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Need for Speed: Undercover

Need for Speed: Undercover

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From: Electronic Arts
Category: Video Games

List Price: $59.99
Buy New: $48.99
You Save: $11.00 (18%)



New (19) Used (2) from $48.99

Avg. Customer Rating: 3.0 out of 5 stars 20 reviews
Sales Rank: 361

Platform: Playstation 3
ESRB: Teen
Media: Video Game
Edition: Standard
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 12 - 20 years
Operating System: PlayStation 3
Shipping Weight (lbs): 2
Dimensions (in): 6.8 x 0 x 0.6

MPN: 15453
Model: 15453
UPC: 014633154535
EAN: 0014633154535
ASIN: B001AZFSEW

Release Date: November 17, 2008
Availability: Usually ships in 1-2 business days

Customer Reviews:
Showing reviews 6-10 of 20
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2 out of 5 stars Bore   December 8, 2008
 1 out of 2 found this review helpful

I've been a fan of need for speed games for well over 10years. To be honest, this game is nothing new & its almost like Need for Speed: Most Wanted. Just a different story, but the actual concept and gameplay is the same. I think this game isn't worth buying unless you must have it. The previous game was much better!


1 out of 5 stars Undercover is a Step Backwards from Carbon   December 7, 2008
 3 out of 5 found this review helpful

I'm a big fan of the NFS series, so I'll make this short. There is no redeeming quality to this game, it doesn't show anything new or special or amazing enough to keep your interest.

I liked Carbon, thought it was fun, had a few interesting ideas, I was sad to see they left out a few game modes like Drag. The customizable vinyls were a great invention here.

I liked Pro Street, but only because the graphics and customization was really detailed. The thing I *DID* like was, aside from different teirs of cars, all the performance parts and vinyls and paints were unlocked from the start, and the only thing holding you back was money. You could have a pretty cool looking car, even at the beginning. The gameplay was suffering in some areas, like controls being a little sloggish, and having no story other than *beat these races to unlock these races to unlock these races*.

---= And now for NFS : Undercover. =---


First off, the controls suck, they're WAY over sensetive. You have to understand, I play Pro Street with the handling turned on expert, and I know all about using the ebrake, taking corners, and powersliding. In this game, your car jerks left and right and turns on a dime, allowing you to take corners going 50 miles an hour with no difficulty at all. If you TRY to slow down and e-brake, your car will probably spinout and do a 180. The first 5 seconds of the game shoved me into a getaway chase, and i kept slamming into cars along the highway, because i'd TAP the arrow key only to jerk wildly and overshoot my delicate steering.

The graphics are a huge let-down. It's not only a step back from Pro Street, but I honestly find myself wondering if Carbon looked better than this game.

The customization of your car has been CRIPPLED. All of the upgrades need unlocking, so you're back to the "I have to drive a crappy looking car until i beat half the game" syndrome. Also, while in the shop for vinyls, a happy little popup informed me


"To Increase Online Performance, Vinyls will not be displayed in Multi-player Mode."

...WHAT?! Fail. Fail fail fail.


Also, don't be tricked by them telling you the game has open-free roam racing. You still have magical barriers that appear in races, making all the courses linear, unlike the Midnight Club games.


the ONLY good thing about the game, is that the map is huge. They took every complaint about Carbon being too short, and seem to have added 2-3 more city areas to the world map. Unfortunately, the game is so absolutely unbearable, that after playing for a few hours, I couldn't take it anymore.

Skip this game, DO NOT WASTE YOUR MONEY ON IT. WAIT UNTIL THEY PRODUCE A DECENT GAME, AND NOT THIS SHODDY-RIPOFF. I'll be waiting for the next in the series. They've let me down, and I'll hope they learn their lesson to please the fans, not screw us over.



5 out of 5 stars Great Game - Don't pay attention to the complains   December 4, 2008
 3 out of 3 found this review helpful

I've had all the nfs games, i won't tell this is the best one cause is not but the game is definitely good, great graphics, i don't have a frame set problem so maybe the issue is not with the game but with the entertainment units people have.

So maybe people should stop complaining and if you want another game just go and buy it and let people who likes the franchise get the game.

I have to say at the beginning it was very easy, but after a while it kinda gets hard, but thats maybe cause i don't just race with the fastest cars as a lot of people does, i race with my fave cars which don't include no lambo nor those fancy ones so i really put my self to the test and don't just choose the cars that will get me thru the game with no problems.

Sensitivity of the cars? Thats not a game problem, thats people not knowing how to race.

Bottom line, this is a great game, i definitely recommend it to every one.



3 out of 5 stars Another let-down for 2008   December 3, 2008
 2 out of 3 found this review helpful

[I HAVE played this game on BOTH the Xbox 360 and Playstation 3 - thus am posting this review on both consoles.]

*sigh* I had hopes. In fact I had high hopes, and that's what makes it so dissapointing.

It's been said a lot - Most Wanted was a great game. A fantastic game. One of the very few games I decided to play through twice just to try a different approach.

What made Most Wanted different for a driving game was a compelling story. It wasn't even a very deep story, but you had conflict right from the get-go and it made you eager - no, determined - to get revenge. It gave you a clear, linear story - 8 "bad guys" (I think it was eight...) to take on until you reached the baddest dude of all - the guy who took your car, took your reputation, even tried to take your girl... But in between those linear points, the game was a free-for-all. You had set things you had to do, but you could do them in any order, you could do them however you wanted. You always knew were the next objective was, but still had that freedom.

