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MLB 2K5

MLB 2K5

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From: 2K Games
Category: Video Games

List Price: $5.99
Buy Used: $0.01
You Save: $5.98 (100%)



New (5) Used (39) from $0.01

Avg. Customer Rating: 3.5 out of 5 stars 35 reviews
Sales Rank: 4367

Platform: Playstation2
ESRB: Everyone
Media: Video Game
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Operating System: Playstation 2
Shipping Weight (lbs): 2
Dimensions (in): 7.5 x 5.3 x 0.6
Legal Disclaimer: Warranty does not cover misuse of product.

MPN: 27620
Model: P2SEGA 710425276200
UPC: 710425276200
EAN: 0710425276200
ASIN: B0002IQCL6

Release Date: March 2, 2005
Availability: Usually ships in 1-2 business days

Features:
  • Total Control Base Running - tell the base runner what to do and switch perspectives to see what the opposing team is doing
  • Advanced new pitching and batting controls - use the Slam Zone to guess pitch location
  • Franchise Mode is back with all-new menus and controls - choose the right coaches, scouts and managers as you search the AA and AAA teams for talent
  • Advanced stats with extensive breakdowns - Learn which pitches give you trouble, righty vs. lefty, fielding stats, awards earned and more
  • Incredible new Lockout Mode puts a new twist on the classic Home Run Derby -- Pick 3 players and compete in split-screen action as you knock them out of the park

Accessories:

  • PS2 Micro Wheel
  • Playstation 2 2-Pack Wireless Mini Controller
  • Playstation 2 Wireless Dance Mat
  • PlayStation 2 Extension Cable
  • Rock N' Fold Chair

Similar Items:

  • NHL 2K6
  • Major League Baseball 2K6
  • PlayStation 2 Dualshock Controller Black
  • ESPN NFL 2K5
  • MLB '06: The Show

Editorial Reviews:

Product Description
ESPN MLB 2K5 brings you non-stop baseball action on every level - from the minors to the clubhouse. This complete baseball simulation recreates allyour favorite teams, players and stadiums and lets you take complete control of any player. Incredible new graphics and a more realistic new control system bring the game to life, while the ESPN presentation and commentary keep it exciting. Open up your Skybox for browsing awards, or just enjoy the view of the stadium in restaurant seating New 3D cutscenes bring the crowd to life, with new animations and new heckles Impressive on-field presentation that feels just like an ESPN broadcast - Karl Ravech provides pre-game commentary, while Jon Miller and Joe Morgan offer play-by-play


Customer Reviews:   Read 30 more reviews...

2 out of 5 stars not-so-good game   April 8, 2007
This is a average game. This game would be much better if it was harder to hit a home-run. You easily hit home-runs about 35% percent of the time. And I also don't like the pitching system. You get bored of it so easily. I would not buy this game if I were you. Just buy MLB 2k6 or maybe MLB 2k5 The World Seris Edition.(I heard it's great)



4 out of 5 stars Good but missing some important features.   August 25, 2006
Overall This game is good, but the graphics aren't up to par. The commentary sometimes doesn't go along with what you are doing and some players are alot better or alot worse than they are in real life. For instance Greg Myers is one of the best players in the game. If you just want to have a fun game then you should get this.


3 out of 5 stars OK   June 13, 2006
MLB 2K5 comes in second in the 2005 baseball video game race, behind MLB 2005 and ahead of MVP Baseball 2005 (of course that baseball game you get on your Algebra 2 calculator is better than MVP 2005, but thats another story.) MLB 2k5 has loads of potential, and actually has alot goiing for it, but too many things bring it down as well.

