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Robotech: Battlecry

Robotech: Battlecry

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From: Sony Computer Entertainment
Category: Video Games

List Price: $14.99
Buy Used: $2.03
You Save: $12.96 (86%)



New (11) Used (18) from $2.03

Avg. Customer Rating: 4.5 out of 5 stars 43 reviews
Sales Rank: 11327

Platform: Playstation2
ESRB: Teen
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 12 - 20 years
Operating System: Playstation 2
Shipping Weight (lbs): 2
Dimensions (in): 0.1 x 0.1 x 0

MPN: 61504
Model: 739069615046
UPC: 492071202528
EAN: 0739069615046
ASIN: B00006DY3H

Availability: Usually ships in 1-2 business days

Features:
  • Help Jack Archer save Earth on land, sea and in air from the alien Zentradi, with 40 Veritech fighters in your arsenal
  • Battle in 3 Veritech modes, including attack fighter mode, the hybrid robot-fighter guardian mode and the humanoid mecha robot mode
  • More than 40 missions, fast gameplay and legendary Robotech dramatic storyline makes this game difficult to put down
  • Features an exciting death match mode where players can battle against each other

Accessories:

  • PlayStation: The Official Magazine (1-year)
  • Electronic Gaming Monthly
  • Play
  • Tips & Tricks Magazine

Similar Items:

  • Robotech: Invasion
  • Robotech - The Shadow Chronicles Movie
  • Robotech - Protoculture Collection
  • Macross Plus - The Collection (Two-Disc Set)
  • God of War

Editorial Reviews:

Product Description
MODEL- 61504 VENDOR- TDK MEDIACTIVE FEATURES- Robotech BattleCry br />Control a Veritech fighter, switching from ground to hover to flight mode instantly, as you battle in the ultimate combat experience! Its a desperate struggle to save the earth in over 40+ missions with 40 Veritech fighters on land, air and outer space. Take the role of intrepid fighter pilot Jack Archer, who must put his skills to the test in the ultimate battle against the forces of the alien Zentraedi Sit at the controls of a Veritech fighter, a unique mecha capable of ground-based fighting in robot form. Or have the option to instantaneously change into a fast attack fighter for aerial dog fighting plus the hybrid Guardian mode that blends some of the strengths and weaknesses of the other two modes. The fast-paced gameplay and freedom of movement, combined with the well known space opera, makes Robotech: BattleCry impossible to put down! * Fast-paced action that pits the player against groups of enemies simultaneously. * Introduces changeable vehicles that can switch from a ground based, 40- foot tall humanoid robot into a high-flying jet fighter craft. * Three transformation modes that offer different movement options, special abilities and weapons. * A variety of environments including rolling hills, an urban setting, the sky and outer space. * A death match mode where players can battle each other. ESRB Rating


Customer Reviews:   Read 38 more reviews...

1 out of 5 stars A huge disappointment   August 20, 2008
 0 out of 1 found this review helpful

I was a diehard Robotech fan as a kid. This game did a lot to ruin that for me.

The game itself is glitchy; for example, when a character talks their picture appears on the bottom third of the screen with the text of what they said. Sometimes this stays there, blocking out both the text and audio of future messages (which sometime contain mission objectives and, yes, you fail the mission if you do't complete them in a timely manner, even if you never got the darn message) as well as a good portion of the gameplay screen.

One of the great things about the show were the massive battles with dozens of fighters from each side in a free-for-all. In the game it's usually you versus the world, with maybe one or two allies (but only sometimes, if you're lucky), and you're usually stuck defending a helpless transport that has no sort of evasive AI and will usually fly smack into the middle of an enemy formation even when there are a dozen other less-suicidal routes to take.

There are also invisible boundaries and ceilings in most of the levels, and if you hit them while in fighter mode you will come to a screeching halt and automatically go to humanoid mode - a bad prospect when you are being pursued by half a dozen enemies, which is more times than not the case. These boundaries sometimes occur in places that don't make any sense - like in a valley linking two playable areas.

As for the non-gameplay elements, the original English voice actors were brought back, which is nice, but they also voice characters just like those that they played. This leads to several confusing audio exchanges where two supposedly unique characters have the same exact voice.

I went into this game with high expectations, and it ended up being one of, if not the, worst games I've ever played. Now when I see it for sale in the discount rack for under three bucks, I know exactly why.



