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Magic The Gathering: Battle Grounds

Magic The Gathering: Battle Grounds

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From: Atari Inc.
Category: Video Games

List Price: $19.99
Buy Used: $1.98
You Save: $18.01 (90%)



New (19) Used (17) Collectible (1) from $1.98

Avg. Customer Rating: 3.5 out of 5 stars 25 reviews
Sales Rank: 5373

Platform: Xbox
ESRB: Teen
Media: Video Game
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Age: 12 - 20 years
Operating System: Xbox
Shipping Weight (lbs): 2
Dimensions (in): 7.5 x 5.4 x 0.6

MPN: 24923
UPC: 742725249233
EAN: 0742725249233
ASIN: B00009OWKQ

Availability: Usually ships in 1-2 business days

Features:
  • Choose your champion, then choose a combination of magical colors -- each symbolizes a different personality trait, and defines the magic you'll be able to use
  • Use your lightning-fast reflexes, strategic brilliance and raw power to overcome your enemies
  • Start out with a basic deck -- as you advance you'll unlock new cards and greater powers
  • Try out the single-player Quest Mode, to battle duelist residents for control over creatures&spells
  • Includes faithful recreations of characters and creatures from Magic - The Gathering storylines

Editorial Reviews:

Product Description
Magic The Gathering: Battle Grounds lets you prove your skills as a magic-user by entering an arena to battle your equals!


Customer Reviews:   Read 20 more reviews...

2 out of 5 stars If you're a fan of the card game, I'd stay away from this to avoid disappointment.   March 30, 2008
 1 out of 1 found this review helpful

Let me start off by saying that this game has almost nothing to do with the card game except for the basics you would assume it would need as it is a licensed game and all. The graphics aren't bad, tolerable I guess. The sound effects and music are pretty mediocre. There are no cards at all in this game, and the spells are extremely limited compared to the vast array of spells the card game offers. The thing that ticks me off most is that there is no strategy to this game. The whole point of the Magic series is strategy, but all you do in this game is spam spells as much as you can and eventually your opponent will be dead. Sometimes it feels like a really weird, less fun, version of dodge ball. I guess the best part of this game would be that I only spent $4.99 on it. I wouldn't recommend this even tot he most die hard of MTG fans.


5 out of 5 stars FUN TO PLAY WITH MY KIDS ENJOY IT TOO. Fast Shipping. Good Shape!   January 27, 2008
Cool game! I play the card game and my 10yr old son also. I bought the video game just to see how it is. FUN! We all love it. Perfect condition and fast shipping. Thanks!


5 out of 5 stars KID PLEASER   December 4, 2007
My two sons love this game!
They have went through two of them.
Video games with strategies help
promote critical thinking skills.



3 out of 5 stars Excellent game (if you have antoher one to play with)   January 11, 2005
 2 out of 3 found this review helpful

Yeah, that's the reason why I rated 3 stars this game. As the card game, Magic is fun, but only if you have some pals to play with you. The quest mode its interesting, but there are 3 or 4 levels that are frustrating because of the difficulty of them. When you end all the quest's levels the fun is over. I have not played it in X-Box live, but I think that it could be the only reason for not putting it in the bottom of a box when you have defeated and unlocked the 70 spells.

I look forward for on-line download and more spells, but if the developers don't add more spells, I think that I difficultly play it again alone.



2 out of 5 stars Beware!   January 4, 2005
 1 out of 2 found this review helpful

I don't know much about Magic the Gathering, but I like strategy games so I gave this one a try.
For a video game based on a card game, Magic is pretty action packed. In fact, the game plays a lot like one on one extreme dodgeball. The action is fast and frantic. There are two opponents on seperate sides divided by a line. If you cross the line, you lose life every 3 seconds or something like that. You pick up power ups that can be used to conjure up monsters or to cast spells. The more powerups you have the more stuff you can throw at the other guy. So basically you pick up white balls off the ground and then you use their power to send monsters to hit the other guy. Unlike dodgeball, though, you could even run over to the other side to steal your opponents power ups, or better yet, join your little monsters in the beatings. I guess it's more like streetfighter/dodgeball. The game is action packed, and it's somewhat entertaining, especially when playing with friends. I wouldn't consider this a strategy or RPG, but it's easily worth its bargain bin price. With this game, you definately get what you pay for. If you're looking for a real strategy/rpg, I recommend Gladius.


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