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| From: Codemasters Category: Video Games
List Price: $39.99 Buy Used: $11.98 You Save: $28.01 (70%)
New (29) Used (27) from $11.98
Avg. Customer Rating: 11 reviews Sales Rank: 6067
Platform: Xbox 360 ESRB: Teen Media: Video Game Edition: Standard Batteries Included: No Age: 12 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 0.3 Dimensions (in): 0.1 x 0.1 x 0
MPN: 117346 Model: 40180 UPC: 767649401802 EAN: 0767649401802 ASIN: B000R0RHPY
Release Date: February 28, 2008 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
Terrible. April 5, 2008 1 out of 3 found this review helpful
This game had a good idea to it, but it was not incorporated into the game very well. I have had previous experience with WW2 games, and they are fairly accurate historically. The weapons are all work well, and are matches to their counterparts. This game obviously needed more work. I bought it for Xbox 360, and it had the graphics of a PS2. The producers obviously had some trouble making up what might have happened if the US had not intervened in World War two. Also, the weapons and controls are hard to use and configure. My advice- There are things on which your money is better spent.
Fun game March 31, 2008 1 out of 1 found this review helpful
Turning point is an underrated, entertaining game that will keep your interest throughout the campaign. It has a very interesting story line...I think that's why I liked it so much. Not the best graphics, but good.
Overall, a very good game!
Just an average offering... March 31, 2008 3 out of 3 found this review helpful
Alternate histories have been quite popular for many years. We've seen it in movies, on television, in comics, and of course, in books.
Eric Flint is quite adept at spinning tales of Alternate Histories, and anyone who enjoys this type of genre would be hard pressed to find a better writer.
So, it's only natural to see alternate histories eventually make their way to the gaming platform.
That's the idea behind Turning Point: The fall of liberty. It's a game that speculates - what would have happened during World War two if Winston Churchill would have been killed instead of crippled in that accident?
Well, the game lets us know. The 3rd Reich would have won the war.
The game begins with the German war machine invading New York City. You take the role of Dan Carson, just an average Joe trying to earn a living in the city as a construction worker.
As fate would have it, Dan ends up becoming a resistance fighter in the war to throw the Nazi's off American soil.
Hey, the game sounds pretty cool, doesn't it? I know after I watched the trailer for the game I was quite eager to pick it up and give it a whirl.
Sadly, the best I can say about the game is that it is, at best, an average offering. Which is a pity. The story has so much potential, and it could have been a really great game.
It is divided up into three major chapters. The first chapter takes place in New York City itself, where Dan has to fight his way out of the city, past the occupying German forces so that he can lend his fighting skills to the militia.
The second Chapter involves Dan and the militia assaulting Washington DC. I can't really say too much about this without giving away some of the really cool points to the game.
The third and final chapter involves Dan and the militia heading to German occupied London in order to destroy a nuclear weapon that is destined to be used on New York City itself.
Oh, there is a great deal more to the game than what I just stated. I pointed those out as more of a teaser than anything...
I was quite pleased with two parts of the game. One took place in Washington, and the ending itself. Again, I won't say what these things were, as I don't want to spoil it. But if you want to know, just look it up on the net. It won't be difficult to find.
Now, down to the game play itself. It is the typical Xbox 360 first person shooter. I've brought this up in several of the other reviews I've written about Xbox games, so what I'm about to say isn't new or ground shaking.
You don't have a health meter. Instead as you take damage, the screen turns grey, your vision blurs and the worse it gets, the closer you are to dying. If that happens, make sure that you find cover fast so that you can regenerate.
You can only carry two weapons at any time through the game, so choose wisely. Generally try to carry a close combat weapon (such as a sub machine gun or shotgun), and a long range weapon (sniper rifle or regular rifle).
Getting replacement weapons and ammo is quite easy. Kill your enemy and take his! Oh, and make good use of your grenades. If you see a room, and you know that there are enemy soldiers in it, toss one in and step aside and let it do all the hard work for you.
Like the Call of Duty line, if the enemy throws a grenade at you, an indicator appears on your screen, so move away from it or you're dead meat.
One thing I kind of enjoyed was the hand to hand combat. If you got close enough to your enemy, you could choose to grapple with him. If you had a lot of enemy targets around you, the poor sap you grappled would end up acting like a bullet sponge, saving your life as you killed his compatriots.
There were several different graphics available that played through when you grappled, showing different ways you could kill your enemy. There were even parts of the game you could use the surrounding environments to help you in dispatching the poor soul.
Again, as with some of the games like the Call of Duty series, you occasionally had to plant bombs on targets to meet objectives. I guess some people might have found it neat, but I found it a little cumbersome. When placing the explosives on a target or object, you would have to hit the appropriate coloured button representing a wire, and then twist one of the joystick controllers in order to lock the wire in place. Time consuming and pointless to me, but others might enjoy it.
