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Warlords BattleCry 3

Warlords BattleCry 3

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From: Enlight Interactive
Category: Video Games

Buy New: $14.90



New (5) Used (5) from $14.50

Avg. Customer Rating: 4.0 out of 5 stars 14 reviews
Sales Rank: 8907

Format: Cd-rom
Platforms: Windows 98, Windows 2000, Windows Me, Windows Xp
ESRB: Teen
Media: CD-ROM
Number Of Items: 1
Batteries Included: No
Age: 12 - 20 years
Operating System: Windows 2000
Shipping Weight (lbs): 0.5
Dimensions (in): 7.6 x 5.4 x 1.5

MPN: 10107
UPC: 646662101077
EAN: 0646662101077
ASIN: B00024GA9O

Release Date: May 17, 2004
Availability: Usually ships in 1-2 business days

Features:
  • Role-playing game
  • Join the people of Etheria in search of new lands to conquer, or fight off the invaders with the Ssrathi
  • 16 races, 28 classes of heroes with a new hero development system
  • 6 different types of new dragons with all with unique abilities and breath weapons
  • For 1 player

Accessories:

  • PC Gamer (1-year)

Similar Items:

  • Warlords IV
  • Warlords Battlecry
  • Warlords Battlecry 2
  • Heroes of Might & Magic 5
  • Baldur's Gate 2: Ultimate Collection (Shadows of Amn and Throne of Bhaal)

Editorial Reviews:

Product Description
Warlords Battlecry III builds on the outstanding features of the Warlords: Battlecry series, for innovative new role-playing action in the land of Etheria. The Story: As human traders explored for new lands and resources, they came upon the southern continent of Keshan. There they encountered the snakelike Ssrathi, whom they killed to take their gold and silver. But the Ssrathi were an incredibly powerful race, and the Northern humans found this out too late. The violence and bloodshed changed Etheria forever. Lead the humans into the South as you fight through Keshan, searching and conquering -- or lead the reptilian Ssrathi charge against humans encroaching from the North! Six unique new dragons with all-new colors, abilities and breath weapons New buildings - shops and lairs for purchasing items and producing new units Full map editor, plus random maps in Skirmish mode


Customer Reviews:   Read 9 more reviews...

4 out of 5 stars good rts/role-play   September 7, 2008
great rts/role-play strategy. the fact that you can assemble item sets for your character is unique.



4 out of 5 stars A game that is better than the sum of its parts...   September 6, 2008
Despite the aged 2D graphics this game has a lot to offer. The campaign is expansive and the overall quality and attention to detail is a welcome change of pace for games these days. Combining RTS games with elements of a traditional RPG complete with character creation does create some interesting dynamics, and when all is said and done it does seem as both elements are simplified somewhat as to not be overwhelming to the player.

You create a character based on race, then choose a class. There are 16 different races! Each race has bonuses and so on, traditional Elves are fast but weak, and dwarves are the opposite, with human characters somewhere in the middle. Once a race is chosen, you can choose from 28 different classes, from Shaman to Paladin, Warrior or Necromancer. You can then customize your character, but these options are sparce, choose an avatar for the in-game play, a pic, a voice, and the name, that's about it. Again, the options for character customization are few and spartan at best, but do the job. Throughout the campaign, or multiplayer your custom character earns experience and levels up, just as in an RPG.

Some might think that after leveling their hero that could imbalance the game unfairly in the players advantage, and thus far for me, that has not been a problem. Sure they get stronger, but you have to keep a close eye on them, because as in any RTS game, superior numbers generally mean victory.

The RTS portion is somewhat simplistic, resources are handled by your hero 'converting' them to your team color, after that, they automatically generate resources for you. Workers can be garrisoned inside those resources nodes to increase production, but you don't get them back. Luckily once inside a resource structure they drop from your overall army count. The races are varied enough that it's fun to see them all, but after awhile the game does boil down to the simple mechanic that many RTS gamers have been using for years. With only a few notable instances, such as the Undead (my personal favorite).

The undead race creates armies by upgrading existing ones. Skeletons are upgraded into Wites, then you can choose to upgrade into ghost-like shades, or Death Knights and so on. The best part is when they kill enemies, they can raise the bones of the fallen enemies as skeletons and upgrade to fearsome warriors for your team--it's great!

At any rate, if you haven't played a game in the series and are interested, the price is right, and it's a fun game despite getting formulaic as most RTS games do (at least for me). If you have played other games in this series, my review won't have added anything you didn't already know and have probably been played this long before I discovered it! :)



5 out of 5 stars Sweet old school doob doob   July 10, 2008
When I was eight, I called video games doob doobs because that's the sound I thought a laser gun made. This is a sweet old school doob doob.


4 out of 5 stars Old, but good   June 4, 2008
I know, this game is years old. It combines the empire building aspects of Age of Empires games plus the character building aspects of many RPGs. Of course, lots of fighting, raiding, resource hoarding, etc... Many different races and occupations for your hero and your troops. It has both single and multi-user modes, but I haven't played against anyone yet. Not many players are out there. The music is fairly boring, but you can turn it down, but keep the game sounds up on full volume. You don't need the fastest PC in the world to play this game either. There are still updates available from various websites.


5 out of 5 stars A good Upgrade   August 15, 2006
 1 out of 1 found this review helpful

While there are those that may call it more of an expansion pack for Warlords: Battlecry II, I will maintain that there is nothing wrong with that.

The upgrades are all improvements on WB-2 and the control over your charcter growth is far better(you can even change the avatar for humanoid races to something you like). You can be a typically weak charcter(like a mage) but increase your stats to be a capable fighter as well. There are 3 new races that have interesting units and the humans have split into 2(the Empire and the Knights). The Empire is a great race for the merchant class as you can hire mercenaries from other races for reduced costs providing you with great versatility.

The campaign mode also has a Diplomacy feature where you can gain allies by helping races defending their lands. While the AI's in the campaign mode no longer invade each other and gain territories the way they did before I have found this to reduce the urgency of the last game.

The items are generally better as well.

Altogether it is definately better and more well thought out than the previous version.

I enjoyed it quite well actually.


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