5 out of 5 stars A Dream Fulfilled   August 9, 2004
 5 out of 5 found this review helpful

Since I was about 9 years old, I always wanted to pilot a Veritech and finally, with Robotech: Battlecry I got my wish--sort of. The greatest thing, to me anyway, is that you can change modes on the fly, which gives it about as much realism as you can expect without being in the cockpit. I love to come screaming in on some Battlepods in Fighter mode than snap to Battloid mode and land in their midst to blow the heck out of them with my gatling gun. The versatility of being able to choose which mode I want to play in makes it a lot more fun than if you were stuck to one mode per mission, as I suspect would have been the case in the 8-bit days.

The biggest disappointment is of course that you aren't Rick Hunter, so you don't get to do all the cool stuff like battle in Saturn's rings or on Mars--Earth's orbit is the farthest you get until the very end. The story itself is pretty neat and I couldn't believe how it ended, which didn't leave the possibility for a sequel. I almost--ALMOST--cried at that point for my poor guy who had been through so much.

Well anyway, some of the missions are a lot of fun, like the colossal dogfight where you have to save Rick Hunter's bacon, and others are the annoying protect missions like where you have to defend the townspeople of Gravestone and the one where you have to escort the Cat's Eye and somehow defend it while it flies straight and level through a gauntlet of enemy fire. When I first bought the game, a few of those missions prompted quite a bit of screaming and swearing--much more than a grown man should do at a video game--but ultimately I got lucky and beat them. There are plenty more of the fun missions than irritating ones.

The best mission to me was the one where I finally got to pay Hiro back for bossing me around all the time by disabling his Destroid. That's also one of the easier missions, but it's just so sweet to knock out one of those whiny, helpless, useless Destroids.

As for repeat game play, there's not much to it after you get all the awards and mechs, but sometimes (like right now) I like to go back and start over again to beat it all over again. Only of course this time I have the invincibility cheat so no Zentraedi can touch my VT. It's also fun after you have all the mechs to go back and try missions again with an S, R, or Armored Veritech.

There's not much more I could have asked for from this game. It was well worth the money I paid not just for it, but for the PS2 I bought pretty much for the expressed reason of playing this game. I wish and wish TDK would come out with sequels for the Hovertanks and especially the Cyclones, but I'm not sure it'll happen. Even better would be a game where you could do all three. How much fun would it be to blast Invid with a Veritech? Or Battlepods with a Hovertank? The sky's the limit.



4 out of 5 stars The only thing missing is your chance to whack Lynn Kyle   December 28, 2003
 4 out of 4 found this review helpful

Ordinarily I do computer game reviews, but I picked this up for my brother for Christmas so I figured I'd give this a whirl. "Robotech" was a 3-part anime feature from the mid-eighties that chronicled the events of the Robotech Wars. This game covers the area of Book One, or the Macross Saga. The show itself was patched together from 3 different Japanese cartoons that had nothing in common, other than they were the product of the same Japanese publishing house. The producer Carl Macek, out of desperation (and what turned out to be an act of brilliance) changed the storyline dramatically so that the 3 cartoons became one epic saga about Earth and it's discovery of Robotech, and it's defense against the Zentraedi, Robotech Masters, and the Invid.

But let's do a quick review of the game here. This game is going to appeal strongly to anime' afficianados and fans of the original series, the latter group comprised mostly of 30+ males who were in thier teens during the mid eighties. This is a game that is focused on a very specific segment of gamers and as such is probably not going to get a warm welcome from the average 15 year old dumping thier cash on a game with pretty packaging. To further compound this the storyline allows you to take part in several big battles from Book One episodes, but it does so in a *really* disjointed manner. A person who has no knowledge of the Robotech storyline is liable to get really lost in no time flat as the story will make absolutely no sense. The storyline jumps from the Episode "Boobytrap" all the way to the episode in which the surface of the Earth is destroyed by the enormous Zentraedi armada, and then further jumps to the period during the reconstruction. Essentially about 30+ episodes squeezed into the first 5 missions alone!

I particularly enjoyed the mission of taking on the Zentraedi in space as the SDF-1 was about to make it's climactic assault on Dolza's flagship. The scenery is simply beautiful! I was a little let down by not getting to see the Grand Cannon fire, but that's a small thing. Again, this will appeal strongly to a Robotech purist, and to a lesser degree anime fans, but to anyone else they probably won't get much from the plot other than confusion.

How does the game handle? Fluid as a dream! If ever you wanted to *be* in Robotech I can't think of a better way to do so than Robotech: Battlecry. Battloids skid left and right, stop on a dime, and shoot missiles out of the sky. The cel shading effect simply puts you in a live action anime cartoon. I cannot get over how beautiful this game is...it is literally like being at the controls of a Veritech. Fighter mode in my opinion is the easiest to control overall and I spent a good portion of my time fighting in that configuration. On the whole I have seldom seen a prettier game than this one.

