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Metroid Prime 3: Corruption | 
enlarge | From: Nintendo Category: Video Games
List Price: $49.99 Buy Used: $24.49 You Save: $25.50 (51%)
New (48) Used (41) from $24.49
Avg. Customer Rating: 96 reviews Sales Rank: 359
Format: Nintendo Platform: Nintendo Wii ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 12 - 20 years Operating System: Nintendo Wii Shipping Weight (lbs): 3 Dimensions (in): 0.1 x 0.1 x 0
MPN: RVLPRM3E UPC: 605433010161 EAN: 0605433010161 ASIN: B000FQBPDU
Release Date: August 27, 2007 Availability: Usually ships in 1-2 business days
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| Features:
| • | First-Person Perfect - Control Samus by moving with the Nunchuk controller and aiming with the Wii Remote controller, allowing for a level of immersion unlike anything they have ever experienced | | • | Wonderful Weapons - Samus employs well-known power-ups like the Grapple Beam and Morph Ball to survive. Using the Wii Remote and Nunchuk controllers, you will be able to grasp and pull things by using actual arm movements, as well as execute amazing feats like aiming and blasting in midair or at a full run. | | • | Phazon's Powers - The game also incorporates a new system involving Phazon. If you fill Samus' Phazon supply to a certain level, Samus will temporarily go into hyper mode, a state in which she can pull off incredible feats. On the flip side, if she exceeds the maximum Phazon level, she'll perish. | | • | For the first time in the Metroid series, Samus' ship will be used in active game play |
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| Editorial Reviews:
Product Description The Galactic Federation's Base Sector Zero is under attack by Space Pirates. As Samus you must boot up the generator to restore the defense systems. But at the end of her path, someone awaits you. If you think you knew what it felt like to be the bounty hunter behind the visor, think again. Take aim at evil with Nintendo's revolutionary controller. You control Samus by moving with the Nunchuk controller and aiming with the pointer, allowing for a level of immersion unlike anything you have ever experienced before. Through the eyes of Samus, you experience a quantum leap in first-person control as you wield the Wii Remote. Samus will employ well-known power-ups like the Grapple Beam and Morph Ball on top of new surprises to help her survive her coming trials.
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| Customer Reviews: Read 91 more reviews...
Metroid Prime 3 Corruption Review: Wii August 24, 2008 1 out of 4 found this review helpful
The game totally sucks. It is way too difficult in an absurd sense. I mean the puzzles are really mindless sometimes. Example: There will be a small piece of rock lying in some corner that you need to blast to find your way out. Now how on earth can you figure that out apart from hit and trial and missing it out several times. I gave up the game then found out this link: http://www.nextgenwalkthroughs.com/systems/wii/metroid3/index.php which has a complete walk through of the game, so continued playing but then gave up again as it was not as much fun. I have played RE4 for several hours and it was just awesome, the puzzles lent special life to the game. These puzzles are just mindless.
A Great Update to a Well-Loved Series July 15, 2008 2 out of 2 found this review helpful
My review in a nutshell: I love this game, and I recommend it to anyone that enjoys a good, deep action-adventure game, or those who are ready to take the jump into more serious Wii games.
In a slightly larger shell:
MP3 is the first foray for Samus Aran into the world of Wii controls, and I have to say, it is a very successful one. The new controls are more than just a button reassignment, something that the latest Legend of Zelda had a hard time escaping. Unlike that title, though, MP3 was designed from the ground up as a Wii game. There are rumors that Nintendo added the Nunchuck peripheral to the Wii just because the developers of this game asked for it. I believe it. Motion-sensitive and IR tracking tasks are sprinkled throughout the game, and rather than feeling tacked on, the controls feel unique and pull you in. Instead of pressing A to remove that power cell, you pull the sucker out and twist it free. The first time you see your movements doing that, or pulling a shield off of a bad guy, you know you're experiencing something special. IR tracking for the main look movement (moving your helmet) is incredibly accurate and welcome, too. Red Steel is an example of how this can go bad. MP3 is an example of how it can go incredibly good. Do yourself a favor and set the look sensitivity to Advanced, though. It makes all the difference.
