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Mario Kart Wii with Wii Wheel

Mario Kart Wii with Wii Wheel

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From: Nintendo
Category: Video Games

List Price: $49.99
Buy New: $47.77
You Save: $2.22 (4%)



New (28) Used (9) from $47.49

Avg. Customer Rating: 4.5 out of 5 stars 92 reviews
Sales Rank: 1

Platform: Nintendo Wii
ESRB: Everyone
Media: Video Game
Batteries Included: No
Age: 5 - 20 years
Shipping Weight (lbs): 4
Dimensions (in): 8.6 x 7.5 x 3.1

MPN: WI-RVLRRMCE
Model: rvlrrmce
UPC: 045496901004
EAN: 0045496901004
ASIN: B000XJNTNS

Release Date: April 27, 2008  (New: Last 30 Days)
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: Ships Daily. Brand NEW-factory sealed-direct from studios! Ships in protected envelope.

Features:
  • Wii Wheel must be used with a Wii Remote (Remote not included)

Accessories:

  • Official Nintendo Wii Wheel

Similar Items:

  • Official Nintendo Wii Wheel
  • Wii Micro Wheel - White
  • Wii Zapper with Link's Crossbow Training
  • We Ski
  • Wii Fit Rechargeable Battery Pack for Balance Board

Editorial Reviews:

Product Description
Start your engines and race with Mario and his friends with their finely tuned racing machines in Mario Kart Wii. Use 3 different control styles with the Wii Wheel included in the box. The worldwide race is on with a whole new set of tricks, tracks, and ways to play. Mario Kart Wii draws on courses and battle arenas from every game in the series - not to mention tons of new ones. The true king of the Mushroom Kingdom racing circuits will finally be crowned. Experience new tracks, enhanced Wii graphics, extraordinary gameplay and much more. Place first in Grand Prix circuits or clear skill-based missions to open up increasingly difficult and thrilling circuits. You can have multiplayer races on any open courses or battle in arenas. Now you can feel like you are Mario and steering to avoid obstacles and doing incredible stunts.

Special Powers/Weapons/Moves/Features - Shake the Wii Remote to pull off a trick that will temporarily boost your speed. When riding a bike, gain additional speed by flicking the Wii Remote up and popping a wheelie Up to 12 people via Nintendo Wi-Fi Connection or up to 10 people via Wi-Fi Connection with 2 people playing locally


Amazon.com

Drivers, start your engines!

Nintendo is bringing Mario and his friends with their finely tuned racing machines back and this time to the Nintendo Wii. With 3 different control styles and a Wii Wheel included in the box, Mario Kart Wii is bound to be the best in the series. The worldwide race is on with a whole new set of tricks, tracks, and ways to play! Place first in Grand Prix circuits or clear skill-based missions. Mario Kart Wii draws on courses and battle arenas from every game in the series - not to mention tons of new ones - the true king of the Mushroom Kingdom racing circuits will finally be crowned.

Mario Kart Wii Logo
Wii Wheel
Wii Wheel Included!
Wario on Race Track
New Intense Tracks and Tricks
View larger.
Cool Car Designs
Cool new car designs
View larger.
Mario and his friends are back and ready to race once again in Mario Kart Wii! Experience new tracks, enhanced Wii graphics, extraordinary gameplay and much more! Place first in Grand Prix circuits or clear skill-based missions to open up increasingly difficult and thrilling circuits. Players can have multiplayer races on any open courses or battle in arenas. Also included with Mario Kart Wii is the Wii Wheel! Now you can feel like your Mario and steering to avoid obstacles and doing incredible stunts - in the safety of your home of course.


Game Features:
  • The Wii Wheel transforms the Wii Remote? controller into a steering wheel that feels natural in anyone's hands, while the Wii Remote and Nunchuk? controller offer a classic control style for the Mario Kart veteran. In either configuration, players can perform speed-boosting tricks with a shake of the Wii Remote.
  • Players can race as their favorite Nintendo character, or even as themselves! Mario Kart Wii lets players race with their personalized Mii? characters. And racers will see other Mii characters they have created cheering from the sidelines on some race courses.
  • Players can compete with up to three friends in their living room. Or challenge up to 11 opponents via Nintendo Wi-Fi Connection in the biggest Mario Kart race yet. All tracks and modes of play are available via Nintendo Wi-Fi Connection, and players can visit the Mario Kart Channel to compete in tournaments, check rankings, see when their friends are playing and download ghost data.
  • Cruise new tracks and arenas or tour classic courses from Super Mario Kart?, Mario Kart 64, Mario Kart: Super Circuit?, Mario Kart: Double Dash!!? and Mario Kart DS. Tired of riding on four wheels? Bust out one of the new motorbikes for special tricks and techniques.

