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Chrono Cross | 
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| From: Square Enix Category: Video Games
List Price: $19.99 Buy New: $10.47 You Save: $9.52 (48%)
New (28) Used (32) Collectible (1) from $10.47
Avg. Customer Rating: 335 reviews Sales Rank: 221
Platform: Playstation ESRB: Teen Media: Video Game Batteries Included: No Age: 12 - 20 years Shipping Weight (lbs): 0.4 Dimensions (in): 5.6 x 4.9 x 1
MPN: 9780 Model: 6.62E+11 UPC: 662248900087 EAN: 0662248900087 ASIN: B00004TC6E
Release Date: August 16, 2000 Availability: Usually ships in 1-2 business days
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| Features:
| • | Featuring a story line developed by the creator of "Chrono Trigger" and "Xenogears," Chrono Cross has been christened the "Best RPG Creation" by its development team. Format: PSX Genre: RPG (VG)/ Rating: T - Teen UPC: 662248900087 Manufacturer No: 9780 |
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| Editorial Reviews:
Product Description Featuring a story line developed by the creator of "Chrono Trigger" and "Xenogears" Chrono Cross has been christened the "Best RPG Creation" by its development team.Format: PSX Genre: RPG (VG)/ Rating: T - Teen UPC: 662248900087 Manufacturer No: 9780
Editorial Review Chrono Cross, the sequel to the Super Nintendo classic Chrono Trigger, turns out to be well worth the wait. Taking off 20 years after the first game, Chrono Cross follows a boy named Serge across parallel worlds--both the world in which he lives and one in which he drowned 10 years earlier. Chrono Cross will wow players with beautiful prerendered graphics and a unique battle system. Elements replace magic and items in battle, and using the same element three times in a row will ultimately increase your power. In addition to using elements, the accuracy of physical attacks is determined by probability, with easier-to-land weak attacks setting up fierce blows. The plot, while a bit slow to develop, is full of interesting characters. Players will need to travel between the two worlds to advance the plot. While many of these areas will initially appear to look similar, you'll find them to be quite different upon closer examination of the details. For instance, a plant that is extinct in one world thrives in the other. My only qualm with Chrono Cross is that, despite the complexities of the battle system, veterans will have an easy time with early battles. Still, there's much to like about this SquareSoft epic. --Robb Guido Pros: - Lavish, vibrantly colored graphics
- Unique battle system involving elements and casting away role-playing cliches like experience and magic points
Cons: - Easy battles due to powerful offensive and cure elements
- For hours, players will be saying, "Get to the time travel stuff"
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| Customer Reviews: Read 330 more reviews...
Chrono Trigger this is not folks. August 4, 2008 I have played almost every rpg ever made for almost all systems, thats how long I've been a gamer and Chrono Trigger will always be in my top five, not for the story but just for sure fun-factor and inventiveness. In hindsight, I don't actually believe Chrono Trigger is nearly good as I once did when I was a kid, but it still blows this game out of the water.
I didn't hate this game either, don't get me wrong, but its just not there. The graphics for the time were amazing I suppose and the battle system is different(often to the point of annoyance), but different isn't always good. They tried to create a plotline as lofty and intricate as something like Xenogears. You go to so many places and meet WAAAAAAY too many party members to the point where they all seem to lose their respective "face." You only really need the first two main party members and then pick one more from the other gazillion to form your party. Honestly, I thought the choice to add so many potential members was quite stupid. Also, I feel the storyline is too confusing. Havign beat this game a few years ago I remember almost nothing of what actually happened except for the fact I had already forgotten about most of it before I was even doen with the game, which usually doesn't mark a very enthralling affair in my eyes.
Many people love this game, and I suppose if you try to play it as a game set apart from the Chrono "franchise," as it were, it is a fair stand-alone outing. The Chrono tag is merely a means to an end, however, it is there to sell the game. This game has nothing to do with the original except in name and the use of timetravel. I would not recommend this game as a good rpg to start off on if you've never played one before. If you want the best of the best rpg's then go pick up Persona 3, FF7/FFX/FFXII, Xenogears, Star Ocean, or Suikoden 2/3/5, to name a few. This one can easily be bypassed.
Worthy of to be called Chrono July 7, 2008
***Graphics***
Beautifully designed backdrops, interesting character designs, dazzling spell effects, gorgeous FMV sequences--it's all here. From the time you watch the introduction FMV, you will be mesmerize and would want to become immersed in the world rich with atmosphere, color, and life.