Undercover is just a cluster. There's roads everywhere, cops everywhere, races everywhere... You have no idea what to do. The story is clear only because we've read about it here on Amazon, on other review sites... Honestly, the game has never told ME that I'm an undercover cop.

The came starts with a car chase - you at the wheel - and a million cops behind you. You're in a 350z, pretty decked out, Red. Suddenly you get away. Then you're watching a clandestine meeting between a woman and a shadowy, male figure. She says he's going to be their driver. It wasn't until my second re-start (tried a different console) that I realized, "Oh, I guess I'm that guy..." Next thing you know you're sitting on the street in a POS Nissan. What happened to the 350z? What am I doing? What's the objective? Who am I??

So you start running races - easy to do, just push down on the D-pad and it'll automatically launch the next race. You'll run a few races and then get a short, somewhat vague cut-scene. That'll open up a unique race - which you'll run - and nothing special will happen. So you'll do a few more races, then something else suddenly happens... It's really only curiosity that keeps you playing. There's no motivation, no apparent pay-off... I've played now for a bunch of hours and still have only unlocked a small handful of parts. I never understood that theory - you have enough money to buy something but it won't let you. The game just levels up the opponent cars anyways - let me buy whatever I can afford!

As far as actual game play goes, it's... ...alright. Graphics are okay up close, but distances get real vague. There are a LOT of aliasing issues, and items appear very blocky and granular. I've had a couple frame-rate issues during auto-saves and what-not - VERY frustrating in a driving game while you're drifting a corner at 140 miles per hour. Technical tracks become challenging because you can't see far ahead. You can, but you can't make out what you're looking at. Is that a turn? Oh, no - it's a bridge abutment... Oh and forget the map. The cities of Undercover are pretty convoluted, which is nice, except that the map doesn't detail elevation changes. So an intersection that appears on the map could actually be a bridge going over another road. Oh yeah - that's fun when you're trying to dart a corner while running from cops... *SMASH* - oh, THAT road is BENEATH me!!! Thanks for the help! You're under arrest...

I of course have no idea how far into the game I am, but it's not very challenging. I've won every race, and have "dominated" all but a few of the "jobs." The cops are present, but they lack that... ...je ne c'est pas... They have no spirit - no soul. They appear out of nowhere - hit a chase-breaker (usually a road-side object that you can hit to stop chasing police cars) and the game goes into a quick cut-scene to watch the destruction. That's always fun, except that I've come out of those cut scenes only to plow into a road block that appeared out of nowhere. Very frustrating. They seem to pit-maneuver you pretty easily - suddenly accelerating out of nowhere... But if you keep dodging, taking corners instead of following the road, this isn't much of an issue. They just don't have the organization of Most Wanted. They're just sort of... ...there.

A lot of the game just seems tacked on. Remember the first "Underground" NFS games? There were shops everywhere that focused on specific areas, like body parts, performance parts, certain brands of cars... Now you just push start [pause] and select "Cars." You basically buy cars and customize them from the pause menu. How pathetic is that?? And if you actually go to a shop, you see the EXACT same screen.

The "crews" from Carbon are gone - thank God. You don't have to hire certain staff members just to customize your car. Autosculpting is available immediately and that's a welcome change.

NFS Undercover quickly becomes boring. You run a race, unlock some new races, run some of them, and maybe if you're lucky you'll trigger the next story sequence. But you have no idea, you have no motivation, and all you're left with is another highly anticipated let-down.

Stop doing this, gaming industry. Quit focusing on the dollar and make us some games that are worth playing. We're tired of looking behind us at "what was." Give us something to look forward to, or quit wasting our money. I'm tired of the $60-dollar coasters.



4 out of 5 stars 3 and 1/2 Stars   December 2, 2008
 1 out of 1 found this review helpful

I am a fan of this line since Underground, and the last game I played was Most Wanted on the Game Cube.

First of all, let me say the graphics are great on this game, I have no idea what all of the complaints here are about. The soundtrack is annoying house music that is fine in 30 second intervals on Nissan ads, but slightly bothersome during a 5 minute circuit race. I do like the expanded selections of cars, and the inclusion of some American muscle cars is a huge plus in my book. Love my candy-apple green GTO.

As for the game play, this is not Gran Turismo, it is an arcade style racing game. The physics are not realistic at all. Get over it. The damage modeling on the car is slightly annoying, and was one reviewer noted your hood will block your view. Simply switch to an outside the car view until your speed increases and it flies off. There are some cons that made me take off some stars -

- some of the "destroy" or "protect" missions are lame. If I want a demolition derby type game I'll play one of the Burnout series. Let me race these chumps to see who wins.

- while the customization is much improved, it does not tell you when you unlock visual improvements (spoilers, body kits, etc). Also, the vinyls application is much more detailed, but no help is offered on how to use it. Not a huge deal, but a little pop up screen explaining things would have been nice

- I am patient, and load times are looooong on this one. Especially for a game where you flip open your GPS and go to your garage so frequently. Races take their sweet time loading.

- The overall game is short. Beat it in around three days of play at night, around 12 hours.

Overall, if you are a fan of the series rent this game. I am not so happy with the purchase, and replay value is not too high on this series. They will release a new one within 9 months anyway, so just head to Blockbuster for now.



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