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Mortal Kombat: Deception (Premium Pack)

Mortal Kombat:  Deception (Premium Pack)

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From: Midway
Category: Video Games

List Price: $86.22
Buy New: $50.00
You Save: $36.22 (42%)



New (3) Used (8) from $14.98

Avg. Customer Rating: 4.5 out of 5 stars 20 reviews
Sales Rank: 6793

Platform: Playstation2
ESRB: Mature
Media: Video Game
Autographed: No
Memorabilia: No
Age: 17 - 20 years
Operating System: Playstation 2
Shipping Weight (lbs): 0.5
Dimensions (in): 7.6 x 5.5 x 1.3

MPN: 90044
UPC: 031719900442
EAN: 0031719900442
ASIN: B0002TG3Z0

Availability: Usually ships in 1-2 business days

Features:
  • Online for the First Time Ever: Mortal Kombat: Deception supports online play for Playstation 2 with online matches and tournaments, as well as online capabilities for Puzzle Kombat and Chess Kombat game modes.
  • Unique Kombat Features: With two fatalities per character, newly instituted death traps, stage fatalities and interactive Kombat backgrounds, this game will take the Mortal Kombat series to an all-new level of pain.
  • New Konquest Mode: A completely redesigned single player Konquest mode provides an entirely fresh experience and a strong RPG gameplay element by adding the likes of Direct Player Control, worlds populated by NPC (Non-Player-Controlled) characters, unique hidden features, and a real time clock representing the equivalent of a 24-hour day.
  • New Chess Kombat Mode: In this all-new feature, players will be able to partake in a game of chess-like strategy, but with a fun (and, of course, bloody) Mortal Kombat twist.
  • New Puzzle Kombat Mode: Withties to the likes of your favorite puzzle video games of past, Puzzle Kombat includes over 10 Mortal Kombat characters, each with a super-move to trigger against opponents.

Accessories:

  • PlayStation: The Official Magazine (1-year)
  • Electronic Gaming Monthly
  • Play
  • Tips & Tricks Magazine

Similar Items:

  • Mortal Kombat: Deadly Alliance
  • Mortal Kombat Trilogy
  • Mortal Kombat Armageddon - Premium Edition
  • Mortal Kombat: Shaolin Monks
  • Mortal Kombat Armageddon

Editorial Reviews:

Product Description
Mortal Kombat Deception Collectors Edition Sub Zero PS2 includes arcade perfect version of Mortal Kombat 1, Bonus history of Mortal Kombat, 15 additional character bios and a seralized collectable trading card. MANUFACTURER WARRANTY:andnbsp;andnbsp;90 DAYS


Customer Reviews:   Read 15 more reviews...

4 out of 5 stars Fatality!   October 12, 2007
Well, Deception probably has the greatest opening sequence that I've ever seen in any game, whether it be fighting game, racing or RPG, and the endings are really awesome. Other than that, the core gameplay hasn't changed much from Deadly Alliance aside from combo breakers, and that's not such a good thing in my mind. Although the likeness of the Chess and Puzzle Kombat mini games (Super Puzzle Fighter II Turbo, but with MK characters and Stage fatalities), and the increasingly boring and freaquently dry Konquest mode make a mountain out of the replay value, the core gameplay is just as hard to get used to as in the last game.

I miss what MK 4 used to be, which was in my opinion the best of the series, which basically proves what most gamers (hopefully) believe, it's the gameplay not the graphics. The one thing I could do without is the Krypt, which is annoying and tedious, and requires you to actually go through the ever dragging Konquest mode mentioned above. It basically takes you from the beginning of Mortal Kombat to the current story of Deception as Shujinko, and gives you a better understanding of how Onaga, the Dragon King (Cheep Boss) resurrected and tricked the nutty old narrator (Shujinko) of the opening sequence (breathtaking), all just to collect stupid "Krypt keys" that unlock stages and characters, which by the way are awesome and make the nostalgia factor go through the roof. All in all, the obligation of Konquest mode makes unlocking the characters seem more like a dragging job than a fun and rewarding experience.

The core gameplay isn't what it's cracked up to be, as said earlier, not much was changed from Deadly Alliance. If you loved Deadly Alliance, though, you're in luck. They did add one more fatality per character, making 2 for each, and probably the coolest addition to Mortal Kombat, Hara-Kiri's. That is basically a chance for you to kill yourself at the end of a lost match before your opponent does a fatality on you, making it sort-of a race to see who can do a fatality first, and still giving you a chance to control your character after you've lost. Classic stages like the Pit 1, the Dead Pool and the Living Forest make a return and are looking prettier than ever. The return of Ermak, Nightwolf, Baraka, Milleena, Sindel and Noob-Smoke, the tag-team version of Noob-Siabot and Smoke. Each of them seemlessly change out like switching fighting styles, but they have no weapon. Those classic characters are definetly something to look forward to!

The graphics are the best in the series and some of the best I've seen the PS2 put out, and immensly impressive when juxtaposed to the august visuals of Tekken 5 and VF4 Evolution. The characters have an almost un-precedented amount of detail, and the stages are vast and, surprisingly vibrant considering the dark moodiness that MK games have delivered since MK2, but that's not a bad thing, especially since it shows off how awesome the game looks. The sound, however, is definetly this games knight in shining armor, but as long as they don't get rid of Dan "Toasty" Forden, nobody has anything to worry about.

