PsychoNauts | 
enlarge | From: Majesco Sales Inc. Category: Video Games
List Price: $29.99 Buy New: $9.99 You Save: $20.00 (67%)
New (9) Used (23) from $9.99
Avg. Customer Rating: 1 reviews Sales Rank: 1775
Platform: Playstation2 ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 12 - 20 years Shipping Weight (lbs): 2 Dimensions (in): 7.5 x 5.3 x 0.6
MPN: 01399 Model: 96427013990 UPC: 096427013990 EAN: 0096427013990 ASIN: B0007PIEB0
Release Date: June 22, 2005 Shipping: Eligible for Super Saver Shipping Availability: Usually ships in 24 hours
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| Features:
| • | Enter people's minds and use your powers of levitation and Psi-Blasts to face people's worst fears | | • | Rise up in rank as you collect figments of other people's imaginations, sort their emotional baggage, clear out their mental cobwebs, and crack open their memory vaults | | • | Complete special training missions to earn new powers like telekinesis, pyrokinesis and more | | • | Fully interactive environments - use tightropes, trapezes, ladders, poles, ledges, trampolines, climbing walls and rail slides to your advantage | | • | Multiple paths and sub-challenges - the nonlinear gameplay offers greater depth and better gameplay |
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| Editorial Reviews:
Amazon.com Following in the footsteps of the award-winning titles Full Throttle and Grim Fandango, visionary designer Tim Schafer delivers his newest creation--the bizarre, psychic adventure, Psychonauts. For years, the Psychonauts have deployed their psychically-armed operatives all over the world, but now there is trouble brewing in their own boot camp. A deranged scientist is abducting camp cadets for their brains! One student, a mysterious and powerful new arrival named Raz, stands alone against the lunatic. Raz must develop and unleash an arsenal of paranormal powers, including his most powerful weapon of all--the ability to launch himself telepathically into the minds of others. Ultimately, he must enter the psyche of his worst enemy and destroy his dark plans at their source. Entering the mind of madman has its challenges, and Raz must struggle to preserve his sanity while he battles to save the day. In this third-person shooter, you will explore 13 levels--three that are set in the "real" world, and ten that are set inside the mental jungle-gyms and terrifying prisons of dementia. Journeying through the mind of a lunatic, Raz, you will rise through the ranks as you collect figments of imagination, sort emotional baggage, clear out mental cobwebs, and crack open memory vaults. After you complete special training missions, Raz will learn new psychic powers, such as levitation, telekinesis, invisibility, pyrokinesis, clairvoyance, and confusion. With tightropes, trapezes, ladders, poles and other dynamic environmental features, you'll zip through an engrossing story injected with humor, vivid characters, and a spectacular range of wild, imaginative environments. The non-linear plot offers incredible depth of play, loaded with multiple paths and strange sub-challenges like digging up imaginary atomic elements, finding lost brains, and telekinetic canoeing. You'll thoroughly enjoy the journey with Raz as you make your way through weird worlds and the dark recesses of Schafer's creative, squishy gray matter in this oddball, puzzle-game shooter. Psychonauts delivers monsters that slink like cats in the night and puzzles that will bend your brain like string theory--you'll be dazzled, confused, and challenged.
Product Description Psychonauts are special psychic operatives with powers they use in service to the world's governments. When students begin disappearing from Psychonaut boot camp, a young recruit begins tracking down the mad scientist responsible. Face inner demons and wrestle with other people's nightmares, while accomplishing your mission -- all without going insane. Immersive story injected with lots of humor and lots of imaginative environments Challenging puzzles with alternate solutions that self-tailor to your strategies&abilities
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| Customer Reviews:
Snarky Fun May 17, 2008 A sharp-witted game designed with at least two different types of players in mind. The linear gameplay and non-linear game maps allow the player who wishes to play just the storyline to do so, but also has a treasure-hunt quest for the player who likes to explore every nook and cranny. The main character uses PG-13 language, and some of the monsters are a bit on the disturbing side... in a cartoonish way. But the very BEST part of this game is its sense of humor. Among the many humorous elements are telekinetic bears that dramatically fall over dead (with a pirouette and a hand over their heart) when you attack them, evil squirrels, and a Russian kid that keeps talking about the bears: "Have you seen hairless bear around here?", secret agents that don't use their props correctly (one who is supposed to be a rifleman cradles his gun treats it like a baby, and another who is a grieving widow uses their prop lily as a golf club), and a paranoid milkman who talks crazy and sees things -- a psychosis you are able to share. I first played it with a friend who got it through GameFly and beat it, but I found myself repeating lines from the game and wanting to share the humorous cut scenes with my husband, so I bought it and played it through again. It's really sad that the creators went bust, because the genius behind this game is, well, genius.
sequel please... March 10, 2008 PLEASE BUY this game so the publishers (Big wigs who funded the studio to create this game)knows that a sequel is worth creating and investing into! Such a shame more gamers aren't even aware of the game's existence. A great game! Straight up!!!!
May not be the best version... January 9, 2008 I was very hyped for Psychonauts. It was the latest work that came from Tim Schafer, the man who brought us Monkey Island and Grim Fandango. Little did I know that once I'd popped it in and started playing it I was going to be disappointed. I've read and heard the praises for this game's visuals but these compliments were surely to the XBox version. In this PS2 version the character models and environments lacked detail and looked dated. PS2's Psychonauts is riddled with loading screens. The constant pausing felt like riding a roller coaster only to stop every few feet. There was also a notable lag here and there. Overall the experience was missing flow and polish. It was easy to realize that this game was designed for the XBox.
Aside from all the negatives there are positives. For one the heart and core of the game survive. The game is funny. And to find something like "funny" is a often a rarity in a video game.
So the bottom line is that if you're thinking of getting this game and have a PS2 and an XBox, get the XBox version. Heck, if you have a 360, get the XBox version because Psychonauts is now on the 360 backwards compatibility list. If you don't have either XBoxes, play God of War or better yet buy a 360.
immaculate November 24, 2007 this game is WILD and tons of fun. it's interesting and it has great gameplay. the basis of the game is you're a camper at a psychonaut program, and end up learning a lot of psychic powers and saving the rest of your friends. the graphics are sick. some of the locations you end up visiting end up getting twisted and turned. its totally insane. it's also a great game because it's very psychology based. you travel in peoples' minds, destroying their demons. its incredibly clever and very touching at times. i laughed, i cried, and held my bladder for hours while playing.. it was beautiful. i recommend this game to everyone and anyone.
best game youve never heard of October 19, 2007 i saw a review of this game on g4 and i had to get it.g. really fun, new smart. its cheap so what do you have to lose
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