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Turok 2: Seeds of Evil

Turok 2: Seeds of Evil

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From: Acclaim Entertainment Inc.
Category: Video Games

Buy Used: $1.48



New (5) Used (54) Collectible (4) from $1.48

Avg. Customer Rating: 4.5 out of 5 stars 56 reviews
Sales Rank: 6009

Platform: Nintendo 64
ESRB: Mature
Media: Game Cartridge
Age: 17 - 20 years
Operating System: Nintendo 64
Shipping Weight (lbs): 0.4
Dimensions (in): 6.9 x 4.9 x 1.4

MPN: 64155
UPC: 021481641551
EAN: 0021481641551
ASIN: B00000DMB5

Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: Nintendo 64 cartridge only- no instructions in VERY GOOD condition*FROM A PRIVATE COLLECTION **WE SHIP DAILY**

Customer Reviews:
Showing reviews 6-10 of 56
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5 out of 5 stars A GAME THAT IS STILL FUN AND NEEDS TO BE REMADE ON PS2!!!!   September 10, 2005
 4 out of 4 found this review helpful

I CANT SAY ENOUGH ABOUT THIS GAME. I HAVE BEEN ALL OVER THE WEB PRAISING IT SINCE THE FIRST DAY I GOT A COMPUTER. IF YOU ARE A TRUE GAMER, AND ENJOY A CHALLENGE, THAT NEEDS NOT JUST SKILL WITH A CONTROLLER, BUT INTELLIGENCE, THEN, THIS IS THE GAME FOR YOU. I HAVE YET TO PLAY A GAME THAT HAS SOOOOOO MUCH PACKED IN IT. YOU HAVE TO GIVE THE GAME A CHANCE. I WOULD NOT TRADE MINE FOR ANYTHING IN THIS WORLD. IT IS SUPERB AND IS COMPARABLE WITH ALL THE NEW PS2 GAMES OUT THERE. I PERSONALLY THINK IT IS BETTER, AND SHOULD SET THE STANDARD FOR ALL FPS. THE WORLDS ARE VAST, AND WONDERFUL TO EXPLORE. THE CHEATS MAKE THE GAME MORE FUN BECAUSE EVEN WITH THEM YOU HAVE TO BE SMART. YOU HAVE TO HAVE GREAT RECALL. I PUT IT UP AGAINST ANY GAME OUT THERE. THE MUSIC IS GREAT, THE LEVELS ARE HUGE AND AWESOME. YOU GET A LOT OF GAME FOR THE MONEY. IT TAKES HOURS TO PLAY AND YOU WILL NOT BEAT IT IN ONE DAY, ESPECIALLY WITHOUT THE CHEATS. FOR THOSE WHO THINK THEY CAN, I DARE YOU TO TRY. HA, YOU WONT GET PAST LEVEL THREE. THE CHEATS ACTUALLY ENHANCE THE GAME PLAY AND YOU HAVE A LOT OF THEM. AS I SAID BEFORE, YOU GET A LOT OF GAME FOR THE MONEY. IT IS FAR BETTER THAN TUROK EVOLUTION..WHEN THEY MADE THIS GAME..THEY OUT DID THEMSELVES. MY HAT IS OFF TO THE GENIOUS'S THAT DID TUROK SEEDS OF EVIL..EXCELLANT. BE PATIENT, GIVE IT A CHANCE, AND DONT THINK THE FIRST LEVEL IS THE WAY THE WHOLE GAME IS,,..EVERY LEVEL/WORLD IS VASTLY DIFFERENT..AND IN SOME PARTS SCARY. THE MUSIC IS GREAT AND ADDS TO THE AMBIENCE. YOU WONT BE DISAPPOINTED.


2 out of 5 stars An Ambitious Failure   August 13, 2005
 1 out of 2 found this review helpful

The title is a pretty good description of what this game is. But in order to properly understand what I mean, I will have to explain the different aspects of this game.

Graphics: The graphics were beautiful. You can actually see liquid movement, such as a creature's girth giggling as it sways back and forth! The level design itself is fascinating and fun to explore. In the first level for instance, you come upon a large apartment complex in the middle of a city, and can enter to explore all the rooms inside. There are a lot of different places to go and things to see, all in six HUGE levels.

Controls: You can change these to fit your preference, so this is not much of a problem.

Sound: No soundtrack, just sound effects; a really bizarre omission that detracts from the game.

Game play: This is where Turok 2 fails. One thing a first person shooter needs to be good is enemies, and lots of them. Other novel games like doom, quake, descent, and the first turok all lived up to this crucial aspect of a good FPS. The enemies in T2 are few and far between. Most of your time spent is locating necessary items and places for your mission objectives. Now this is where Iguana gets some credit, actually, because the mission objectives are a step up from turok #1. Rather then the proverbial FPS tasks of locating key cards or other such rights of passage paraphernalia for the mere purpose of opening a door or progressing to the next level, Iguana was more creative than that with T2. Blowing up ammunition supply bunkers, releasing prisoners, destroying targets of interest, are all more satisfying things to do in a game than just doing what it takes to get to the next level. However, creative mission objectives are only worthwhile if individual levels do not take FOREVER to beat. Sometimes the intervals between fighting enemies and just wandering around trying to find your mission objectives are so long you do not even feel like you are playing a FPS anymore. The enemies you do encounter can be amusing though, made all the more so by the sweet gore animation. But good gore can only hold a game up for so long with scant fighting and unimaginative characters and creatures. Raptors are the only genuine DINOSAURS you encounter in a game entitled DINOSAUR HUNTER. You encounter a lot of giant biped lizards that shoot purple crap from their arms, lame. Worse still, in each level there are only between 1 and 3 different kinds of enemies. A level will feature its own unique type of enemy, along with a couple others repeated from past levels. The weapons are decent, but manage to screw up the game even more. You get a weapon that shoots "charged darts" that paralyze enemies. Doesn't sound like a big deal right? It should not be, but your enemies remain paralyzed for about a minute with each shot. So in the later levels, my occasional encounters went like this: I find a dinoid, paralyze him with my charged dart rifle, take my time selecting a lethal weapon, hit him with the minimum number of shots required to kill him, and watch him drop dead. With 30 darts as the allowed carrying capacity, this method could be used throughout an entire level.

Overall, a failure that did not live up to the first Turok. Long and boring with almost no fighting, this is one watered down form of FPS. If I said that the first doom game was better than this, I would be lying through my teeth. It can be fun for a while actually, as the maps provide some amusing locations to explore and eye-catching things to see. Some of the gore is even worth checking out, it's so well done. But if you actually stick it out to the end level (I did not) you may end up really hating yourself for wasting so much of your God-given time.



5 out of 5 stars How did they do it?   June 27, 2005
 1 out of 3 found this review helpful

This game is fun. The visuals are impressive and the guns are frickin' cool and some fun multi-player. Play this game because you deserve something special. Unless youre a Dragon Ball Z fan.


3 out of 5 stars same as #1.   February 3, 2005
you run around,look for extremely hard to find switches and wander some more then well you know look for switches and well you then its ummmmm wander some more.then somewhere in the midst of all this maddening insanity,a cool monster will jump out and you get to waste his butt with a dynamite lased arrow.then its back to the wandering.


3 out of 5 stars Good graphics great game speed.   October 1, 2004
The biggest grip that I had was the controls. They just didn't feel right and I got killed more often then not just trying to walk or jump. Alltogether a decent game though.

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