On to the story. MP3 is the first Samus game I've felt the need to finish. I played MP1 until about half-way, and got lost among the dozens of arm cannon powers and specially locked rooms. I'm sure if I tried again, I could get through it, but I didn't feel that need to play on. In this game, that need is strong. I loved the story, even if it isn't quite up to par with recent hits like Mass Effect and Bioshock. The whole game is mapped out more clearly, without sacrificing the puzzles that made the first game good. I'm also a fan of the new upgrade scheme. Instead of having a bunch of different attacks, every new upgrade supersedes the last one. It makes playing the game much less stressful. Also, I just want to add that voice-overs (for everybody but Samus) are very well done, and add so much to the game. This game feels alive, instead of the lonely, sterile feeling I got out of MP1. Overall, it is a much more mature, large attempt at storytelling, and it is Retro Studios best effort yet.
Just a quick word about the graphics: They are awesome! I'm talking XBOX at its best, here. I put it on the level of Halo 2. Bloom lighting, beautiful texture work, and expansive worlds work to make the whole experience feel bigger and better. Sure, there are annoying side effects to this beauty: doors that you shoot open may take 10 or more seconds to open in extreme cases, as the huge rooms behind them load. I think it is totally worth it, though, and I am not willing to go back to MP1 graphics just for quick loading.
All in all, this is easily in the top five Wii games to date. A solid story and presentation, along with beautiful, imaginative graphics and a mindblowing control scheme, make this a no-brainer for fans of the series, and a serious contender for any Wii gamer that bought there system for more than Wii Sports. If you are expecting a first-person shooter, you might be mildly disappointed, as this game is equal parts of action, puzzle, and exploration. I think it's a winning formula, though, and my opinion is that all competent gamers should try it out.
GREAT GAME! June 29, 2008 1 out of 2 found this review helpful
This is my 2nd Metroid, (1st one was prime hunters for ds) and I loved it. It was long lasting (more than 20 hours, without loosing much time) and the gameplay is just INCREDIBLE! Nothing more to say, one of my favorites for wii!
The best the wii has to offer. June 26, 2008 2 out of 3 found this review helpful
This game is amazing! I am a huge metroid fan and this game is the best of the three prime games (not including prime hunters). It beats the last games in controlls, gameplay, graphics, and fun. Now to the people who have never played metroid before this is not a shoot all the bad guys game or series. It is centered around solving puzzles and exploration but it does have alot more action and storyline than the other three.I will break it down for you.
Graphics: A+ some of the best on the system. better than all the gamecube graphics and PS2 graphics even some xbox and 360 games(not all but some).
Fun:A+ For a metroid fan or a non metroid fan this game is loads of fun.
Controlls:A+ It was a little awkward at first but once you get used to them its a breeze to controll samus.
Speedrunning:F- The metroid series made speedrunning (trying to win a game in a certain amount of time) popular. The metroid prime series is a bust when it comes to speedrunning. I mean you can do it but you don't get a better ending so why try.
Storyline:A+ Alot more story than the last two installments by far. And all in great looking cutscenes.
Action:A+.Some people might want more but i think it is just enough.
Puzzles:A+. I have nearly every metroid game and have played them many times over and the puzzles in this game stump me. But if you stand back and think about them for a minute anyone can figure them out.
Bosses:A+. Nothing to rival Flaghhra in MP1 but still very good.
Boss and enemy AI:A. The AI ranges from very good to running on a predictable but hard to beat cycle
The one problem i have is the fact the game series is getting to popular. Usually when a series gets popular they stop making good sequels and start making remakes with a different name. But if nintendo can keep metroid games coming like this, fresh and new, it might one day rival mario in sales. All in all a wonderful game.
An elite title for the Wii. June 12, 2008 2 out of 2 found this review helpful
I am a casual gamer who usually spends most of his time tied up in sports games and rhythm games, like DDR and Rock Band. I almost never extend my gaming exploits into titles with story arches or complicated controls. That being said, the first two Metroid Primes for Gamecube were two games that I played regularly, with simple controls, good AI, and a difficulty that was easy enough to keep playing but also tough enough to make the game rewarding.
The third Metroid Prime, this time for the Wii, does not disappoint. It's intuitive controls using the Wii-mote and nunchuck make gameplay enjoyable, not frustrating. It has a great story which is set up very nicely, allowing you to save in places where you can pick it back up a few days later and not forget where you were in the game, one of the criticisms I have of many of the games that have come out recently. Metroid is a game you'll want to continue to play, but one that you don't have to play every day to remember where you were and what you were doing. It is in the upper echelon of Wii titles and I give it my highest recommendation.
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