Dungeon Siege 2 | 
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| From: Microsoft Category: Video Games
List Price: $29.99 Buy New: $6.08 You Save: $23.91 (80%)
New (10) Used (19) from $4.68
Avg. Customer Rating: 82 reviews Sales Rank: 3579
Format: Cd-rom Platform: Windows Xp ESRB: Mature Media: CD-ROM Edition: Standard Batteries Included: No Age: 17 - 20 years Operating System: Windows XP Shipping Weight (lbs): 1 Dimensions (in): 0 x 0.1 x 0.1
MPN: G66-00041 Model: G66-00041 UPC: 882224008440 EAN: 0882224008440 ASIN: B0009PQCSU
Release Date: August 16, 2005 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: NEXT DAY FIRST CLASS SHIPPING! Brand new sealed box! Box has some wear and crushing, but is sealed and brand new! Guaranteed to play perfectly or your money back!
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| Features:
| • | Lead an elite battle party against a vicious marauder in this RPG | | • | Choose up to 6 battle comrades; each class with unique heroic powers | | • | Powerful and unusual allies; exotic creatures with special abilities | | • | Challenging opponents; cinematic storytelling; interactive world | | • | Online multi-party gaming for cooperative or competitive gameplay |
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| Editorial Reviews:
Product Description Dungeon Siege II takes you back to the land of Ehb, to vanquish a new menace. A thousand years ago, magic spread across the land after an apocalyptic battle between the armies of two gods. The powers of magic spread to every corner of the world, flowing through any who could command them. These energies have started to wane, as a new heir beckons from the Plain of Tears -- the site of that original battle. Each day, his strength grows and he destroys those who do not submit to him. With none to oppose his ascendance, an age of darkness awaits mankind, unless you raise a party with the skills&powers to defeat him. Jaw-dropping special effects create an amazing environment&atmosphere, dazzling spell effects and an immersive gaming experience Dungeon Siege II introduces a new Flick authoring system, keeping players in the game world with adventures that evolve with players, as quests&missions are completed
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| Customer Reviews: Read 77 more reviews...
A great hack n' slash adventure! August 4, 2008 I have an aging PC that won't run the newest games on the market, so I'm always on the look-out for older games that still hold up well. I played the original Dungeon Siege when it first game out, and I remember being very impressed with it. It was definately light on the more serious RPG elements such as story, motivation, and NPC depth, but it was still a really fun action-oriented dungeon diver.
When I decided to give Dungeon Siege II a try (despite it being over 3 years since the game's release), all I hoped for was a game at least as good as the original. But I'll tell you what, I got a big surprise. Because this game stands head and shoulders above the original. For one, it's actually got an involving story with realistic motivations, and believable plot twists. The basic back story that plays during the intro cut scene is kind of cheesey, but once you get into the game proper, you won't be dissapointed.
The combat system is very well-designed, smooth, and just simply a joy to play. Every friendly NPC you encounter in towns (and the towns are much bigger and more fleshed out now), not only responds with dialogue, but actually has accompanying recorded speech. All of them, even the individual nameless guards wandering around.
Another nice feature is that you're free to construct your party of characters from a selection of hirable NPC's found throughout the game world. So you don't have to enlist one person or another if you don't like their character. You have a choice in the matter. Also, the people you do invite to join you will periodically pipe-up and make a comment about your character, the situation at hand, or even get into a small argument with another party member. This feature actually reminded me quite a bit of the fun I had playing the Baldur's Gate games, and how the party members in those titles had their own unique personalities and opinions.
Overall, I highly recommend this game. It's above and beyond what I expected, and would please just about any RPG enthusiast I can think of.
diablo move over!!! July 13, 2008 Don't get me wrong, diablo will always share a place in my favorite action rpg's of all time, but dungeon siege takes the cake for me, you can hire worriors to be in your group and lead them to battle, some foes are very tough and it can get terribly hard at times, but it gives you a sense of accomplishment when you get past a tough area. I highly recommend this game.
