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Metal Gear Solid 4

Metal Gear Solid 4

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From: Konami
Category: Video Games

List Price: $59.99
Buy Used: $37.99
You Save: $22.00 (37%)



New (57) Used (35) from $37.99

Avg. Customer Rating: 4.5 out of 5 stars 276 reviews
Sales Rank: 43

Format: Cd
Platform: Playstation 3
ESRB: Mature
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 17 - 20 years
Operating System: PlayStation 3
Shipping Weight (lbs): 2
Dimensions (in): 6.7 x 6.5 x 0.5

MPN: 20160
Model: 20160
UPC: 083717201601
EAN: 0083717201601
ASIN: B000FQ2D5E

Release Date: June 12, 2008
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: this item is used in very good condition. includes game, case, and manual

Customer Reviews:
Showing reviews 6-10 of 276
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5 out of 5 stars Over-hyped, but still a masterpiece...   August 14, 2008
I've just played through the whole game, watched every FMV and listened every codec comms. I even sit through the whole credit screen (2 of them actually). Let me tell you what I think...

First of all great presentation. Enough praise on that already, so let's look past that.

Game play: this is a Metal Gear Solid game - every bit of it! The gene has been defined 10 years ago and brought back to life again today. We all know how hard it is for a game to stick to its original game play and at the same time still be fun even to the veterans (Alone in the Dark anyone?). I'm confident to say that MGS4 has done it. Masterfully. (You may argue about camera angles and such, but that's a problem with all the 3rd-person games in general, not specific to MGS4)

Story & plot: I agree that Kojima is a little overdo on this department. (Maybe he wants to make a movie?) However the story is consistent and not getting in the way. FMVs are a bit long but you can always skip them. The plot provides clear goals and is interesting enough to have me engaged through out the whole game. It also give every character enough background so you actually care about them, or hate them, depending on your tastes (Johnny!)

Level design: Brilliant! Fun, unique & non-repeatitive, challenging enough to get your adrenaline pumping but not too difficult, stick to the story with clear goal. This is one of the hardest part for a game to make it right, and I have to say MGS4 pulled it off masterfully.

All the other things: another area where this game shines - weapon design, in-game hints, control mechanics, menu & inventory system... every little pieces fits together smoothly to give you an over-all well polished feeling of a great game.

Once in a while a game came alone, which seemed to do everything right, and it's a pleasure to play it. MGS4 is definitely one of them. For that I give it my 5 stars wholeheartedly.



5 out of 5 stars Snnnaaaaaaaakkkkkkeeeeeee!!!!!!!!!!   August 13, 2008
Prior to this game I had not played anything in this series since the first game on Nintendo in the late eighties to early nineties.I was a bit skeptical to buy so late as well thinking I would miss the plot and as such the experience would be for naught.
Fortunately ,I was wrong , the game was terrific.I initially got some problems ,during the first hour or so but eventually got the hang of it.
It was also of little concern joining the story line given the obviously long gap of time.The use of the downloadable guide was good enough to catch up with what I did not understand.
I will not go into specifics but the game takes you to another level of gaming just as the first game in the eighties did to start my gaming experience.
To the point where I am bored by replaying the other action games I currently own.
As for the famous(to some infamous ) cinematics, I find them enjoyable and necessary.After fighting through some of the scenes it was relaxing to sit back and take in the action without actually quitting the game.It made me set to continue battling on.
All in all I recommend this game to any enthusiast or newcomer to gaming.Even my girlfriend who is not a gamer was intrigued by this game and asked me to play only if she was around so she could follow the story.

Great job Kojima!!



3 out of 5 stars Simply not my type of game...   August 12, 2008
 0 out of 3 found this review helpful

I have to state up-front that I only got MGS4 as a part of the 80Gb PS3 bundle. I bought the PS3 as a Blu-Ray player and not as a gaming platform. I've spent almost 15 years playing PC games and have had a 360 for the last two years.

As for the game itself, although visually stunning, the game-play and the incredibly long cut-scenes were just not for me. I lasted about 5 hours with it and then took it down to the store and traded it for a new copy of Resistance: The Fall of Man. Shooting creatures and blowing things up...My kind'a game!

I have to add that I think the PS3 is a fine gaming platform and I have already pre-ordered Resistance 2...so it will be doing more than playing BD movies.



3 out of 5 stars For the sake of variety in opinions   August 10, 2008
 2 out of 4 found this review helpful

Ok I have to admit, I bought the PS3 simply for this and to be able to play every other MGS game (use an MSX emulator for the originals, its cheaper). And I love the series, even this game. But I seriously cannot deny the truth anymore, there is not enough gameplay in this game!

