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Jeopardy

Jeopardy

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From: Atari Inc.
Category: Video Games

List Price: $19.99
Buy New: $13.89
You Save: $6.10 (31%)



New (22) Used (11) from $10.00

Avg. Customer Rating: 3.5 out of 5 stars 23 reviews
Sales Rank: 4897

Platform: Playstation2
ESRB: Everyone
Media: Video Game
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Shipping Weight (lbs): 0.5
Dimensions (in): 7.5 x 5.3 x 0.6

MPN: 23944
Model: P2ATAR 742725239449
UPC: 742725239449
EAN: 0742725239449
ASIN: B00006ZLOX

Release Date: November 18, 2003
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: factory sealed...fast shipping!

Customer Reviews:
Showing reviews 6-10 of 23
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4 out of 5 stars Good Family Fun   March 8, 2007
The only thing that I can say negatively about this game is Alex Trebec. All his small "cameo" appearances are annoying, and it is nice that you can hit the "start" button to skip them. Also, the computer only seems to answer the top dollar questions, but all in all, a great game.


2 out of 5 stars Save Your Money   November 9, 2006
 0 out of 1 found this review helpful

I feel like they could have done a better job with this game- not much fun.


1 out of 5 stars A huge step backwards   August 29, 2006
 5 out of 8 found this review helpful

It's not every day that I advocate video games becoming more derivative, but in the case of "Jeopardy!", I'll make an exception.

I've played a lot of video-game versions of "Jeopardy!", which has gotten easier to adapt as video game technology has improved. In the early 90's, the Sega Genesis version was a nightmare to play, as you had to spell out answers in their entirety with just a D-pad and three easily-confused buttons (for "select letter", "delete letter", and "accept"). Games took well over an hour to play and punished players who accidentally submitted incomplete responses by pushing the wrong button. Worse, there was no way for the cartridge to remember which questions had already been used, so you always risked getting repeat questions, which killed the fun and novelty of the game.

The CD-i version (of all things!) in 1995 was a breakthrough by substantially solving these problems. First, it had a list of "completions", so after entering a few letters of your response, you could see it matching an alphabetical list of possible answers, and just arrow over and pick the completion. This dramatically sped up game play. The other fix was that the game could use the small (8KB?) built-in memory of the CD-i player to log which questions had already been used, effectively eliminating repeat questions. With the copious CD storage, it was also possible to read the questions aloud -- while not necessary, it was a nice touch. The only flaw was that the controller 1 had a clear and obvious advantage over controller 2 when ringing in.

The PlayStation "Jeopardy!"s polished the "completion" system of the CD-i version, and saved the question usage stats to the memory card. In other words, it didn't fix what wasn't broken... it just took "Jeopardy done right" to a wide audience than would have seen the CD-i version.

And now, the PlayStation 2 version arrives with this history of "Jeopardy!" video game evolution behind it... and promptly proceeds to ignore it. While it uses a sensible completion system for entering answers, it makes the stunningly boneheaded move of NOT saving stats about question usage to the memory card, allowing repeat questions to appear at potentially any time (at least the Genesis version allowed you to reject categories you knew you'd already seen - Atari's PS2 version isn't even that smart). What the heck were the Atari engineers and producers thinking? Apparently, they were too focused on features nobody really needs, like having CPU contestants answer with actual audio replies instead of on-screen text (memo to Atari: nobody cares).

Increasingly powerful systems should allow "Jeopardy!" to become more like the actual game show with each generation -- eventually, the game should be able to use a microphone and speech recognition technology to let players speak their answers aloud. But more important than the technology is a basic competence and awareness of gameplay issues, of fun, that this game screws up with the single avoidable mistake of not logging question usage to avoid repeat questions.



5 out of 5 stars I hope they put out another one soon   April 19, 2005
 6 out of 7 found this review helpful

Overall, this game is a lot of fun. The only complaint I have with it is (as another reviewer mentioned) there have been instances where I typed in a correct response and it was judged as incorrect by the game. An example would be typing in "Thames River" and the game just wants you to type in "Thames"... irritating to say the least. That said, I have played the game numerous times and it's only happened to me maybe twice. I'm ready for version 2!


3 out of 5 stars just like the show   January 28, 2005
 0 out of 6 found this review helpful

youll do about as good here as on the show.that is until you get the same old questions over and over again.theres a part where you and the others compete for the right to answer first.thats a pain in the butt.the other thing that stinks is that they make you spell everything right.there is a loose spelling option butits useless.

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