The Sims 2 (Mac) | 
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| From: Aspyr Media Category: Video Games
List Price: $49.99 Buy New: $39.99 You Save: $10.00 (20%)
New (10) Used (2) from $38.69
Avg. Customer Rating: 112 reviews Sales Rank: 123
Platform: Mac Os X ESRB: Teen Media: DVD-ROM Autographed: No Memorabilia: No Batteries Included: No Age: 12 - 20 years Shipping Weight (lbs): 1 Dimensions (in): 7.5 x 5.2 x 1.4 Legal Disclaimer: Warranty does not cover misuse of product.
MPN: 10880 Model: 10880 UPC: 618770108804 EAN: 0618770108804 ASIN: B0006B63RW
Release Date: June 13, 2005 Availability: Usually ships in 1-2 business days
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| Features:
| • | Lifestyle simulation where you manage your Sim's dreams and fears over a lifetime | | • | Mix Sim genes and see physical and personality traits through the generations | | • | Control the camera and capture the action into mini movies | | • | Generate unique Sims with the new Create-A-Sim feature | | • | Build dream homes and design neighborhoods with new building options |
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| Editorial Reviews:
Amazon.com The Sims was one of the most popular games ever made. In it, players micromanage the lives of a family of virtual people, or Sims, and influence their paths toward success or something akin to a nervous breakdown. Its open-ended blend of cartoonish behavior and everyday living is unique in an art form otherwise obsessed with carnage and sports. With The Sims 2, longtime fans now have a deeper game with lots of ways to customize and share their experiences. The game will also attract first-timers because the goal-oriented gameplay and the luridly fun starter families make it easier to get into the action right out of the box. Now Sims are born with the traits of their parents, families grow, and Sims grow old.
| The People in Your Neighborhood The game starts at the neighborhood level. Here you can create a housing development from scratch or start with one of three premade neighborhoods, each with its own theme. From there, you'll settle on a house and a family of Sims to control. | | Create your own Sim (above) or your own house (below) from scratch with advanced tools. |  | Aside from the basic needs carried over from the previous game, Sims now have aspirations, wants, and fears. The wants and fears are the day-to-day things that occupy their minds, like wanting to see friends or get married and fearing death or being rejected for a kiss. Satisfy their wants, and they become more efficient at completing tasks you assign them. Realize their fears, and Sims become lethargic, cranky, and unresponsive to your commands. Aspirations are the big-picture things, like raising a family, becoming wealthy, and gaining knowledge. Succeed here and you'll be able to buy odd gifts for your Sim to improve his or her life, like a money tree that pays dividends or a "fountain of youth" water cooler. What Else Is New? Of course, you wouldn't be able to juggle all that if it weren't for the improved "Free Will" option, which makes it easier for Sims to fulfill their basic needs. The artificial intelligence of the game is noticeably improved; they won't turn on radios just as a family member is going to bed but, strangely, they do occasionally put their dishes on the floor. Another big change in the series is the concept of the lifespan. Now Sims are born with the traits of their parents, families grow, and Sims grow old. Not only does this go hand in hand with aspirations (growing up is the first aspiration that a baby Sim will have), it provides a limited time with which your Sims can achieve their goals. | | The Universal Control Panel helps you manage your Sim family. | A Family Affair The Sims 2 not only lets you create just about any type of Sim in any type of family, build elaborate houses, and even create a neighborhood from scratch, but it also allows you to start the game in medias res, with premade households. These families all have backstories that are smart spoofs of soap-opera plots--lots of scheming, romance, ghosts, and family fighting. Parents of teens shouldn't worry, though, because nudity is tastefully blurred out and "woo-hoo" between Sims takes place completely under the covers. The ESRB has given this a Teen rating. If The Sims 2 were a film, it would likely land between PG and PG-13. The makers have included some nice tools to help share the universe you've created. For example, you can capture in-game stills and video to show friends the private moments, family interactions, and house parties of your Sims. You can even package a household to share as a blog or an album on a special Web site. The Sims 2 is for patient gamers. Like life itself, the game is filled with mundane details, like getting ready for work and doing dishes. The game also demands a level of creativity from its players that the run-and-gun game genres wouldn't know what to do with. But those who stick with it will be rewarded with an absorbing, amusing diversion and a virtual family history that they've created themselves. --Porter B. Hall Set Up a Sims 2 Machinima Studio Amazon.com contributor Porter Hall reveals how you can make movies using the Sims as your actors. See his guide to setting up a Sims 2 Machinima Studio.
Product Description The Sims 2 is an incredible sequel to the best-selling PC game of all-time! You'll get to direct an entire Sims' lifetime, and try to get them to reach their goals in life. Will they have a long, successful and happy life - or will they end up poor and heartbroken?
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| Customer Reviews: Read 107 more reviews...
decent game June 9, 2008 For those who played sims 1, this game comes as a nice evolution - for those who are playing the game for the first time it's just as interesting. The game has added on some nice, interesting, quirks - but otherwise it's generally the graphics that make this game leap ahead in my mind.
Honestly, the game (like any of the sims) is time consuming and often tedious, because of that it didn't rate as well for me fun-wise. My favorite part of this game has always been being able to recreate or even create houses. For that reason the game rated somewhat better overall.
fun and addictive April 27, 2008 When I first bought this game, I put a lot of my life on hold. Embarrassing, but true. It was really fun and always had some new feature to find. (I don't read instructions too much.) After a while, I still play from time to time, and it doesn't get tired. I usually get bored with games quickly, so it's quite a feat. Sometimes I see people or houses or yards and imagine how I would create them in The Sims. It's a great game, better than the first by far.
Sweet Dude April 24, 2008 It's so much better on a mac because I had it on PC before I switched over. First kisses and stuff like that have much better graphics to show the action. The whole game is awesome and knocks the the first sims out of the park as they say. So go play it! Just don't get suckered in and forget how long you've been on the computer.
I liked Sim City better. April 8, 2008 This game is hard to start up on my Mac Pro and won't even run on my Intel Mac mini. Getting it to run on the Mac Pro usually requires a reboot. I liked the game at first but lost interest after a short while. Sim City on the other hand, kept my interest for months.
Works with MacBook February 12, 2008 6 out of 6 found this review helpful
Not only is this game awesome, but it works on my MacBook (MacBook, not MacBook Pro). It runs even better than on my old PC. The Aspyr game agent doesn't recognize the video card of the MacBook, and the box even says that it won't run on an Intel Video Card, but it does and it runs great. Just make sure you have enough memory to play it. And, after you open it for the first time, go to www.aspyr.com to download the Universal Binary patch to make it run even faster. This is such a great game!
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