Really, Acts 1 & 2 have the motherload and after that you're playing connect the cutscenes. The game should have been a bit more action oriented, while playing Act 2 I was getting so pumped up because I knew the game was going to be just as in depth and involving as MGS3, but it didn't turn out that way.

Just throwing that out, I like the entire series, but this game is a total tease.



5 out of 5 stars 4.5 stars; subpar plot, but amazing in all other aspects   August 9, 2008
 2 out of 3 found this review helpful

Let's get the one bad thing about this game out of the way: the story. It may tie up all the loose ends of the Metal Gear story, but it does so in the most irritating manner- through contrived plot twists. I'm talking about plot twists so badly executed that they aren't shocking; instead they're simply annoying. They're like bad jokes. Perhaps even worse, this game isn't content to only twist the plot of MGS4. You'll never think of the previous games in the series the same way again. But the worst part about these pathetic twists is that they often take away from the intensity and emotion of the situation at hand. Let me give you an example(don't worry, no spoilers):

Person 1: Okay Snake, we need to get Person 2 transported safely in the van or we will fail our mission.

*ten minutes later, after a long arduous struggle, van is destroyed*

Snake: NOOOOO!

Person 1: Don't worry, that wasn't the real Person 2. The real one is on a boat.

Imagine something like that happening thirty more times in the game. There's always a ridiculous, unbelievable explanation tied to every twist. It gets to the point that you yourself explain anything you don't understand with all sorts of strange rationalizations. Remember the first MGS? Or even MGS 3? Both games' stories worked so well because the plot twists were kept to a minimum. The plot BUILT UP to the plot twists, making them both believable and shocking. The same can't be said about MGS 2, but at least that game explored some truly thought-provoking themes and ideas. MGS 4 has interesting themes, but it doesn't bother to explore them thoroughly.

Of course, there are other problems with the story than the plot twists, namely the game's tendency to go into over-exposition. There is no such thing as concise dialog in this game. However, this is a problem that has plagued the MGS series since its inception, and frankly it doesn't bother me at all. Now let's move on to the numerous good things about MGS4.

Instead of diving straight into the gameplay, I would like to discuss the cutscenes first, since they convey the story. The cutscenes make up for the story in spades. They truly are pre-rendered quality, but they aren't pre-rendered at all with perhaps three exceptions. The people in this game look exceptional, and convey emotion more realistically than I've ever seen in a game. In particular, the little girl Sunny is perhaps the most human-like child in the history of video games. She's adorable. Also, Snake's struggle as an old man saddled with the burden of saving the world is conveyed brilliantly, and is genuinely touching. One moment that stood out to me in particular is when Colonel Campbell essentially tells Snake "the fate of the world is in your hands," and Snake looks completely helpless. As much as I dislike the plot of the game, I have to give high praise to Hideo Kojima for making the main character not the typical young Rambo-style super soldier, but a dying old man.

The sound aspect of MGS 4 is perfect. The sound effects are what you would expect from a modern warfare game, and the soundtrack is beautiful.

Finally, the gameplay! Kept you waiting, huh? Well, prepare to do a lot of that in the game, as this is a MGS tradition. The cutscenes are LONG, but they're so pretty you probably won't care (codec conversations have been kept to a bare minimum in this iteration of MGS; no more "let's switch to codec so no one will hear us"). The gameplay has been greatly revamped; it's very similar to western shooters like Gears of War now. Despite this, Metal Gear veterans will be able to get used to the controls quite easily. Those who've never played MGS 2 or 3, and those who don't play shooters will have a much more difficult time getting used to the controls. What else can I say about the gameplay? It's still Metal Gear. It's still about stealth, except now you'll often be sneaking through battles between warring factions, instead of just sneaking through guards. In one act(there are five) you'll even have the opportunity to ally up with a local militia against the PMCs(Private Military Contractors).

Unfortunately, and this has been a problem since MGS 2, what partly kills the "stealth" gameplay is the tranquilizer gun. It's just too good. It isn't so much about sneaking past people than it is about tranquilizing them. It doesn't kill the fun necessarily, but it makes the number of tense situations in the game very few (especially on easy and normal mode), which is a shame. Another gripe I have with the gameplay is that the boss battles are for the most part slightly disappointing. The variety and creative-thinking of boss battles from previous MGS games are not found as much here.

Metal Gear fans, I don't need to tell you that you need to buy this game. To everyone else, make sure you know what you're getting into. It is definitely an unforgettable experience, but it is also an acquired taste


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