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Tom Clancy's Splinter Cell: Pandora Tomorrow

Tom Clancy's Splinter Cell: Pandora Tomorrow

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From: Ubisoft
Category: Video Games

List Price: $29.99
Buy New: $7.50
You Save: $22.49 (75%)



New (4) Used (11) from $4.99

Avg. Customer Rating: 3.5 out of 5 stars 46 reviews
Sales Rank: 9515

Format: Cd-rom
Platforms: Windows Xp, Windows Me, Windows 2000, Windows 98
ESRB: Teen
Media: CD-ROM
Autographed: No
Memorabilia: No
Number Of Items: 1
Age: 12 - 20 years
Operating System: Windows 2000
Shipping Weight (lbs): 2

MPN: 68160
Model: 66160
UPC: 008888681601
EAN: 0008888681601
ASIN: B00018RR6Q

Release Date: March 23, 2004
Availability: Usually ships in 1-2 business days

Features:
  • Exciting shooting game set in Tom Clancy's world of espionage
  • Highly detailed graphic environments
  • Vast arsenal of weapons and gear
  • Nonlinear gameplay
  • For one player

Accessories:

  • PC Gamer (1-year)

Similar Items:

  • Tom Clancy's Splinter Cell: Chaos Theory
  • Tom Clancy's Splinter Cell: Chaos Theory
  • Tom Clancy's Splinter Cell: Double Agent
  • Tom Clancy's Splinter Cell
  • Far Cry

Editorial Reviews:

Amazon.com Product Description
2006: The U.S. installs a temporary military base on East Timor to train the developing defense force of the "world's youngest democracy." Resistance to the U.S. military presence in Southeast Asia is widespread and passionate, but the threat Indonesian militias pose to Timorese democracy is deemed sufficient justification. Anti-U.S. resentment comes to a head under the leadership of guerrilla militia leader Suhadi Sadono, acting with the unofficial support of major corrupt factions of the Indonesian government. Suhadi's men attack and occupy the U.S. Embassy in Jakarta, taking dozens of civilian and military personnel hostage.

Deployed by a top secret wing of the NSA (National Security Agency) known as Third Echelon, Sam Fisher is a lone field operative supported by a remote team. Fisher must defend and assist the U.S. military, both locally and from remote locations, until Suhadi's terror-driven policies can be subverted and the guerrilla faction eradicated. Charged with saving the world, it's a high stakes game. If he fails, the U.S. will deny any knowledge of his existence.

An experience so compelling you feel it.

  • Believe the story. Inspired by the world of Tom Clancy, and endorsed by the famous author, and written by JT Petty, who penned the original Splinter Cell, Tom Clancy's Splinter Cell Pandora Tomorrow features a storyline so real you can feel it. Tension filled stealth-action springs from a compelling original storyline so realistic it could have been ripped from the headlines.
  • Understand the characters. In this sequel to the original game, favorite characters like Sam Fisher and Irving Lambert return and unveil even more about their personal histories in the more character-driven storyline. New antagonists appear, including Suhadi Sodano an Indonesian guerilla leader whose beliefs are sound, but whose methods are barbaric. And then there is Norman Soth: CIA-trained mercenary deep under cover or traitor working for the enemy? Whose side is he really on?
  • Immerse yourself.Revolutionary lighting, shadowing, animation, physics, and sound effects pushed to the limit to create a universe so tightly woven that the line between reality and gaming starts to blur. "High res" cinematics, amazing sound design and music as well as top quality voice over give SCPT as unique movie production quality. Voice actors, music composers and cinematic directors to be announced in the coming months.
  • You've got the moves. Now more than ever, Sam relies on his moves. In this sequel to the original Splinter Cell, circumstances demand that Sam use his agility and athleticism to avoid detection and death. In fact the level design demands them. Use a half split jump to reach a ledge, zip line across an open courtyard, rappel along the side of a building, SWAT-turn to bypass an open door unseen.
  • You've got the gear. Based on prototypes currently in development, or gadgets out on the field, Sam Fisher has a menu of high tech gadgets and tools from which to choose.
Revolutionary multiplayer stealth action gameplay online for the first time.
  • Take Splinter Cell online. Taking place in a graphically-rich environment we expect from Splinter Cell, the multiplayer gameplay is a natural extension of the Splinter Cell world. Just as in Splinter Cell, players will call on a wide variety of gadgets, weapons and athletic moves to best their opponents. The light and shadow-filled environment offers dark retreats for stealth gamers and wide open spaces that spell danger for spies. The multiplayer game is integrated into the compelling offline story, though both offline and online gameplay can be enjoyed independently of one another.
  • Choose a side. Taunt your enemies from the shadows as you meet stealth objectives playing through wide multiplayer maps in third-person view as a Shadow Net Spy. Or track spies using a first-person perspective as a heavy armed Argus Mercenary protecting your compound. The abilities and resources on each side are evenly matched. Winning will come down to skill and strategy.
  • Feel the tension. Just as in the original game, online players will feel the tension that comes from never knowing what might happen next. Shadow Net spies hold their breath as mercenaries pass by close enough to touch them. They hide in the dark and wait for the right moment to spring into action. They work in concert—one can distract the mercenaries, while the other(s) meets the objective. Mercenaries never know when a Shadow Net spy might silently drop down from the shadows to attack, or slip by detection efforts to complete a mission. By relying heavily on their detection devices they feel like they can stop the threat—at least for now. Are spies stealing your secrets while they toy with you?
    It's important to note that the maximum number of players on a multiplayer map is four. Too many people in a map would create chaos and result in shooter gameplay. But this is Splinter Cell. It's a stealth action game not a shooter. This game tests your stealth and your strategy, your readiness and your resourcefulness. Are you ready?
  • Feel the game. The multiplayer maps feature the revolutionary lighting, shadowing, animation, physics, and sound effects that have become the Splinter Cell trademark. Graphical effects push that even further. Electronic interference can disrupt the vision and tools of the mercenaries. Spies must avoid the searching flash lights and laser pointers. Flash bang, shaft and gas grenades are also powerful visual effects that players will have to deal with. Thanks to their advanced goggles, Shadow Nets can see in the dark and read thermo signatures in their environment while mercenaries detect movements and electro-magnetic disturbance in their surroundings…and much more to discover.


