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Ace Combat 5

Ace Combat 5

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From: Namco
Category: Video Games

List Price: $19.99
Buy New: $11.62
You Save: $8.37 (42%)



New (21) Used (13) from $8.96

Avg. Customer Rating: 4.5 out of 5 stars 79 reviews
Sales Rank: 891

Platform: Playstation2
ESRB: Teen
Media: Video Game
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Age: 12 - 20 years
Operating System: Playstation 2
Shipping Weight (lbs): 0.5
Dimensions (in): 7.4 x 5.3 x 0.6

MPN: 10016
Model: 7.23E+11
UPC: 722674100168
EAN: 0722674100168
ASIN: B0002CHIUQ

Release Date: August 8, 2006
Availability: Usually ships in 1-2 business days

Features:
  • Incredible action as you dogfight and divebomb your way through over 30 white-knuckle missions
  • Amazing new Wingman Command feature - Control your entire squadron in flight -- issue orders and coordinate group attacks in a split second
  • Stunning CG effects advance the intriguing storyline, as you rest between missions in hangars, ground bases and on aircraft carriers
  • Choose from more than 50 unique, real-world fighter jets with selectable color schemes
  • Multiple game modes and loads of unlockable content, including the immensely popular Campaign Mode -- for hours of flying excitement

Accessories:

  • PlayStation: The Official Magazine (1-year)
  • Electronic Gaming Monthly
  • Play
  • Tips & Tricks Magazine

Similar Items:

  • Gran Turismo 4
  • Heroes of the Pacific
  • Ace Combat 4: Shattered Skies
  • Ace Combat Zero: The Belkan War
  • PlayStation 2 Memory Card (8MB)

Editorial Reviews:

Product Description
Ace Combat 5: The Unsung War brings you the fifth installment of the landmark Ace Combat series. Its incredible graphics and realistic controls redefine air combat. September 23, 2010: Most of the 108th Tactical Fighter Squadron was destroyed, after an attempted intercept of an unidentified aircraft. The pilots are being called up to defend their nation. Lead an entire squadron in thrilling, deadly and amazing air combat!


Customer Reviews:   Read 74 more reviews...

3 out of 5 stars SHort but good   September 1, 2008
I love the game, but I thought that it went by a little too fast. It neede to be longer.


3 out of 5 stars Not bad   August 25, 2008
Writing this review after 2 months of playing AC5.Enjoyed Belkan War more than AC5. The only plus is that, u have lot more options in selecting aircraft in Ace Combat 5,except for this it never really tested my skills.Would rate Belkan War 5 stars compared to AceCombat 5.


5 out of 5 stars EXCELLENT   August 10, 2008
I loved this game! The storyline was great and the planes and levels were beautifully simulated. I've never been a one for level games - I prefer sports games - but this tops them all. I recommend this to anyone.


5 out of 5 stars Love it   June 22, 2008
I love this game, I get into it soooo much I forget to go to bed.


5 out of 5 stars Open Season on Bogeys!   June 22, 2008
I have always enjoyed this type of game and I think Namco has outdone themselves once again.

The graphics - Outstanding!!!

The controls - Simple, yet effective.

The storyline - Excellent.

The selection of aircraft/weapons - This has been degraded from Ace Combat 4: Shattered Skies... Now each aircraft can only carry one special weapons, I find in particular that the SFFS bomb (Self-forging fragmentation bomb) is ineffective against most targets. Some aircraft don't carry enough weapons to get the job done and some lack maneuverability. Also, planes like the A-10 and F-117 can go faster than they should. For example, according to Jane's Military Jets the A-10 is only capable of no more than 500 knots... I've taken it above mach 1 on some occasions. Also, the F-117 Nighthawk is pretty much useless. It has a very limited payload, lacks maneuverability and the mission timers don't allow for a slow and low approach. Also I've seen the A.I using it as a fighter in several missions, I understand that the actual F-117 carries neither missiles nor machine guns, it's a sneaky bomber through and through.

The only negative thing about this game is that each and every mission has a timer, once that timer runs out (if you haven't met the score requirements) the game ends. Often I'll go through a mission and check my stats, then I end up feeling like I could have done better if I'd had more time.

The things I would do to improve this game are to extend or remove the timers for one, bring back the return-to-base line on the edge of the map but allow the player to actually fly to base and land/refuel/takeoff. I'd do the same for the refueling checkpoints (where you have to dock with a tanker) remove the timers, make the maneuvering process a little more realistic. The missions that let you land afterward are less than desirable too, you have to go in at 200+ knots and pretty much slam on the deck and come to a screeching halt in order to get a perfect score.

All things considered, I would say that this is an Excellent game and would easily recommend it (as well as the others in the Ace Combat/Air Combat series). I've played a lot of games from this genre, and from many different companies. I find that Namco's products blow the others clean out of the water every time!


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