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Turok 2: Seeds of Evil | 
enlarge | From: Acclaim Entertainment Inc. Category: Video Games
Buy Used: $2.25
New (3) Used (65) Collectible (2) from $2.25
Avg. Customer Rating: 54 reviews Sales Rank: 2776
Platform: Nintendo 64 ESRB: Mature Media: Game Cartridge Age: 17 - 20 years Operating System: Nintendo 64 Shipping Weight (lbs): 0.4 Dimensions (in): 6.9 x 4.9 x 1.4
MPN: Unknown UPC: 021481641551 EAN: 0021481641551 ASIN: B00000DMB5
Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Please read. This is for the cartridge only. Packaged safely in a bubble mailer and shipped out asap
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| Editorial Reviews:
Editorial Review Who said sequels are never as good as the original? Acclaim's Turok 2: Seeds of Evil blows that theory right out of the water. In this first-person shooter you will find yourself taking aim at a formidable army of dinosaurs while saving children, freeing prisoners, blowing up enemy ammo dumps, and more. Expect to devote a significant chunk of time to this title: the estimated completion time for this game is 45 hours, which rivals The Legend of Zelda: Ocarina of Time in game size. If you tire of a frustrating puzzle in the single-player mode, turn to your buddies to liven things up: Turok 2 offers three different game modes for multiplayer mayhem. --Hugh Arnold Pros: - Fantastic graphics
- Long play time, good replay value
- Enormous worlds to explore
- Never boring--plenty of challenging enemies and varied missions
Cons: - Graphic violence may be too intense for kids
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| Customer Reviews: Read 49 more reviews...
Good in its time, but the game did have its drawbacks September 21, 2006 0 out of 1 found this review helpful
Back in the day, Turok 2 would've stunned any player with its eye-popping graphics and huge levels. One of the coolest aspects of the game is its wide arrange of really cool weapons. Multi-player is fun. Though, I wouldn't recommend this game to any of my friends in present times.
While playing Turok 2, you will spend a lot of your time back-tracking areas, which doesn't lead to any action. When you kill one of the enemy's, it will vanish providing you with no way to find your way back. If you play enough through these annoyances then you can become a expert enough to move through the game with ease. Being a action-shooter type, back-tracking areas can become a major bore for this genre. Don't expect steady feet gameplay like Goldeneye or Perfect Dark.
The graphics are great for 64, the story is okay, the characters are awesome, the weapons are extremely awesome, but the overall beat of the game lacks, which sucks away a lot of "what it could of been" gameplay. Turok 2 isn't a bad game, but isn't one you pull out of your closet a year or two down the road, to play either.
Turok 2: Seeds of Evil....... January 27, 2006 3 out of 3 found this review helpful
Turok 2: Seeds of Evil is the sequel to Turok Dinosaur Hunter that not only surpasses that game in it's greatness but is my most favorite game in the series of four games that came out on the N64. Everything that made the original such a great game to play was improved upon, especially in the way of graphics. With the expansion pak, graphics had 'almost' a Playstation 2 quality to them. It's something that showed with this game. It showed in the textures of the environments, the details of the architecture, lighting effects and other eye candy. The game was also bigger and better than any other game, with the exception of Zelda: Ocarina of Time, in it's 32 meg cartridge. As you've probably read in the courtesy review, it's been stated to have over 45 hours of playtime. While I don't know about that, personally, as I hadn't checked where I stand within the game..one thing I do know is it's one lengthy meaty game to sink your teeth(playtime) into.
While Turok 2: Seeds of Evil stood in the shadow of Rare's Goldeneye during it's release, Turok 2 still stands the test of time in terms of gameplay and is one game every Nintendo fan should add to their collection. If not for the fact that it had a killer storyline and an awesome arsenal of weapons to play with, then for the fact it was an absolute beauty of a game.
Dinozoids Beware January 4, 2006 1 out of 1 found this review helpful
This is probably one of the best games for the 64--if you own a 64 and you like fps then you really should get this game.
I remember all the hype for this game when it came out, and when I finally picked up my own copy I was not disappointed.
The graphics are stunning (for the 64). Everything in this game looks great. One things that really stands out in this game are the death animations--no other 64 game can match this. Children probably shouldn't play this game because it is quite violent and gory. You can blow off heads, arms, legs, holes in chests etc. while blood spurts out all over the place.
The AI is pretty good and makes the game challenging.
The levels are long, which is both a plus and minus. Some of the levels were just a bit too long. At least there is a lot of variety though. The levels all look different and there are different enemies in them. One great part of the game was when you could ride this huge dinosaur around blowing your enemies away with these huge guns, or just running them over.
One level I hated was the "lair of the blind ones." That level was just too long (probably because it was just so annoying).
There are a lot of good weapons in this game, my favorite is the shotgun--using explosive shells. That was one thing I liked about this game--there were different ways to shoot some of the weapons because you had different rounds you could use with some of the weapons. Good stuff.
The multiplayer was incredibly fun for the time with lots of different weapons and levels to play with. However, when I went back to play multiplayer recently I noticed that it was incredibly slow... I guess this multiplayer can't stand up with Call of Duty 2 etc. : ) Every once in a while I will go back and play my favorite levels again (just like I do with Goldeneye 64).
