
Although the game lacks any real "ending" to it, there's much to see and do in the village you create. Fishing, planting trees and flowers, hunting bugs and fossils, or just hanging out in your own pad. Many who have played Animal Crossing on the Gamecube will be pleased with this portable translation.
Graphics aren't really stellar here, but still very colorful and adequate. The sounds are varied, with lots of music thrown in for good measure, and the "animal speak" is charming, but can grate on your nerves after awhile. This game should be played in small doses, but since things change every day in your village and different events happen on different days (and different times), it's worth peeking in to find out if something new has happened.
I realize that Animal Crossing: City Folk is out now, and that most fans of AC: WW have changed to AC: CF, but still....the portability factor makes this game still a worthy addition to your DS library. And age is not a factor in playing, nor gender. Get this game for your DS and you will have plenty to keep you occupied for months to come.
|
|
| Copyright action-web.net 2007 | |