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Frontlines: Fuel of War | 
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| From: THQ Category: Video Games
List Price: $39.99 Buy New: $18.00 You Save: $21.99 (55%)
New (16) Used (9) from $11.00
Avg. Customer Rating: 13 reviews Sales Rank: 2343
Format: Cd Platform: Windows ESRB: Teen Media: Video Game Batteries Included: No Age: 12 - 20 years Operating System: Windows Shipping Weight (lbs): 0.4 Dimensions (in): 0 x 0.1 x 0.1
MPN: 49292 Model: 49292 UPC: 752919493366 EAN: 0752919492925 ASIN: B000UB3B3W
Release Date: February 26, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| • | Focused and intense system inherently promotes teamwork by creating a unified front of war. In both single player and multiplayer, players join the forces on the frontline that result in focused combat and increased intensity while allowing player choice. | | • | Based upon actual locations in Central Asia, the player enters an epic campaign featuring 7 theaters of war with a climactic ending. Players can create their own path to victory with non-linear mission objectives and destructible environments. | | • | Over 60 vehicles and weapons based off of real military designs of the near future. From futuristic tanks and jets to remote controlled drones and sentry guns, feel the adrenaline rush of utilizing next generation firepower on the battlefield. | | • | Character customization allows you to represent your play style through character choices, weapon load out and role specialization. | | • | Supports up to 64+ players on PC via LAN or Internet for large scale wars online |
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| Editorial Reviews:
Product Description In a desperate, near future setting where controlling the planet's depleting fossil resources determines the ultimate fate of civilization. A global war for oil is being waged between two superpowers, the Western Coalition (US/EU) and the Red Star Alliance (Russia/China), and players will be instrumental in determining how the war is waged -- and won. ESRB Rated T for Teen
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| Customer Reviews: Read 8 more reviews...
A single player perspective August 6, 2008 I play games mostly in single player mode, so this review is from that perspective. I played this game right after having played Quake Wars Enemy Territory and had also recently played UT3. I found Frontlines to be well designed, smooth, and quite enjoyable even for a single player.
Graphics were detailed and sound was good. Movements were reliable and easy, but I did get stuck once and had to "redeploy". You can't save your game and it doesn't overtly tell you when the game has been saved automatically, but objectives come in groups of three or four, and you usually need to accomplish them all before it saves your progress. You can respawn (referred to as "redeploy") a specific number of times before you have to start over on a group of objectives. The number of respawns varies according to the difficulty of the current objectives. While I usually hate not being able to save, I didn't find it to be a serious detractor from this game.
The variety of weapons was not as great as some games, but some of the weapons were very innovative. There is a pistol, assault rifle, grenade launcher, sniper rifle and a rocket launcher. You can't pick up enemy weapons, but there are ammunition dumps at reasonable intervals. I didn't run out of ammo very often. Besides the usual weapons there are flying drones, robotic ground based crawlers, demolition charges, and anti-personnel turrets that you can deploy. And, you can carry it all at once. haha! I love that.
There are a few types of ground based vehicles which are pretty typical. The tank is fun and there is something like a Bradley which is also pretty cool.
Then there's the helicopter. I tried it twice and gave up. I've never had that much hand-eye coordination. Maybe someone raised on computer games would have no trouble.
I have a 3GHz dual core CPU and two 8800GTS 512 graphics cards. Even with that power, it seemed a bit sluggish at first when I was trying to aim accurately in a hurry. In the web forums people were saying to turn off the "Foliage" which seemed to improve things. Then I turned it back up again, things were still pretty good for some reason. In any case, I had all the other graphics settings turned to max except motion blur which I just didn't like.
Anyway, comparing this with the single player action of UT3 and Quake Wars (which also target the multiplayer market), I'd definitely give Frontlines a thumbs up. UT3 and QW came across (to me, anyway) as obvious arena style games whereas Frontlines compares well with the Call of Duty and Medal of Honor games.
Overall, I thought this was an entertaining shooter without a lot of complexity or a long learning curve. You won't have to repeatedly refer to the manual to figure out how stuff works. It's open field, but with specific objectives, so it leads you along without a lot of need for thought (which is exactly what I like).
average user June 26, 2008 Great game, fast action, multiple ways to combat enemies. Good for experienced or novice users. Just make sure you read the system Requirements. It takes alot of space and requires alot of memory {RAM}, to work properly. Graphics are really good, but the lowest setting possible still requires a fast machine. Overall, worth the money.
could be better April 18, 2008 1 out of 1 found this review helpful
for the most part the game is fun and the storyline is pretty good, but, make sure your rig can take it. My personal rig ran it fine in SP but everytime I tried to get online it would crash or freeze up or just couldn't coonect to a server though game was patched to most recent. I would wait for the price to come down though. My other rig though better than my personal rig would not play it at all.....mmmmmmmmm??
FrontLines Fuel of War April 12, 2008 3 out of 4 found this review helpful
The single player version is excellent. Great weapons, excellent graphics and quality AI. The online version has a lot of problems. Logging on takes forever, as does populating the server browser. The maps are too small for the number of players and spawn camping sometimes makes it nearly impossible to even spawn much less play. It seems obvious to me that the game was designed for console play with the PC version added as an afterthought. The game doesn't even have a joystick feature.
Could have been great.... April 9, 2008 1 out of 1 found this review helpful
Although this game is beautiful and has a great concept, it lacks certain polish that would make it a very good game. Let us not talk about the single player because it is just a bunch of bots following you around in a multiplayer type fashion. The single player did have nice touches that made it a little more than just a multiplayer with bots, but it still felt like it during gameplay.
Multiplayer is much more fun because there is no more mediocre artificial intelligence. The game does incorporate new gadgets and styles of play that set it apart from almost all FPS multiplayer games on the market. But even with the cool tools and weapons available, the multiplayer is not that good. There are many points in the game that were not addressed, that are still lacking.
1. The server browser sucks. It is slow, shows little stats of the server or the players on the server. No place to direct connect using an IP address.
2. Weapon damage is unbalanced and usually weak resulting in dependence on grenade launchers constantly being used for close quarters. This becomes almost silly in parts where someone shoot a grenade launcher 2m in front of them and they do not die from it.
3. Squad system isn't as natural as BF2, and you don't benefit as well in a team as you did in BF2. However, the game has a lot of incentives for people not in the same squad to work together.
4. Air vehicles are too difficult to control, and there was no joystick support.
Overall, if like BF2 and BF2142, you will probably enjoy this. This game is what BF2142 should have been and what it should have looked like (beautiful graphics). If you already have Call of Duty 4, I would stick to it. There are some multiplayer mods for COD4 that emphasize team based objectives and even incorporate some things like healing teammates. But even with those changes, COD4 is still not a "team" based game.
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