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Ultimate Mortal Kombat | 
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| From: Midway Entertainment Category: Video Games
List Price: $29.99 Buy New: $22.48 You Save: $7.51 (25%)
New (20) Used (7) Collectible (1) from $17.00
Avg. Customer Rating: 8 reviews Sales Rank: 4480
Platform: Nintendo Ds ESRB: Mature Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Operating System: Nintendo DS Shipping Weight (lbs): 0.3 Dimensions (in): 5.4 x 4.9 x 0.6
MPN: 19188 Model: 19188 UPC: 031719191888 EAN: 0031719191888 ASIN: B000O5I0F8
Release Date: November 12, 2007 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Brand New!!! Ships 1st class!!
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| Features:
| • | First Mortal Kombat ever to appear on the Nintendo DS. A faithful recreation of the original and highly successful arcade version of Ultimate Mortal Kombat 3. | | • | Puzzle Kombat, the addictive and popular Mortal Kombat-style puzzle game from Mortal Kombat: Deception is includedand is playable online. | | • | Using Nintendo Wireless ad-hoc with two Game Cards allows two players to battle it out with the entire cast of characters. | | • | More than 20 playable Mortal Kombat characters and 15+ arenas will keep gamers involved in the fight | | • | Classic finishing moves: Fatalities, Babalities, Friendships, Animalities and Stage Fatalities will give the player the chance to execute some of the most creative moves of the series |
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| Editorial Reviews:
Product Description Ultimate Mortal Kombat combines the visceral thrills of Ultimate Mortal Kombat 3 and the addictive puzzle action of the Puzzle Kombat component of Mortal Kombat Deception in a single DS-friendly package. With new record-keeping capability, and multiplayer Nintendo Wi-Fi Connection, players will be able take UMK anywhere for fighting action on the go. The Nintendo Wi-Fi Connection allow two players to battle against each other anywhere in the world via the Internet! More than 20 playable Mortal Kombat characters and 15+ arenas will keep gamers involved in the fight! Fatalities, Babalities, Friendships, Animalities and Stage Fatalities will give the player the chance to execute some of the most creative moves of the series. ESRB Rated M for Mature.
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| Customer Reviews: Read 3 more reviews...
Do they even have game-testers anymore? July 24, 2008 When I was growing up I was a huge Mortal Kombat junkie. Mortal kombat 2 really broke so many barriers as far as one-on-one fighting games go, and I remember spending countless hours learning fatalities and mastering my skills with all of the characters. I'd be at the arcade too plugging quarters away to check out the latest mortal kombat installments and couldn't wait for them to be released to a gaming system.
So after buying a DS I was pretty stoked to see this game and figured I knew what I was buying with all the experience I had with mortal kombat games. I must have spent about 45 minutes playing this game and havent touched it since. It's just so frustrating to go out of your way and spend 30 dollars on a brand-name that you trust only to be let down by some foolish programmers choices. Fatalities have always intrigued me and I love performing them, and when I was younger I remember performing all of them with general ease, but with this? FORGET ABOUT IT... You have about a millisecond to perform a fatality (which is listed on the screen which should be very convenient) but the chances of actually executing them are darn near impossible. It's just so aggravating when you SWEAR you're hitting the right combination of buttons and nothing happens...
Just such a huge letdown that I can't pick this game up, thrash on some FAIR FIGHTING computer enemies (not one's that don't even let you fight normally and use the special moves the game itself created, because the enemies are in this robot WIN mode), rip some heads off and be done with it... Except I'm left with a game I want to throw against the wall because the programmers were too busy eating cheetos than actually making a user friendly game.
I haven't played this as a 2-player game but I imagine it's WAY fun that way... But if you're a 1-player gamer like me please please please don't waste your money like I did.
And the puzzle game? Pfff... What a bleak attempt to make a fun addition... not only is the puzzle game boring, they topped it off with automatic fatalities that are worthlessly recycled guts and gore that gets old very very fast - ugh... I hate getting ripped off!!! Just the chance you take sometimes...