Sound is a mixed bag. The sound effects don't irk me much but the one gripe I do have is the music. I wanted to hear the classic Robotech score as I flew in combat, it would have added to the tension and feel of the moment *just right*, whereas the synthesized almost-midi tracks overall will detract a bit from the experience for a Robotech fan like myself. There were only a few missions where the original score was allowed in and when it was it truly added to the experience.

Likewise the control is a little complicated and confusing (especially to a 31 year old like myself who's reflexes aren't as catlike as they were even 10 years ago), but after a few missions you'll find yourself able to do amazing things with a few presses of the button. Give it some time, older folks...it will come to you! :)

Overall I cannot help but be pleased with the game. The look and feel of it is pure Robotech and it is a thing of great beauty. Bring on the next game and include Hovertanks and Cyclones! Please!


4 out of 5 stars "This Robotech thing gets in your blood."   August 11, 2003
 4 out of 5 found this review helpful

Back in the spring of 1985, I remember seeing the first episode of this new animated series called Robotech. From that moment I've been hooked on the series ( since the New Haven Public Schools couldn't serve up anything near as compelling I guess it was fate). Now for the Playstation 2, TDK has taken the Robotech licence and delivered a very faithful rendition of the animated series for the PS2.

The game tells the story of an RDF ( Robotech Defense Force) pilot named Jack Archer. In some 20 or so missions you guide Archer in his Veritech fighter through varying terrains accomplishing tasks ranging from escort to search and destroy. It may not seem like there could be a huge variety of gameplay in a title like this, but Vicious Cycle does it's best to mix up the gameplay to keep the game from becoming overly repetitive and monontonous. The outer space mission look better than alot of the space missions in other games, though with no "up" or "down" as a reference, the action tends to swim. Fortunately there are well placed objects, such as debris and capital ships to give you a focal point to maintain your bearings. There is also a two player mode with different battlegrounds you unlock as the story mode progresses, as well as different Veritech fighters and paint jobs that become available as you advance from level to level and after certain task are accomplished ( shooting down a number of Battlepods for example will unlock a certain paint design).

Robotech Battlecry uses Cel Shaded graphics. The goal being to try and create a more stylized look to emulate the animated series. It works to a degree, but unfortunatley some of the objects look rather flat. As if a two dimensional object was inserted into a 3D environment. The game was made at a point in time where not alot of Cel Shading was being employed. I imagine as the process is used more, programmers will be more knowlegable about the process and will be able to pull it off with more refinement. Landscapes are rather barren, but that is in keeping with the story line. The Earth has been devastated by a Zentradi bombardment and everything has been laid waste. And the environments reflect that. There are a few collision detection problems here and there as well. The action suffers from a little slow down due to the, at times, overwhelming amount of enemys on the screen at once. But this is a somewhat minor annoyance.

The controls take a bit getting used to. The Veritech fighter has three modes. Fighter (standard aircraft), Guardian (half plane half robot), and Battloid (robot mode). A few runs through the training mode are required to get the hang of the controls. And there are times in the game that you'll be fumbling trying to get the fighter to transform into the mode you want. The target lock on is a great feature. Holding the circle button down will give you a missle lock and will also give you multiple lock on's. A great feature for alot of enemys on the screen at once. The learning curve for the contols is probably about 1 hour at best.

Sadly the game doesn't have alot of replay value. You'll enjoy playing this game, and you'll want to unlock the extras. But the story mode does not go into a repeat cycle. The only way to go back and play the game a second time is to play missions individually. Why would Vicious Cycle do this I have no idea. But it's a bit dissapointing. There are some excellent extras however. There are original Robotech voice cast interviews which are a great feature. It's a real thrill as a long time fan to see the original cast behind the series.

Robotech Battlecry is a really good game, especially if you're a fan of the series. It's definitley better than alot of games out there. And for the current reduced price this would make a good addition to your game library. Word has it that a sequel is in the works. Vicious Cycle has a good foundation to work from. Let's hope a sequel will improve on the ground work that's been laid.


5 out of 5 stars very good....   July 1, 2003
 2 out of 2 found this review helpful

this game is everything i wanted and more. even though you cant play as the people in the show it is very good and has the right amount of dificulty to make it intresting. but the games replay vallue is low( for me ). that is probably why is is long. it has a huge amount of missions and diferent bots to soot the mision youare on.

I'm out.
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