Pros:
Great graphics
Stellar commentary
Pitching engine is outstanding
Presented in ESPN style
Cool Baseball Tonite music

Cons:
Baserunning is horrendous
ALOT of bugs
You hit too many homers ( you'll hit about 10 a game)
Weird player ratings
Missing little things (i.e., dirt and grass stains, injuries, player fights, arguing with the umps, etc.)
Dealing with rosters can be quite confusing

Baserunning is absolutely horrible. Runners will not advance at all without your command and sometimes you will press the advance button and only one guy will go and the other stays put, leaving you with two guys on one base, resulting in an out, which makes you wanna chuck the controller into the t.v. screen (interesting how we always take it out on the controller, isnt it?) But dont worry, your numerous homeruns will bail you out, another problem. You hit too many, making the game not very competitive. Also, player ratings are weird. Kerry Wood better than Johan Santana, Roger Clemens, and Bartolo Colon? Please. Wood beats those three in one category: time on the D.L.

Overall, MLB 2K5 has the potential. I mean how hard can it be to make a better baserunning engine, hit less homers, allow players to have dirt and grass stains, and fix the ratings. Mend all that and bada bing! Perfect game. Could it be better than MLB 2005? Perhaps it wouldve been, but after hearing reviews for 2K6, that possibility is out the window. Is it better than MVP 2005? Well c'mon, lets face it; folding your socks is better than MVP 2005.



3 out of 5 stars OK   June 13, 2006
MLB 2K5 comes in 2nd in the baseball video game race for the 2005 season, ranking behind MLB 2005 and ahead of MVP Baseball 2005 (of course that baseball game you get on your Algebra 2 calculator is better than MVP 2005, but thats another story.)MLB 2K5 has loads of potential.

Pros:
Great Graphics
Stellar commentary
Presented in ESPN style
Pitching engine is outstanding
Cool ESPN music

Cons:
Baserunning is horrendous
Some players do not look like their real-life counterparts
Too easy to hit homers, you'll hit about 10 a game.
Some aspects make the game seem unrealistic. (i.e., no grass or dirt stains, no injuries, etc.)
Weird ratings
No editing players in anyway

The baserunning in this game is the worst ive ever played with. Players will not go extra bases unless you command them to and sometimes you will have two players at the same base, which is extremely frustrating. Hitting homers is way to easy, making the game dull sometimes when your up 15 to 2 or something and dont count on having your closer lock in a save; no games will be close enough. Players cannot be edited either, another frustrating feature. It bothers to have 5 guys on your team with the same number. Also many players are overrated and underrated and, yet again, you cant edit that.

Overall, MLB 2K5 is pretty good. If they only fixed the cons, which c'mon cant be that hard can it? Fix baserunning, lower homer numbers,put dirt and grass stains on jerseys, and let you edit players and bada bing!; perfect MLB game. Better than MLB 2005? Maybe, if they fix the cons. Better than MVP 2005? C'mon, folding socks is better than MVP 2005.



2 out of 5 stars The bugs... my God... the bugs...   November 28, 2005
 1 out of 2 found this review helpful

There are several forgivable glitches and other shortcomings in MLB 2k5 that have been detailed elsewhere, but one that caused me to basically give up on the game in frustration doesn't seem to be mentioned often in reviews and such. In a Franchise-type mode, where you can trade players in-season, doing so can outright break your lineup/roster.

The first time I traded a player, I got a message indicating that there was something wrong with my lineup, and offered to fix it for me. Okay, fair enough. I go check on my depth chart, and it was somewhat suboptimal (e.g. poor-fielding 1B in the field, good-fielding 1B at DH), so I rearranged it to my taste. As I made more trades, the depth charts got increasingly bizarre (catchers playing in the outfield, etc.) and eventually got to the point where I couldn't manually set my lineups without the computer complaining about it and preventing me from playing. So if I wanted to play a game, I'd have to let the computer put its ridiculous player alignment on the field.

I went online and found that you could prevent the problem by first demoting your to-be-traded players to the minors first, but there is apparently no way to fix the problem after the fact. That's just an appalling failure of QC, and if you didn't know about the workaround, it would render the Franchise modes basically unplayable if you are an active GM.


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