MK is great May 5, 2008 Sure Ultimate MK is an awesome game when it was released on SNES.....this Nintendo double dipping is stupid. It's nice to have this gem on hand held though.
Great DS game for online play March 10, 2008 I bought this game because I was looking for another game for DS that would utilize the wireless online play feature of the DS. This is the classic Mortal Combat fighting game. I was only a minor fan of the game when it was originally in arcades. As far as I can tell the DS version of the game is complete. I also bought this game partly because it was the only M rated game I have found for DS. It has all the characters from the original game and all the blood and gore and fatalities from the original game. I was also pleasantly surprised by the high quality of the graphics in sub menus for the game and the audio in the DS version might be better than the original game. The dual screen feature of the game is utilized too with the top screen displaying the combo moves for a particular character and the bottom screen displaying the fighting. Unfortunately, I am terrible at this game and the only time I tried out the online play I was beaten almost instantly. The DS game has a second mini game built in that I have grown to really like. The second game is a puzzle game similar to Tetris with blocks that fall from the top and build up. The twist is that this is a fighting puzzle game. One screen shows Mortal Combat characters fighting. The bottom screen shows the puzzle game. As you win at the puzzle game the character wins at the fight as well.
True Masterpiece of Ultimate Mortal Kombat November 27, 2007 Being original and traditional, I have grown up with mortal kombat. I have seen all the mortal kombat games that exists even during the early 1990s. This is it, this is the one game that is the best. People who aren't very familiar with doing 6,7,8+ combo moves very fast may come to dislike it and feel that the level of difficulty is too much to bear. At first, it was kind of hard to get back to classic fast hitting button arcade mode, but now, believe it or not, I have come to believe that I am the master the mortal kombat. You can tell that the game is programmed to predict your moves as you advance into subsequent rounds. The bonus puzzle kombat and the online WIFI capability is what really reawakens mortal kombat. The toughest master level is the best. You get unlimited trials and credits but beating master level really reminded me of my enjoyment in the old days. The graphics look nice in 2-D. I hate to say it, but 3-D looks kind of ugly, slow, and unsophisticated. In the harder of the two master levels, you get to face three opponents. Mataro may fires 6 or more fireballs at you. Fatalities must be done super fast. You have to know it by heart. Jade can be quite challenging if you have already beat two or three opponents on a consecutive basis. Other than that, I would say everything else is fair game. It's about knowing all possible moves by heart and truly knowing how to fight like a true warrior.
Best portable MK experience on a Nintendo system so far.... but still not great November 24, 2007 28 out of 30 found this review helpful
Ultimate Mortal Kombat is a Nintendo DS port of the arcade game, Ultimate Mortal Kombat 3. It also includes the Puzzle Kombat mode featured in some of the more recent titles, and online Wi-Fi play.
Essentially, Ultimate Mortal Kombat 3, of which the main portion of this game is a port of, was a "special edition" of sorts of Mortal Kombat 3. It added in some new levels and threw in some extra characters, mostly from earlier games. Also introduced were an additional pillar of difficulty, and the Endurance levels, not seen since the original MK. The game more or less stayed true to the Mortal Kombat 3 game play style.
Puzzle Kombat is a Tetris-esque puzzler that uses Mortal Kombat characters. You're given blocks that you must destroy using special bricks. As you progress, you'll gain power - which can be used to execute a special move that varies from character to character.
This package is a mixed bag. It's better than any other Mortal Kombat game ever released for a portable Nintendo System, but it still needs its share of refinement.
THE GOOD:
-An excellent port. I had my doubts about Nintendo being able to scale this one down for the small screen, and have the game still work well. But they pretty much shattered my doubts. This is a more-or-less true port. It looks just like the arcade - FAR superior to that old Super Nintendo version! Things are a bit scaled down, obviously, but I have few complaints as far as this being a port goes.