The characters and worlds are in 3D. They animate with such fluidity. Every character has his/her/its own intricate design, features, and styles that they can call his/her/its own. The worlds' design has its own charm and beauty. The details are rich and each and every area has its own kind of atmosphere. The lighting and special effects for the spells and tech skills as well as locale effects are eye-catching as well. The atmosphere for one world has its own modification for the other world that make it unique as well; though, it is in fact the same locale.
***Sound***
Beautiful tracks that start at the introduction cutscene. They only get better as the game progresses. Each song creates a certain atmosphere and perfectly suits its respective locale. From grim to dire; from depressing to mystery. There is a track that represents a series of moods that can trigger the player to feel them as well.
The sound effects are implemented very well. The consistency of the ground affects the sound of footsteps. In marshlands or through water, a splashing or sloshing noise is present. The weapons sound effects correspond to the weapon itself and the density and and material it consists of (a blade sounds like a blade, a club sounds like a club, a punch sounds like a punch...and so forth). To hear the elements is an aural experience as well.
***Gameplay***
The gameplay is fairly simple and the learning curve is probably 30 mins-1 hour. Its standard RPG fare in terms of exploration. There are no random encounters on the field map or in the game. While exploring a location, you can opt to avoid fights with the enemies on the screen if you can avoid them. One unique feature about this particular RPG is that once you encounter a boss, you have the option to run. That does not mean you win by default or anything, just gives you the opportunity to fix up or upgrade your party under the circumstance you having trouble; thus, allowing you to return to fight him/her/it when you are ready.
The battle system is a little different from most RPGs as well. Your character can equip elements with added or decreased stats. As your player physically attacks his/her/its' opponent (and the hits connect), your player is granted the ability to use elements. Each character has his/her/its unique tech skill that corresponds to their innate color. Unlike a lot of other RPGs, your character is set to be a particular element (ex: Serge's innate color is white). With a total of 6 elements, every element is weak against its "opposite" color (ex: Black is weak against white AND vice versa). As your character grows, you are able to equip more elements. Some characters learn a new tech skill corresponding to their innate color.
There are combination tech skills (as there were in Chrono Trigger). Some are obtained by having certain characters in battle together while others have to be obtained via side quests.
***Reasons for a Second Go-Around***
-There is a new game+ feature (just as there was in Chrono Trigger). The new game+ feature holds many extras for your second playthrough.
-There is more than one ending.
-There are 30+ characters which allows you to tinker with the various characters in the game.
Pros: +Great Graphics and Music +Great Story +Great Replay Value +30 plus characters +As many characters as there are, you actually learn a little about ALL of them
Cons: -As you may have figured, the time travel feature was eliminated here -The Main protagonists from Chrono Trigger do not play a part in the sequel
Great game everyone should play it once at least! June 19, 2008 This game brings a nice change compared to most single player RPG games, the battle system and leveling system are very unique and keep things interesting. The storyline is great also!
I would recommend this game to anyone who enjoys Final Fantasy or Chrono Trigger.
Chrono Cross was the perfect follow-up to Chrono Trigger May 30, 2008 If you were blown away by Chrono Trigger, Chrono Cross will take you to the next level and blow you away again. Be prepared to dedicate many hours to this wonderful game.
Music, graphics, characters = A+ RPG April 17, 2008 Awesome game, if you like RPGs. It has very little to do with it's predecessor, Chrono Trigger, but it's a great game on it's own.
The graphics are excellent, and even hold up to todays standards. The cutscenes are incredible. And the music is so good you'll want to download a number of the songs. The story is interesting enough to keep you going through the fantasy world. Character developement is minimal because it's spread out among dozens and dozens of characters, and therefore focuses on just a few of them. Exploring the world is a lot of fun, there are various colorful & detailed locations with new foes to vanquish, items to find and new characters to recruit to your side.
The shortcoming is that the game is focused on combat, which gets very monotonous. The combat system does introduce a new style that is creative with flashy effects (and takes some getting used to), you just go through it so often over the course of the game, it becomes a nuisance. Thankfully you can avoid the encounters most of the time if you're not in the mood for it. Also, some might find it annoying that the main character does not speak at all - he has no lines of dialog. Another potential hang up for people could be that to advance the plot, you have to figure out puzzles sometimes. These range from barely challenging to "pull your hair out and scream". At least there are walkthroughs available online in case you get stumped as to where to go and what to do.
Overall, I had a lot of fun with this game, there are some very memorable scenes and distinctive characters, especially the antagonist (fancy word for 'bad guy'). The cutscenes are a joy to behold and the music is beautiful and bold. It's just that whacking enemies with your weapon and casting the same old spells umpteen thousand times gets tiring. Small complaint about an excellent game though, Squaresoft (now SquareEnix) lives up to it's reputation.
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