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enlarge | From: NIS America Category: Video Games
List Price: $39.99 Buy Used: $13.50 You Save: $26.49 (66%)
New (7) Used (15) Collectible (1) from $13.50
Avg. Customer Rating: 8 reviews Sales Rank: 8748
Platform: Sony Psp ESRB: Teen Media: Video Game Batteries Included: No Age: 12 - 20 years Operating System: Sony PSP Shipping Weight (lbs): 0.3 Dimensions (in): 0.1 x 0 x 0
MPN: 00101 Model: 8.58E+11 UPC: 857823001017 EAN: 0857823001017 ASIN: B000E41KXI
Release Date: February 28, 2006 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
| Showing reviews 6-8 of 8 | | « PREV | | |
Hard to start but very addicting once you put your time in April 22, 2006 6 out of 7 found this review helpful
Once you get through the first chapter, you then get the idea. People who give this game a bad review expected to pick it up and play. This game does not allow you to do that. Search google for a few tutorials. They help alot.
If you want a game that you can play for awhile and really soak your teeth into. This is the one. It is not for the weak at heart.
Extremely complicated, no tutorial. April 14, 2006 5 out of 8 found this review helpful
The other reviewer pretty much summed everything wrong with this game up, I just feel the need to add that there is also nothing even remotely resembling a tutorial, so the only instruction you do get is in the woefully inadequate guide. The screenshots and description on the back of the package got me very excited, so it was a pretty big let down when I actually started to play it. Do not buy this game.
One hour review - a lifetime of pain April 12, 2006 14 out of 19 found this review helpful
After one hour of tinkering with this game, I am about ready to shelf it. This game seems similiar to some of the old KOEI turn based strategy games, but I think they have added too many features without properly documenting them in the manual. For instance, at start up I can pick one of fifteen different classes. Nowhere does it tell me what each one does. While I can assume a cleric would heal, what is the combat advantage between a wizard and a magician? There are also three spots where it says weather plays a role on combat, but it doesn't say exactly how.
The manual, to pick on it again, tells what the various doo-dads on each screen are, but doesn't go into detail about what they do. While some gamers may actually find this trial and error challenge fun, I was extremely put off by it. Especially since this was a handheld that I didn't want to devote a large amount of time trying to master simple gameplay mechanics.
I developed three main characters at the start of the game (which I could not name), but as soon as I started to play, I was introduced to a whole new set of people... none of whom I created. Cut scenes are done on a static single panel background and were slow and irritating. If there was supposed to be character development (the book says you can level and gain items), it will be mearly stat based from a cursory glance.
There was a long load time just to simply buy items for your characters. I never quite solved how to distribute the purchased items, but I sure didn't want to go back to that layer and lag for 30 seconds.
The graphics were subpar for the power the PSP has to offer. Some of the text was exceptionally blurry in spots. I am baffled at how this game could pass QA with these text issues.
Maybe I will come back and re-review if I can force myself to pick it up again. There may be a rich strategy game buried under the layers of complication. Or maybe it will just go to my nearest Gamestop to be resold to some other poor unsuspecting soul...
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