Characters
Nintendo favorites Mario?, Luigi?, Peach?, Yoshi, Donkey Kong, Wario?, Bowser? and Toad?, plus a host of new faces-including your own! Get into the game and put your Mii? character behind the wheel.

Special Powers/Weapons/Moves/Features
Whether racing around an obstacle-filled track or battling in an arena, drifting and tossing items are the keys to Mario Kart success. Players can shake the Wii Remote while launching off a ramp to pull off a trick that will temporarily boost their speed. When riding a bike, players can gain additional speed by flicking the Wii Remote up and popping a wheelie

Nintendo Wi-Fi Connection:
Keeping in the tradition of Mario Kart, Nintendo has pushed multiplayer racingeven further utilizing the Wii's built in Wi-Fi Connection. There are two options for races and battles over Nintendo Wi-Fi Connection: up to 12 people via Nintendo Wi-Fi Connection or up to 10 people via Nintendo Wi-Fi Connection with two people playing locally.




Customer Reviews:   Read 87 more reviews...

5 out of 5 stars A Mario Kart noob chimes-in...   May 12, 2008
The last mario game I played was Super Mario Brother for the NES in the late eighties.... really.

I was exclusely an xBox and PC gamer until getting a Wii earlier this year.

Mario Kart Wii has accomplished nothing else for the Wii other than Wii Sports has: it has captured the attention of my wife.

I won't repeat what has been said already except that this is a great game and a lot of fun. Easy to learn, hard to master.

Also, you can unlock the ability to drive as your own Mii! Lots of fun seeing your own character interact with Mario and company.




4 out of 5 stars Game = great, Wii Wheel = disappointing   May 12, 2008
My wife and I love the new Mario Kart. Well worth the money for the enjoyment. We love the new tracks and the new bike is fun to use. We were both very disappointed by the new Wii Wheel. It is so sensitive to movements and since there's no resistance on the wheel it's too easy to turn. We didn't buy the game for the Wii Wheel, so I'm not bummed out too much.


5 out of 5 stars adicting   May 12, 2008
This has to be the best game that I bought for my WII system yet. I'm a huge Mario Kart fan from when it originally came out with SNES. The only issue I have is that its addicting and leads to many late nights racing people from around the world. The wheel is a little tricky to get used to if your used to the old controls on past systems, but the controller and nun chuck combination works very well. I would recommend it to any Mario Kart fan.


5 out of 5 stars Killer App for the Wii   May 11, 2008
Are you a burnt-out husk of a human being who can no longer experience joy? If so, avoid this game. Everyone else should enjoy it immensely.

I'm coming to this game as a very long time fan of Mario Kart 64. I also enjoy the DS version. So what's great/special about this version?

1. The Wheel - or just motion control in general - makes this game a whole new "thing". Reading various comments, I was worried that it would be like trying to steer a sled through mud. However, I can honestly say that the wheel is very responsive and feels much more natural than a joystick. The pudding-proof comes when playing old N64 courses...nothing is lost and much is gained.

2. Characters and Karts galore, with many unlockables. It will take weeks just to see what each character/kart combination can do. You might find some surprises...Baby Peach anyone?

3. Motorbikes - they aren't just 2 wheeled karts - the feel is entirely different and the challenge shifts dramatically. It's almost like having another game within the game you thought you were buying.

4. Stunts - the secret to stunts is to shake the controller when you hit the jump, not as you fly. Your reward will be a boost of speed that you must be prepared to handle. Again, this seems like a minor throwaway inclusion but turns out to nitro-inject fun.

5. Tracks - all the new tracks are great and justify their inclusion (i.e. they aren't just yet another variation on a circuit). The retro tracks are well chosen and of course well done. But as you explore the new tracks you find more and more little touches - hidden routes, corners cut to accomodate bikes, jumps off the main track for a stunt boost. A lot of TLC went into honing these tracks.

6. Pro ghosts - the WFC lets you find ghosts that are slightly better than you or watch ghosts of the best players in the world. It's always fun to watch somebody who is tops at a skill, even if they are eschewing the wheel for glory.

The 150cc race is a bit much, as amply reported. However, the 50cc is almost the exact opposite, and you can unlock all the tracks just by putting in the time on 50cc. I never even knew N64 had Battle mode, so I am not suffering the day-ruining disappointment reported by others. The WFC is not something I'm too interested in for much beyond ghosts and confirming my own mediocrity.

The best recommendation I can give this game is that it is the first game I would almost force anyone to sit down and play. This truly is the realization of the "for everyone" promise of the Wii.



5 out of 5 stars What a Ride!   May 11, 2008
This game is all I hoped it would be. I wanted some new challenges but also some of the old features as well. This game does it. There are old courses from the DS, SNES, and Game Cube, and some new ones as well. Old features that were missing from Double Dash were added (like trailing an item) and new ones were added (like the ability to do flips after a jump). An overall great game.

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