A GAME THAT IS STILL FUN AND NEEDS TO BE REMADE ON PS2!!!! September 10, 2005 4 out of 4 found this review helpful
I CANT SAY ENOUGH ABOUT THIS GAME. I HAVE BEEN ALL OVER THE WEB PRAISING IT SINCE THE FIRST DAY I GOT A COMPUTER. IF YOU ARE A TRUE GAMER, AND ENJOY A CHALLENGE, THAT NEEDS NOT JUST SKILL WITH A CONTROLLER, BUT INTELLIGENCE, THEN, THIS IS THE GAME FOR YOU. I HAVE YET TO PLAY A GAME THAT HAS SOOOOOO MUCH PACKED IN IT. YOU HAVE TO GIVE THE GAME A CHANCE. I WOULD NOT TRADE MINE FOR ANYTHING IN THIS WORLD. IT IS SUPERB AND IS COMPARABLE WITH ALL THE NEW PS2 GAMES OUT THERE. I PERSONALLY THINK IT IS BETTER, AND SHOULD SET THE STANDARD FOR ALL FPS. THE WORLDS ARE VAST, AND WONDERFUL TO EXPLORE. THE CHEATS MAKE THE GAME MORE FUN BECAUSE EVEN WITH THEM YOU HAVE TO BE SMART. YOU HAVE TO HAVE GREAT RECALL. I PUT IT UP AGAINST ANY GAME OUT THERE. THE MUSIC IS GREAT, THE LEVELS ARE HUGE AND AWESOME. YOU GET A LOT OF GAME FOR THE MONEY. IT TAKES HOURS TO PLAY AND YOU WILL NOT BEAT IT IN ONE DAY, ESPECIALLY WITHOUT THE CHEATS. FOR THOSE WHO THINK THEY CAN, I DARE YOU TO TRY. HA, YOU WONT GET PAST LEVEL THREE. THE CHEATS ACTUALLY ENHANCE THE GAME PLAY AND YOU HAVE A LOT OF THEM. AS I SAID BEFORE, YOU GET A LOT OF GAME FOR THE MONEY. IT IS FAR BETTER THAN TUROK EVOLUTION..WHEN THEY MADE THIS GAME..THEY OUT DID THEMSELVES. MY HAT IS OFF TO THE GENIOUS'S THAT DID TUROK SEEDS OF EVIL..EXCELLANT. BE PATIENT, GIVE IT A CHANCE, AND DONT THINK THE FIRST LEVEL IS THE WAY THE WHOLE GAME IS,,..EVERY LEVEL/WORLD IS VASTLY DIFFERENT..AND IN SOME PARTS SCARY. THE MUSIC IS GREAT AND ADDS TO THE AMBIENCE. YOU WONT BE DISAPPOINTED.
An Ambitious Failure August 13, 2005 1 out of 2 found this review helpful
The title is a pretty good description of what this game is. But in order to properly understand what I mean, I will have to explain the different aspects of this game.
Graphics: The graphics were beautiful. You can actually see liquid movement, such as a creature's girth giggling as it sways back and forth! The level design itself is fascinating and fun to explore. In the first level for instance, you come upon a large apartment complex in the middle of a city, and can enter to explore all the rooms inside. There are a lot of different places to go and things to see, all in six HUGE levels.
Controls: You can change these to fit your preference, so this is not much of a problem.
Sound: No soundtrack, just sound effects; a really bizarre omission that detracts from the game.
Game play: This is where Turok 2 fails. One thing a first person shooter needs to be good is enemies, and lots of them. Other novel games like doom, quake, descent, and the first turok all lived up to this crucial aspect of a good FPS. The enemies in T2 are few and far between. Most of your time spent is locating necessary items and places for your mission objectives. Now this is where Iguana gets some credit, actually, because the mission objectives are a step up from turok #1. Rather then the proverbial FPS tasks of locating key cards or other such rights of passage paraphernalia for the mere purpose of opening a door or progressing to the next level, Iguana was more creative than that with T2. Blowing up ammunition supply bunkers, releasing prisoners, destroying targets of interest, are all more satisfying things to do in a game than just doing what it takes to get to the next level. However, creative mission objectives are only worthwhile if individual levels do not take FOREVER to beat. Sometimes the intervals between fighting enemies and just wandering around trying to find your mission objectives are so long you do not even feel like you are playing a FPS anymore. The enemies you do encounter can be amusing though, made all the more so by the sweet gore animation. But good gore can only hold a game up for so long with scant fighting and unimaginative characters and creatures. Raptors are the only genuine DINOSAURS you encounter in a game entitled DINOSAUR HUNTER. You encounter a lot of giant biped lizards that shoot purple crap from their arms, lame. Worse still, in each level there are only between 1 and 3 different kinds of enemies. A level will feature its own unique type of enemy, along with a couple others repeated from past levels. The weapons are decent, but manage to screw up the game even more. You get a weapon that shoots "charged darts" that paralyze enemies. Doesn't sound like a big deal right? It should not be, but your enemies remain paralyzed for about a minute with each shot. So in the later levels, my occasional encounters went like this: I find a dinoid, paralyze him with my charged dart rifle, take my time selecting a lethal weapon, hit him with the minimum number of shots required to kill him, and watch him drop dead. With 30 darts as the allowed carrying capacity, this method could be used throughout an entire level.
Overall, a failure that did not live up to the first Turok. Long and boring with almost no fighting, this is one watered down form of FPS. If I said that the first doom game was better than this, I would be lying through my teeth. It can be fun for a while actually, as the maps provide some amusing locations to explore and eye-catching things to see. Some of the gore is even worth checking out, it's so well done. But if you actually stick it out to the end level (I did not) you may end up really hating yourself for wasting so much of your God-given time.
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