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| From: Nintendo Category: Video Games
List Price: $49.99 Buy New: $28.99 You Save: $21.00 (42%)
New (61) Used (69) from $28.99
Avg. Customer Rating: 351 reviews Sales Rank: 22
Platform: Nintendo Wii ESRB: Everyone Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 5 - 20 years Operating System: Nintendo Wii Shipping Weight (lbs): 3 Dimensions (in): 0 x 0 x 0
MPN: WI-RVLPRMGE UPC: 045496900434 EAN: 0045496900434 ASIN: B000FQ9QVI
Release Date: November 12, 2007 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: **US Release WII GAMES ARE NOT COMPATIBLE with UK WII Consoles** 100% Satisfaction Guaranteed.
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| Customer Reviews:
It's a-me, Galaxy! October 31, 2008 3 out of 3 found this review helpful
Incredible, this is one of those Wii games I wanted to rub so badly in the face of my local "Xbox is the only system I'm gonna play" guys. Well that's all fine and good if your the jerk-ish type, but anyway. Super Mario Galaxy, for some extremely knock-me-out and slap butter on my face reason, was not the game I was looking forward to. Millions of gamers and non-gamers can testify, it should have been. Being the best Wii game to date, it's hard to write a review that will describe it's greatness....really..really hard.
Okay, let's try to take this at a slow pace. Super Mario Galaxy should be n every Wii owners library right now, sorry if that sounds thick, cruel, and tempting you to ask your mom (or grandma, hey ya never know!) for an extra 50$ of pay this week. But it holds true, with gameplay like this, it's a wonder nobody hasn't tried this mechanic before (unless you mention that dumb SA2 stage...blegh).
Okay this time I'm gonna speak your language. Flying, spinning, swimming, gravity changing, shark racing, ball balancing and even spitti'n fireballs like the NES days, this is the funnest Mario game since Super Mario 64. I'm not sure what makes it a "true" sequal to the mentioned game, and how it differs from Super Mario Sunshine, but it kicks serious koopa shell. You play as Mario (duh), who finds himself in space (we're getting there speedy) who eventually gets the ability to spin (why aren't you jumping for joy?). With only one main attack it sounds lame doesn't it? Nope. Your wrong. Stop. Creep. Spinning is everything in this game, and it holds water. Spinning can flip goombas on their heads, launch you off of launch stars, break crystals, smack anything that comes your way, and even unscrew....ummm screws.
Graphics: The graphics are Wii's best so far, now that's probably going to be bashed up by new games, but the game looks amazing, I recommend getting an awesome TV just for this game. From Mario's overalls to the tiniest flower, Nintendo did an incredible job bringing the galaxy to life. Detail is everywhere, looking down at earth from another planet and seeing the sun on the horizon made my day. *10/10* Gameplay: Something you can say about only a handful of games in this world, is that Mario Galaxy always introduces something new, it never shows you something you have seen already. For example, after just playing a level of hopping from tiny planetoidal spheres, you find yourself in a different galaxy, your launched to a round planet with a button on top. Your thinking "Oh geez I know what this is gonna do. I'll press the button and it will open up all hollow inside." Nope, sorry skipper, this game is better than that, pressing that extremely obvious button will open up the sphere containing a small water orb, holding it's own gravity, with which it is capable of being swam into. *10/10* Sound: "It's a Mario game, so it's gonna sound all kiddish." By now you should've ditched that attitude on the highway leading to the city of "Nauto clash of ninja revolution mastery 228: the return of that guy that you know from the anime episode 78, movie 1, game this one!" Yeah, sorry just had to let that out. All of the music is completely orchestrated by the official Super Mario Galaxy Orchestra. You'll find yourself liking most of the songs, and humming them regularly as you go back for more. I'm currently wanting the soundtrack, it's so special it shouldn't go unnoticed. None of it is not enjoyable, trust me. *10/10*
Lasting appeal: There's a ton of stuff to do after beating the storyline, getting all 120 stars is a feat, then playing through the game a 2nd time (spoiler free). Plus, it's always fun to go back and play just for the sake of playing. I assure you, your gonna love this game. *10/10*
Well, I hope you didn't fall asleep during my long and painful review of my experience with the game. Being a 15 year I know what kind a game's are out there: FIGHT FIGHT FIGHT FIGHT FIGHT!!!!!!11111 But I'm smarter than most people take me for, this game kicks Halo's tushie. I said it, yup, said it. Sorry guys, make room for the original jumper who revolutionized games, go get'em Mario.