-Plenty of characters, and a few secret ones. The Ultimate Mortal Kombat 3 roster, essentially, has all the characters from Mortal Kombat 3, but it also throws in a few old favorites, mostly the palette-swap Lin Kuei ninjas. There are also some hidden characters you can unlock with codes.
-An on-screen move list. FINALLY! This is something that the old consular Mortal Kombat games were sorely missing. Now, I don't have to refer to a print-out or a players guide to figure out how to do moves or fatalities. It's great to have this feature, particularly in a port of one of the older games.
-Puzzle Kombat featured as an extra mode. I'm glad they didn't just give us a bare bones Ultimate port, and threw in this nifty little bonus mode. It makes the overall package a little more desirable. Fans of the series who also like puzzle games - this mode is for you.
-Online Wi-Fi play! This is another thing that Mortal Kombat has desperately been in need of. Finally, even if you don't have someone local to play with, you can find a fan somewhere else in the world, and challenge them to a fight.
THE BAD:
-Why port Ultimate Mortal Kombat 3 to the DS when Mortal Kombat Trilogy is a far superior game? I can't believe they did this! The DS is as powerful as the Nintendo 64, which played host to a version of Trilogy. Trilogy had nearly ALL of the old characters and levels, plus some new ones, and a new type of Fatality - the Brutality. Why port Ultimate instead of the far-superior Trilogy!? It boggles my mind.
-Lacks replay value. The amount of characters here just isn't anything worth writing home about. Even with the secret characters, there are considerably less characters than in Trilogy, which this should have been a port of to begin with. There's nothing of interest outside the game. Even though the game tries not to be a bare bones port, that's ultimately what it is.
-Puzzle Kombat isn't particularly interesting. I like the fact that they tried to go above making this a bare bones port, but let's be realistic - this is a second-rate Tetris-style puzzler, the likes of which game makers have been churning out for the last two decades. Most of the fans who buy this game are here to play some serious MK, not a lackluster puzzle game.
-Horrible, cheap artificial intelligence. One of the biggest problems here. Playing against the computer isn't even fun. The comp will basically cheese you to death by any means necessary, always blocking your attacks and hitting you with godlike combos. This is one of the game's fatal flaws.
-Less Fatality time than ever before. You've got one chance to enter the motion, and even then you have to rush. If you screw up the first time, too bad. I don't know what the programmers were smoking when they decided to lessen an already-short time increment.
-Move lists DISAPPEAR FROM THE SCREEN if you pause. Having the move lists on the other screen is a great idea, in case you want to check your moves. But if you pause the game, they disappear. You heard me right. The one time you actually will have your eyes leave the action screen to check the moves, they won't be there. You won't want to do periodic glances during the fight either - the cheap comp will stomp you if you don't pay attention.
-Characters are the Mortal Kombat 3 versions, and no older versions are available. Again, another problem that would have been almost completely remedied if this had been a Trilogy port. This version of Kung Lao, for instance, sucks in comparison to his Mortal Kombat 2 counterpart.
-Inevitable lag in online battles. This is more a technical aspect than anything else but it's still worth addressing. While not as bad as some DS titles, it's still just bad enough that it will throw your timing off when trying to pull off those all-important special moves.
-Extra characters in the main mode must be unlocked with CODES. Why didn't the programmers just have some "game accomplishment" way of doing this. It would have made the game experience far more rewarding. Instead you'll inevitably have to go to an online FAQ to figure out how to do it.
OVERALL:
Overall, good as this game is, there just isn't a whole lot here to recommend it. It's easily the best portable Nintendo version of Mortal Kombat ever released - and the only one I can honestly say I don't hate. But this should have been a port of Mortal Kombat Trilogy. Period. And it suffers immensely from that, not to mention its share of other flaws. I can't quite recommend it on a large-scale level, but MK die-hards who have longed for a decent portable game on a Nintendo system will be pleased at long last.
Marginal thumbs down.
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