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NASCAR Racing 2003 Season | 
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| From: Vivendi Universal Category: Video Games
Buy New: $199.99
New (6) Used (6) from $99.00
Avg. Customer Rating: 55 reviews Sales Rank: 4224
Format: Cd-rom Platforms: Windows 98, Windows 2000, Windows Me, Windows Xp ESRB: Everyone Media: CD-ROM Age: 5 - 20 years Operating System: Windows 2000 Shipping Weight (lbs): 0.4 Dimensions (in): 7.5 x 5.4 x 1.4
UPC: 020626718684 EAN: 0020626718684 ASIN: B000077WA5
Release Date: February 4, 2003 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Brand new and sealed retail box. The box shows light shelf wear. Will ship next day.
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| Editorial Reviews:
Amazon.com Review NASCAR Racing Season 2003 brings the intensity, grit, and roaring sound of NASCAR to the PC. This 2003 incarnation of Sierra's 10-year old series is once again built by Papyrus, the first name in racing simulation fidelity. It doesn't disappoint. NASCAR Racing Season 2003 features 23 venues including all the real-world tracks in the Winston Cup series, every major driver, and all the licensing NASCAR is famous for. There's advertising everywhere, from M&Ms to Cingular Wireless and AOL, but that only makes the game look more realistic. True to the NASCAR Racing legacy, this isn't an arcade racing game. You can crank the realism settings up and expect to race in all the qualifying rounds to determine your place in the opening pack for the race itself. You can set the physics to perfectly model the real world, where you have to fight your car every step of the way. Set the AI to maximum and you'll have to battle for every inch of track space. You can even tweak the tire pressure and brakes, and set how your pit crew behaves. It's a race fan and grease monkey's dream come true. Less hardcore fans have the option of dialing down the realism settings. You can add a green line to the track showing the ideal route, let the computer help you with traction, steering, and braking, and even set unlimited fuel and unbreakable cars. Admirably, Papyrus puts you in charge of your NASCAR experience. The graphics are decent, better than last season but behind the curve when compared with other games. Cars look good up close, and the sense of speed is extremely realistic. The sun glints in your windshield and the smoke effects are impressive. But farther way, even at the highest detail settings, there are problems with shimmering and jagged lines around cars and objects. The audio is perfect, from the pit crew giving advice to the roar of the engines; it's all very convincing. NASCAR may look like a crowd of cars all turning left but in reality it's split second timing, daring, and skill. It's not easy riding an oval for 20-200 laps at high speed with little margin for error, or passing a crowd of 10 two-ton vehicles all hurtling along in excess of 170MPH. This game perfectly shows just how hard NASCAR racing can be. One word of caution before you get the green light: the keyboard or a game pad will let you play reasonably well, but you'll never take the checkered flag without a good force feedback steering wheel. --Bob Andrews Pros: - Fun NASCAR racing for both beginners and experts
- The best racing simulation on the market
Cons: - Some long distance graphics flaws
- Confusing menus and interface
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| Customer Reviews: Read 50 more reviews...
sad to see it end... August 29, 2007 0 out of 2 found this review helpful
i started playing the nascar game way back in 1993-94 (guessing) and each year the "wow" factor seemed to double if not more. but all things must reach a peak and it looks like this is both the last and best of the series, with a few plus and minus factors. but i was just wondering about a few things i noticed while playing:
one thing that has always bothered me is why i always get 1/2 of a car - the view is either outside the vehicle or only the drivers side interior. why can't they make a version with a full drivers view....?
and, why am i always the only one to crash - always. out of 43 starting vehicles, zero of them ever wreck. it's always me and even when i get bumped, the other car is completely unaffected. i've even rammed #20 car at full speed and *nothing* happened. it just swayed back and forth for a few seconds then took off.
and, why is my car the only one that can't stay on the track. i would have to reduce the maximum speed to 20mph for my car to make the corners without fishtailing (extremely tight or loose) on all but one or two tracks. no settings - slow, fast, jasper - make any difference.
i think you get the drift. i could go on for hours but why bother. if you are looking for a well balanced realistic nascar experience, keep looking. if you can enjoy a driving simulation that has you crashing every other lap, you found it.
OK but May 2, 2007 0 out of 2 found this review helpful
Stop paying 100 bucks for this thing and go find a torrent. These prices are rip offs.
NASCAR Season 3 April 18, 2007 They just don't make them better. Step on the excellerater and listen to the roar of the engine. Chills run down your back. A person's fantasy is when you step on the gas, this car will take you where you want to go. You are given a great car or you can choose one. Either way your car is good enough to win all races. As soon as you get use to the tracks, set the AL at 90%or more and off you go to the greatest competion you have ever had in a fantasy game. Graphics are great except father down the track or long distance racing. Crashes occur often expecially in short tracks like Bristal. I have won all the races except Bristal. Even if you don't crash, there are other crashes throughout the race. It is pure luck if you win this race. The cons do not outweigh the pros. Greatest game on the market.
Donald Lindsey
Nascar Racing 2003 Season Review July 20, 2006 The best sim-racing game made to date. Anything else is just plain junk.
Still Going Strong in 2006!! Best Nascar Sim to Date! February 14, 2006 3 out of 3 found this review helpful
I've had the game since it first came out and I must say I'm very happy with Papyrus's final Nascar simulation. The game itself has a believable physics model, Great graphics when it first arrived (still not too bad in 2006), OK damage modelling (could have done better) and fantastic multiplayer and modding capabilities. The only problem I have with the singleplayer game is the AI difficulty. I'm extremely good on just about every track in the game, but the auto-difficulty measuring tool is a bit off, saying on tracks where there was no possible way of going faster or reaching better lap times a value in the mid 90 percent where as on other tracks I'm topping the scale at or near 110%. Right now the game is of high value, since its the last "true" simulation that has emerged, and prices are usually around $100USD. You will also need a wheel for this game, because the keyboard just wont cut it unless you only want to play the game on arcade settings. If your not into Nascar, check out GTR or GT Legends (and soon GTR2) - newer games with even better physics and graphics than Nascar 2003, but focusing on the Road Courses instead of the ovals (even though in GTR there are oval track downloads). Bracketman@gmail.com
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