If you loved Mario 64, then you love this one! October 27, 2008 2 out of 2 found this review helpful
Mario Galaxy is an instant classic. There has been enough reviews of this game so I'll just say, that this is one of the best games I have ever played. Extremely fun!
expected more from all the anticipation October 21, 2008 They sure do keep us waiting a long time for these 3D Mario games. The wait period between Mario Sunshine and this game was five whole years!!! To think, we wait and wait that long, we should get something spectacular right? However, it was not meant to be.
The big irony about this game is, in truth, that despite all its nice features--the intricate controls, the idea of Mario flyin' 'round throo space, and the psuedo-cosmic graphics--the game is actually quite shallow, or in other words monotonous. Meaning simply that it just tends to repeat itself too much with little variety from one level to the next. The game has little story and features no real interludes between the begining of the game to the end, save maybe for the library scenes, which are optional, and serve no real function in the game.
Speaking of no (or little) function, what is the purpose of the coins in this game? Aside from replenishing what little health this game gives you the coins serve NO FUNCTION whatsoever! Then there's the Star Bits. It's plenty rediculous how this game overwhelms us with Star Bits. It gives FAR TO MANY star bits to the point where eventually you end up getting 9,999 of them, {the game's maximum} and they sit there serving no function in the game anymore. The "hungry lumas" are all gone and there are none to feed and WHAT AM I KEEPING ALL THESE STAR BITS FOR!!?
Among this game's many dissapiontments, the one I'm most enraged about is the fact that out of 120 Power Stars in the whole game, you only need 60 to fight the final Bowser! I mean, only sixty?! Once you get those sixty and finally fight the final Bowser, your appetite to continue playing the game dwindles. While I admit that many of these 3D games tend to do things like this, I would have expected more from Mario Galaxy--a game which promised much more than it delivered. At least it should, by now, require us to get ninety stars before fighting the final Bowser, how 'bout it?
Still this game isn't all bad. It's best attribute probably is the Wii remote controller feature which the previous Mario Games did not have. It gives the 3D video adventure game an interesting feel. Unfortunetely, it would seem that this game was mostly made to do nothing much more than give us some innovative and fancy way to make use of the Wii Remote and display some cute and fancy graphics. Beyond that point this game stops short. It has no real storyline and at some point just repeats things over and over with little variation from one level to the next--in a nutshell, Same challenge, different enemies. The levels themselves are mostly almost all alike, with variations only in climate, vegetation, and topography. The play control is at times not as good as can be--Mario can tend to lean against things a lot and will sometimes do a whole other movement from the one intended--and the camera angles stink, which ain't good for a 3D game.
Overall, I do not say that I don't recommend this game, because it still can be enjoyable and can create some satisfaction in completing certain challenges, some of which are quite good. The spin movement is a whole new twist to the Mario franchise; and the pull-stars are one good example of how the Wii Remote can enable us to do things an ordinary controller can't. I would only recommend that, in the future, if they think to make a new 3D Mario adventure game, could they possibly make it a bit harder to get to the final Bowser, and perhaps, yes, add some RPG features to the thing aswell?
Fun!! October 14, 2008 1 out of 2 found this review helpful
This was the first Wii game since the ones given Wii sports and Wii Play and an excellent choice it was, this is one for every mario fan
great game over all October 12, 2008 1 out of 1 found this review helpful
Great game over all this is one of the best mario games i have played yet. It has great controls. It even uses the motion sensor somewhat on certain levels making them really hard to beat. It also has great music and great graphics and the levels are intense. Espically when he flies to them and circles around. I have completed this game all the way through its great its a must buy for the nintendo wii really shows off the graphics power of it. Not sure if i mention this earlier but the camera angles are great to they catch up really fast if they get thrown off mario gamers will know what im talking about.
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