I pretty much got this for the multiplayer March 11, 2008 I played DS 1 while in college with my roommates. I'm not a huge fan of the single player because I don't like managing parties; However I love to play the multilayer with my friends. This game is really good because you don't have to take it seriously and you don't have to play for hours to have fun.
ANOTHER BOTCHED SEQUEL... January 29, 2008 When the original game is a groundbreaking masterpiece, its sequel rarely lives up to the unavoidable hype. There are notable exceptions of course (BALDUR's GATE II and MAX PAYNE II spring to mind). However, I have to agree with most of the other reviewers: NEVER had I been so DISAPPOINTED with a sequel more than DUNGEON SIEGE II! Following the innovative and brilliant original DS, the anticipation was so great that minor flaws would be forgiven. With DS2, though, it was one big blunder after another.
Contrary to the original DS (for which one had to physically tear himself from the computer screen) this one is a boring chore. Running back and forth to the base camp to barter equipment is a tedious procedure with all the fun sucked out of it. Moreover, no matter how much you improve your character (either leveling up or equipment-wise), your enemies simply match your abilities (or resort to crowding) resulting in NO CHANGE in the gameplay. I am not talking new enemies, but aren't higher leveled characters supposed to easily wipe out enemies encountered many hours before? This way, the whole game is nothing but a even-leveled blandness.
On a similar note: why was it necessary for **minor** enemies to have so much life? I was bored out of my skin hacking and slashing FOREVER! Increase the damage they can cause and keep it interesting - do not give them a longer life only to artificially increase the game's duration! Oh, and the enchanting system was a joke - since the items found were much better than anything one could pay to have forged.
Graphically, DS2 is not even one step higher than the original DS. Shadows and particles may have increased, but characters (and equipment) have not. As a result, the heat of the battle (even on high-end systems) will find you in the midst of a disorienting...blur.
This was the chronicle of a botched job foretold. With the exception of OBLIVION (which was an excellent game), one can count on 2K GAMES to...ruin any game franchise and kill its successful progress once and for all. Gaming history is littered with the relics of their failures: STRONGHOLD II, CIVILIZATION 4 (not until its second expansion did this one become a playable game), SID MEIER's RAILROADS - the list is endless...They should probably stick to consoles.
My advice: avoid this stinker and, instead, try the original Dungeon Siege (and its expansion). It is a MUCH BETTER GAME!
Good Game and Well Worth the Money June 28, 2007 1 out of 1 found this review helpful
Fun, action-packed, easy-to-play, lots of hack-and-slash and loot, no gameplay issues -- not a classic but lots of fun.
Microsoft's "Dungeon Siege II" is a fun, action-packed, easy-to-play fantasy role-playing game that is well worth the money. It's a fairly standard hack-and-slash game where you start with one character and recruit/befriend more characters to join your party (or purchase a pet!), up to a total of four in your party.
The graphics are good but the game interface is great. The controls are simple, user-friendly, and self-explanatory, and all of your note-taking and logging is kept in the game. (No need to keep a notebook by the computer because your quest book will remember everything.) The character interface is especially good, and you can easily compare your new weapons and equipment with what your character is currently using by simply picking up the new item - your character's stats will temporarily change to show both the current stats and stats with the new item. You can also easily zoom and move the 3-D view, although I wish that the game allowed a lower, behind-the-party view instead of the isomorphic above-the-party view.
The quests are easy enough to complete without the use of online guides, with lots of dungeons and bad guys to kill. However, the quests are very scripted, and you rarely have any choices to make when talking to others, you're just along for the ride. As is typical of this genre, your character follows his destiny in a struggle to save the world from one evil villain. Although the character acting is very bad, this doesn't detract from the game because the ongoing plot is just a sideshow to the action.
This game is a lot of fun with many hours of gameplay. I never had any problems with the software. The quests are not as involved or challenging as those in some older classics such as the Might & Magic or Wizardry games, but the monsters you face are not your typical fantasy monsters but are much darker and more macabre. This game is not a classis but is still lots of fun.
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