Product Description
Splinter Cell: Pandora Tomorrow takes players back to the shadowy world of Third Echcelon - a special spy unit using high-tech weapons and equipment in defense of their government. Special agent Sam Fisher is waging a one-man war against Indonesian terror networks. He'll travel to far-off corners of the world and try to figure out who can be trusted. This conspiracy-filled story will test your wits and your nerves, by throwing you into the world of international espionage. Unbelievable online gameplay -- you'll become a team of Third Echelon agents like Sam, competing against deadly mercenaries, in a series of multiplayer action/shooters!


Customer Reviews:   Read 41 more reviews...

2 out of 5 stars I can't take it anymore   July 4, 2008
I'm on the second mission and I'm bored to death. It must be a training mission still, but the gameplay is ULTRA linear. I'm not having any fun at all. I haven't been allowed to use my gun at all yet. I had MUCH more fun with the rainbow six series. I've played through at least 4 of those. This game feels like I'm just doing what the game tells me to do.


5 out of 5 stars Great game. I can't wait to play the sequels.   September 6, 2007
The graphics are great, controls are easy to use, and the plot actually has some depth. I can't wait to play the next two chapters in the Splinter Cell line, Chaos Theory and Double Agent.


3 out of 5 stars Why is it that the second installment in a series is always mediocre?   February 26, 2007
I'm not going to make an exhaustive review, but I'll quickly say that this SC was not as good as its predecessor nor its successor. My reasons for this follow:

1. The actual game performance is a drag. Both other games run much better than this installment on a machine that is less than top-of-the-line.

2. The sound and music quality took a real dive. The characters, so realistically recorded in other SC installments, sound more like stand-ins or placeholders in this game. It really detracts from the cinematic quality when Hispanic characters in the room sound like Midwestern Americans talking over a radio. The music tracks...I don't know what they're supposed to be, but they sound like they were dubbed on an old and worn-out cassette recorder.

3. A major drag is the characters themselves. Sam Fisher, instead of being darkly cavalier and slightly funny, is now just dark. I quote from SC 1:
[in a parking garage, Fisher grabs a driver from behind and begins to interrogate him.]
Fisher: I'm going to ask you some questions. When I think you're lying, I'll do this.
[driver whimpers as Fisher does something that causes some pain, though we can't see exactly what it is.]

[In the basement of another building, in the middle of a firefight, Fisher receives word that Vyacheslav Grinko, professional bad man, is on his way down to handle him personally. Lambert, Fisher's boss, hears it too.]
Lambert [over the radio]: Fisher, kill Grinko.
Fisher [with restrained glee]: Okay.

Or from SC 3:
[Again, Fisher grabs an armed soldier from behind and begins asking questions.]
Soldier: Are you going to kill me?
Fisher: Only if you say "monkey."
[conversation progresses...]
Fisher: Are you going to say monkey?
Soldier: No!
Fisher: Then this conversation is over.

No such wit in Pandora Tomorrow. The characters are all so grave that you'd think they would have a heart attack any moment. And Michael Ironside, the voice of Sam Fisher, at times sounds more like he's doing an impression of Vin Diesel as Riddick. Don't get me wrong, I like the Riddick universe too, but the two just don't blend.

Now, I'm not saying that you should not buy this game, but I'm sure not saying that you should. Just keep in mind that these are the downers by comparison to the other games in this series.



1 out of 5 stars Never would install.   January 17, 2006
 2 out of 2 found this review helpful

Never could get this to install even after changing the DVDR drive for a DVDrom drive. UBIsoft needs to get it's act together. It is no good alienating paying customers to stop copying by others. If you pay for a product it should work.


3 out of 5 stars Great single player game, if a little limited.   December 29, 2005
I'm not sure I'm a fan of this relatively new genre of stealth FPS. However, born out of the Thief Series, Splinter Cell has to be the best example of this Genre.

I read many reviews from disgruntled would-be customers over the copyright protection and the use with CDRW drives. I have separate DVD-ROM and and DVD-RW drives so I did not come across this problem. I have a lot of simpathy with publishers trying to protect their property from theft, however its obviously back-fired in this case as its made enemies of legitimate users. Unfortunately my experience of copy protection is that anyone who wants not to pay for the game will find a way of doing so, whether that be by copying, patching of borrowing, so draconian copy protection only serves to upset your customers and does little to deter people who would never pay money in any case :o(.

Anyway - back to the game proper. I really enjoyed Pandora Tomorrow. There are times when i would have really liked to have gone in guns blazing (and at the end I did) but mostly if you do you just get killed - thats fair :o). There were always intelligent ways of achieving your objectives if you looked for them and its all the more realistic for not having to deal with being shot 100 times... The emphasis is on stealth and puzzle solving, finding the best way to take people out without (a) them seeing you first and (b) anyone else raising the alarm.

The game was long enough to feel you got your moneys worth and engaging enough to play it again after a few months. All in all definitely one for the gaming enthusiasts buy list.


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