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Silent Hill 3

Silent Hill 3

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From: Konami
Category: Video Games

Buy Used: $33.84



New (8) Used (22) from $33.84

Avg. Customer Rating: 4.0 out of 5 stars 162 reviews
Sales Rank: 5064

Platform: Playstation2
ESRB: Mature
Media: Video Game
Age: 17 - 20 years
Operating System: Playstation 2
Shipping Weight (lbs): 0.4
Dimensions (in): 7.5 x 5.3 x 0.6

MPN: 20052
Model: 083717200529
UPC: 083717200529
EAN: 0083717200529
ASIN: B00007LV7Y

Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: Double-disc set in original case with artwork, manual is not included. Ships immediately with tracking.

Customer Reviews:
Showing reviews 6-10 of 162
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5 out of 5 stars I know, another positive review, but hear me out   May 29, 2008
 1 out of 1 found this review helpful

It's rather hard supporting and recommending a form of media that's all ready been supported and recommend and at times it feels rather guilty. Sometimes I wonder to myself if I'm being too much of a 'fanboy' about a game series I enjoy and recommend to others that have been all ready recommended to others on a constant basis. I really have to consider what it is I speak of, though: when it's a series like Silent Hill, then I have to consider that not everyone started playing the games since 1999 and there will be a lot of newcomers who will jump for the latest game first as their introduction to the series. Then you have to consider the fact that the Silent Hill series is undeniably starting to fade into nothingness the moment the developers decided to use the series as mop for collecting money stains on a greasy floor. So, with that image in mind, I feel that I need to recommend this game for newcomers and those interested in horror gaming alike.

Now I'm not going lie to you all and say this game is a flawless masterpiece. Silent Hill 3 does have some criticism and negative feedback that need to be realized:

For one, the combat is stodgy. By this I don't mean the combat downright sucks or is broken, because it doesn't. What I do mean however is that it's nearly impossible to fight anything fairly in the game.

Enemies run the gamut of overly strong to neigh-invincible and some of them are so cheap you'd think their attacks were encoded by Tecmo or something. Most the enemies require half a dozen bullets to take down and I thank the gods that there's actually a shotgun in this game because without it you'll be forced to either gun down enemies that inch closer to you when you hit them with your pistol, enemies that can take up to ten hits in the head with an enormous maul before dying and creatures that pretend they're dead after you hammer them with hits. Then there are the enemies that fly around using non-sensical means that slice at you if you get to close to hit them and speed up and hit you from far away when you shoot them once with the pistol and bosses that can block certain attacks including bullets! None of this helps with the flawed blocking method that lets you block for about one second, either.

Some of the characters have a few nasty little nit-picks about them too. For one, the protagonist can be a little exasperating at times when she decides to be snide and witty around others and the fact that she doesn't trust a single person and takes her almost two hours to actually sympathize with anyone feels a bit dour. Plus, I still don't know why she had to wear a mini-skirt and Go-Go boots for this. Sure it looks nice, but we should be hot and bothered about the internal aspects of a female character, shouldn't we? I mean, the legs aren't supposed to be the best thing about them, right??

Every other character has some form of stereotype tied to them as well. One of them is just about the biggest detective stereotype I've ever seen in a game whose only lacking stereotypical attribute is complaining about or having problems with shaving. The antagonist would've been pretty original had the developers not needlessly given her an English accent and when you consider that you end up hearing one of her closest relatives has an AMERICAN accent, you can't help but wonder what was going through their heads. Then there's the supposedly greasy Johnny Depp look-alike who fills out the niche of Survival Horror game and 1980's film stereotypes that have any and all intelligent males wearing glasses be snide, evil jerks.
I'll also agree, the dialogue is a little questionable at times, but this only really refers to the exchange of dialogue between Heather and the Johnny Depp guy. Beyond them, every other interaction is pretty solid.