The Premium Packs for (Sub-Zero for PS2 and Mileena, Baraka, Scorpion and Raiden for XBOX), includes a serialized metal trading card of the character on the cover and an extra disk with some behind-the-scenes-esque footage of most of the characters and an arcade-perfect port of The One that started it all, baby! Other fighting games take note.

Mortal Kombat Deception is great and delivers the bloody Kombat that people have come to expect and love, although it's just in need of an overhaul gameplay-wise, it's still well-deserving of all the hype it has recieved and fans should definetly not have to think twice before making a purchace!



3 out of 5 stars about up to the same standard as the other MK games   March 24, 2007
a solid entry into the MK series. It was great being able to play so many of the MK characters. That was the best part. I've yet to really have any great love for the whole konquest mode. but the gameplay is what we've come to expect-which is never a bad thing. Even the changes to the fatalities didn't bother me too much.


4 out of 5 stars Wait for the Premium Edition of Armageddon   August 5, 2006
 1 out of 1 found this review helpful

This review speaks only of the special additions, not the game itself. With that said, for MK fans who have not picked this up and are considering, I say it's definitely not worth your money. It has three features: the MK character cards, the MK 1 arcade game, and the history of Mortal Kombat video from Deadly Alliance. It would be highly unlikely for any of the 25 character cards in this to not reappear in the Premium Edition of Armageddon, which is said to feature more than 50. The history of Mortal Kombat video also leaves out A LOT here. It does talk about Deception toward the end, but in spite of this it is still around 2 minutes shorter. What a waste.

Playing the arcade version of MK 1 might be the only plus depending on your point of view. For various reasons from which I will spare readers the majority here, this arcade version does not win me over. It is practically unchanged on Genesis, and even the bloodless SNES version has some better music in certain parts.

Regardless of my view on the original Mortal Kombat game, I universally recommend fans who do not have Deception's Premium Pack to not bother with it. If you got it when Deception originally came out, fine. If not, unless you really want a fancy Sub-Zero cover, definitely wait for the Premium Edition of Armageddon.



5 out of 5 stars MK-All the Way   October 5, 2005
Deception takes all the aspects that made Deadly Alliance great and improves them. Puzzle Kombat and Chess Kombat are tons of fun. The RPG starring Shujinko is like playing a whole other game. It's fun but prepare to invest a lot of hours into it. There's a lot to do in that adventure. And the fighting roster is a good pick with new characters and old classics mixing it up in beautifully detailed battle arenas. The blood just gushes from the screen and much gore is to be had during character fatalties, stage fatalities, and the slightly disturbing Hara-Kiri suicide move. Gruesome but that's the MK legacy. My only gripe is the expanded Krypt. Some of the graves involve some pretty crazy keys like going to the RPG game and putting Shujinko behind the tent in Edenia on Thursday at midnight so he can meet Jade to unlock the crypt. I had to scout the internet for that bit of info. I never would've discovered that on my own.

As for the bonus disc, as a fan I would say that it's nice to have but it's not really vital to your MK existence. The interviews are nice but they don't go far enough for me. It's just icing, I would've liked to have more cake. Bonus points for including "cast members" from previous MK games like John Turk(Sub-Zero) and Kerri Hoskins (Sonya Blade) to share some of their MK memories but they were so brief it's like a cameo. Basically, the actors just said what character they played and how much they fun they had. I was a bit amused at the very tiny mention of the MK film sequel "Annhilation". I agree that not every MK franchise was flawless. The Mortal Kombat game was a nice addition for fans of the first game. Unfortunately, I didn't become a fan until Mortal Kombat II so it didn't do me much good. Overall, the bonus disc is nice but I expected more.

All in all, if you planning to buy this special edition Deception 2-Disc pack try to find it as cheap as possible but if you are a true fan like me price really isn't an object. Who can resist that infamous dragon icon. Kombat Forever!



3 out of 5 stars Online doesn't salvage...   May 2, 2005
 0 out of 2 found this review helpful

This game picks up control-wise where the last one left off, "Deadly Alliance." I actually like "Deadly Alliance" a lot and still play it (AND kept it), but this one is a little too "tweaked." The new 3D philosophy for the programmers was good last time, but this time it just doesn't work. They made jumping a lot slower, as well as movements, perhaps to create more realism, but it completely changes the gameplay and calls for a whole new format on things. One way to illustrate the amount of change needed for the new slower game is the fact that Scorpion has fewer moves. His swordswipe is gone, which was an awesome and easy-to-use move. Gone. So, a slower game, and the characters move slower in every way. When you get hit with Sub's ice, you slowly take the frozen stance. Every match just drags. As well, the characters are now huge, and for them to move so slowly is mind-numbingly annoying. It's too bad that they held back online until this. The last one would've been perfect. Although this new one has interactive environments, that just makes it a very complicated, slow-moving, ill-controlled mess. There's also chess and other featurette games, but these, again, do no compensate. If you look at it, it almost seems that they were paying too much attention to outer details, and failed to remember gameplay. It's obscure, but believe me, there is mondo difference between this and "Deadly Alliance." The hits on this one, too, are a little off, so that hollow feel is very present. The only thing I don't regret is that I got a copy of part 1, the original, in an "exact" port from its arcade self.

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