The graphics for the soldiers are just average. All the Nazi soldiers look pretty much alike, with there being only four (that I can remember) models. Most of the maps were average looking; with the only thing really sticking out for me was the destruction that was rendered across New York City by the invasion. That was very well done, but otherwise, the maps and surroundings were pretty much standard fare.
The game utilizes the Unreal 3.0 engine and somehow it really does seem under-utilized to me. There were times that the soldiers seemed to get stuck in the walls, other times when they died it seemed very un-natural to me, unlike some of the other games I've played that had beautifully rendered rag doll effects.
Nothing about the soundtrack to the game really stuck out in my mind, so again, it was pretty much just your average game music. It's not something that I would have gone out to pick up if I could find it, or like the soundtrack that you could get if you purchased the collectors edition. Although, there are those who would disagree with that statement. Just check out other reviews.
As is the case with many Xbox games, the time playing was rather short. Even with having to reload several times after getting my rear handed to me in some of the larger maps, it still took me only about six hours to complete the game.
That is the biggest complaint I have about these games, and I've said it before. Purchasing a game that costs about $60 and playing it for only about six or so hours makes me feel that I most certainly am not getting my money's worth.
Yes, the game does come with a multiplayer mode, but again, as I've stated before, I'm not into multiplayer games. That feature is pretty much lost on me. I didn't bother trying it with this game either, as if I really wanted to play multiplayer, I would go and get my butt kicked again in Call of Duty 4.
Consider this... if the single player game is, at best, mediocre, do you expect that the multiplayer version would be any better? I personally would have to say no.
For those of you who love to gain achievements while playing the Xbox 360, there are 39 to be had in the game. I managed to unlock 21 for a score of 450 out of 1000, while I played it but that's the limit for me.
On a final note, it was kind of neat to see weapons that were probably just on the drawing board near the end of the second world war when the Nazi's lost. They were designed and brought into play for the game, and that was a logical, but nice touch.
Pro's -Intriguing storyline. -A few neat speculative weapons and aircraft. -The ending was well done, and totally unexpected. -One aspect of the Washington chapter.
Con's -Too short. -Clunky graphics at times. -Uninspired enemy units. -Some frustration factor in the larger maps.
Overall, I'd give it a 2.5 out of 5. Not bad, but not really memorable.
It's not Bioshock or Mass Effect, but it's not bad. March 5, 2008 5 out of 7 found this review helpful
I enjoyed this game. True, it's not as amazing as Bioshock, but when I saw the planes flying across the bay into New York, it felt more personal than anything in Bioshock, Half-Life 2, or Halo (1, 2, or 3, take your pick).
Still, there were some problems. Using ladders is a pain, but ladders in FPS games are always annoying; at least in this game you don't have to worry about reaching the top and missing the landing. While I didn't have a problem with the weapons, it was a bit annoying that the Nazis can shoot their weapons with pinpoint accuracy while I have to struggle to shoot a guy across the corridor. The iron sight mode can obscure vision too...but both of these things just made the game more challenging. I can't shoot from my hip with 100% accuracy myself...why should I expect different from my avatar?
Multiplayer's kind of blah, but I don't think a game should be condemned because of multiplayer...I don't think it should be praised if multiplayer takes precedence over single player mode either (*cough* Halo *cough*).
Problems aside, the soundtrack is absolutely awesome, and the premise is an interesting one; the Nazi invasion of the United States. Maybe it's just me, but as long as the controls are okay and the graphics aren't just obscenely bad, I'll enjoy the game as long as the story's interesting.
In short, if you buy this game thinking it's gonna be like Call of Duty, you're going to be dissappointed...personally, I'm glad it's not. I've run up the beaches of Normandy more than I've flown a snowspeeder on the ice planet Hoth, and that's saying something.
A great idea poorly executed...... March 3, 2008 6 out of 8 found this review helpful
Turning Point alters history by having the US stay out of Europe during the Nazi takeover in the 1940's. Now it's the early 50's and Hitler has set his sights on America. The game has some excellent graphics and cool post-modern designs throughout. Unfortunately the character animations, controls and weapon functions are already outdated by more recent shooters like Call Of Duty 4 and BioShock. Even Soldier Of Fortune: Payback has a better feel to it overall. The enemy soldiers fall down like they were shot on the moon. There is a slow motion/lack of gravity look to it all. The "imagined" modernized Nazi aircraft and weapons are interesting, but at times questionable (MP 50? Basically an MP40 with a wooden stock and mounted flashlight. Huh?). It's almost as if the designers were going for a BioShock vibe with the art deco look of New York, but the graphics are WAY below the beauty that is BioShock. It's a nice change from the normal WW2 games and for that reason alone, I give it 3 stars. You could do worse as far as shooters go, but you could also do a lot better. I would wait until it drops to 39.99 or below.
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