Dead Rising | 
enlarge | From: Capcom Category: Video Games
List Price: $29.99 Buy New: $18.00 You Save: $11.99 (40%)
New (12) Used (18) from $9.99
Avg. Customer Rating: 205 reviews Sales Rank: 118
Platform: Xbox 360 ESRB: Mature Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 1 Dimensions (in): 7.5 x 5.3 x 0.6
MPN: 33001 Model: 13388330010 UPC: 827307942372 EAN: 0827307942372 ASIN: B000F3AADE
Release Date: August 8, 2006 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: New. Not Factory Sealed. Fast Shipping!
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| Features:
| • | Real-time gameplay - Time marches on whether Frank is actively engaged or simply stationary | | • | Dynamic enemies - Record numbers of zombies will come at you & react to their environment -- each has unique behaviors and appearances | | • | The variety of stores will give you weapons aplenty - an endless supply of vehicles, makeshift weapons, and food are waiting for you | | • | Encounter other survivors along the way -- helping them will give you more clues as to what has happened and what you need to do to stop it | | • | Visual clarity - Playing in native 720p resolution allows for unprecedented detail and clarity in gameplay |
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| Editorial Reviews:
Product Description Dead Rising follows the harrowing tale of Frank West, a freelance photojournalist after the scoop of a lifetime. In a small suburban town that's overrun by zombies, he escapes to the local shopping mall, thinking it will be safe. Now it's a standoff, with zombies unable to get Frank, but him unable to get out & escape. Fortunately, he's got an entire mall at his disposal. Utilize everything you can find to fight off the flesh-hungry mob and search for the truth behind the horrendous epidemic.
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| Customer Reviews: Read 200 more reviews...
Waited too long to play this August 11, 2008 Each time I thought about buying this, I was turned off by all the negatives that this game has received, mainly, the save system. Well, I finally overlooked it and decided to give it a try. Honestly, I don't care if I ever win this game, it's so much fun just running around and killing zombies from the multitude of weapons available at the mall. I'm currently just doing the side missions like trying to save people than concentrate on the main story. I'll probably try to beat the game when my player is powered up some more; he is rather weak to begin the game with. The graphics surpassed what I thought from a 2006 game--its better than a lot of games currently. Its definitely a keeper with lots of replay value. What's not to like, it feels like being at a mall where you can grab a yogurt and bludgeon zombies to death with a nearby trashbin. Just keep in mind the save system stinks and you'll have a good time.
Am instant classic August 2, 2008 0 out of 1 found this review helpful
Like the george romero films, this game grounds it's greatness in the forbbiden pleasure of dismember anything that moves.
Luckly for us, they already dead.
The control gets some complains for some people. I say "Hey, it's a game and a little stiffness keeps it ficticious enough to prevent some moralistics to put the satan's propaganda label on it... jajajajajaja"
Cool game anyway
Fun game but gets old to fast, and has to many problems. July 20, 2008 1 out of 1 found this review helpful
This game is awesome at first because you can kill zombies with almost about anything you want but it gets old to fast because you have to survive 72 hrs. It also suffers from screen text being to small and cellphone calls disable you from attacking or jumping, plus if you get hit while talking the guy makes you listen to the entire convo all over again. I hope the wii version fixes these problems.
Disappointing July 12, 2008 2 out of 2 found this review helpful
I was very exciting for 'Dead Rising' after seeing some gameplay videos online. Unfortunately, I have yet to and likely never will complete this once promising title.
First, the good. The graphics, in terms of level and character design, are very good, stylized and effective. The gameplay is great, dropping you in the middle of (literally) hundreds of zombies without a hiccup in framerate, to slice and bash away with any makeshift weapon of choice. It's open ended, ensuring no two playthroughs are the same. It has dozens of characters and missions. It is fun to play, for a while.
Unfortunately, the bad more than outweighs the good, and you may never see much of the story. There are a number of issues that, alone wouldn't be so bad, and might even enhance the experience positively (with one glaring, unforgivable exception), but combined cripple any progress past the first hour or two of the game. The inventory system is very limited; weapons, health, and booster items all use the same set of 6 or so 'slots', severely limiting the overall number of items you can carry. This would be fine, if player and weapon health were better. Unfortunately, most weapons will break or run out of ammo after a dozen or so uses, and player health depletes rapidly, so you'll want to carry a lot of health (in the form of foods) and/or weapons at once. This would be fine, if not for 'Dead Rising's unforgivable save system, requiring the player to use specific save locations that are few and far between. The level design is confusing and repetitive, further complicating the ordeal of locating a save point. Dying could set you back several hours of gameplay. It also features a "replay plus" system, where you can choose to save your character progress, level, skills, etc, but restart the story mode. You might want to do this a few times starting out, so you can make better progress with a stronger character.
Boss fights are truly terrifying, as most greatly outmatch the player, and each hit does at least 1 damage (out of <10 health). Some use ranged weapons or vehicles (or in once case, both), and firearms can be difficult to find, making these battles almost impossible without several tries. But with the broken save system, you may only get one shot.
The objective system is also weak, with several "calls" every few minutes, frequently when fighting hordes of undead. You can either answer, which makes you unable to fight, or ignore the call, in which case you are penalized. Each mission is timed, so you may have to chose which to do (not negative). Each is assigned with a text message, but the text is very small and difficult to read. Luckily, the objective selection system is intuitive, allowing you to choose which to pursue, and showing the time on each.
The undead!!!!!!!!! July 9, 2008 0 out of 1 found this review helpful
this is a fantastic game anything and everything is your zombie wacker the bad part is the real zombie killers you can not carry anyother weapon and they break over time so whats the point of geting heavy weapons on the good side if you fail a misson like somone dies that should not have you can still do other missons ZOMBIES RULE!!!!!!!!!
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