Plus, I don't mean to spoil the game for anyone, but I really have to rip out on this game for its sense of replay value. Some of the objects you unlock in this game really serve no purpose, although one of them is key to advancing the game a bit... but only barely. Most of the items you do unlock that aren't weapons are only purposeful by an aesthetic level and are totally useless to unlock now that the internet is available. And when you do unlock new weapons, the game flips you off in that classic Resident Evil 2 way (if you've played the game and unlocked those weapons, you'll know what I speak of).

So all ready the game has its issues... but really, consider just how bad these issues are compared to others.
For one, it's pretty amazing to realize that you're playing as a snarky teenage girl who can actually recite a verse of Shakespeare (Macbeth) compared to the game's sequel where you play as a high school graduate who processes information slower than a tortoise's trundle. Also, considering that she's inexperienced in combat, she's pretty good with a gun for her age.

I know this sounds weird, but I really like the memos of Survival Horror games you read during the game. Sure it might break the flow of the action a little to read them, but most of them are written with so much personality and flavor sometimes it's hard not to read them; they actually help suck you into the game's setting because they feel realistic at times. This was the last Silent Hill game developed by the original team - Team Silent - that had this attribute; they didn't even try making the memos believable in the sequel after this. This was also the last Silent Hill game that Team Silent worked on that actually had legitemite puzzles and good ones at that; nothing better than a brain teaser.

Finally, consider where the series is going: compare the charisma of the characters from Silent Hills 1, 2 and 3 to the latest two 4 and Origins and tell me which set of characters would you rather root for. Being able to identify with the main character is not only key in any story, but it actually establishes atmosphere in a horror story: the less you feel for or identify with the character, the less you want them to survive and they become the equivalent of the one dimensional characters that die around them.

Overall, I like this game; it shows effort in its crafting and that's what counts. It might not have tried anything new and its flaws are rather broad, but it's too hard to detach from my heart. On a personal level, I actually bought this game out of depression and anxiety and playing it was so much of a relief that it brought some genuine happiness my way. This might've helped me in overlooking all the characters flaws and design issues, but even today I can't help but want to jump into the screen and give Heather a big ol' hug... and maybe buy her a soda.



5 out of 5 stars An experience I will never forget.   April 4, 2008
This is a Brilliant game and one of the best games I have ever played. A master peace from start to end


5 out of 5 stars Brilliant   December 19, 2007
Why the hell not???

buy it.
i was a solid resident evil fan. id been playing since the very first one came out back in 96.
i noticed silent hill for myself with the release of the sequel, but never paid any attention to it.
years later, after the release of "the room", i pick up this one.
my first silent hill, i was amazed at what i had been missing out on.

+'s
-------
Good graphics.
Good storyline, easy to follow even for new players.
Actually pretty scary.
All around bitchin.
Mine actually came with the soundtrack, which is surprisingly good [and im a musician].

-'s
-------
There is no room for exploration, its pretty straightforward. [this is my main negative. i am the type to go around and try every possible door in the entire game [[even if i have to backtrack to do it]] and 9 out of 10 doors are locked or inaccessable. it became very annoying knowing that there were only 1 or 2 doors tops that i could go through at any given time.]
A bit short.
Final boss battle could have been better.

i was VERY pleased with this game, and i was left wanting more of the series. i plan on buying 2 and 4 very soon.



4 out of 5 stars Great Secuel   August 31, 2007
A comeback to the old silent hill we all love a story that answer a lot of questions from the first silent hill.
Sequel to the first game and lightly related to silent hill 2, excellent dark atmosphere and deep story.
Has some replay value but the game wont last too much, but if you are fan of the first or second game, this is a worth purchase to complete the series, the 4th silent hill its not related to the main story so I suggest to skip it and wait for the silent hill 5 for the ps3.



5 out of 5 stars Scary as hell!   July 6, 2007
This installment in the series is absolutely frightening! I haven't been this freaked out since the first time I played the first game. It is also much more difficult then the previous games, so get ready for repeating a lot of areas, because you will die fairly often. The weapons are pretty fun, especially the katana. The story, as usual, is incredibly confusing and vague. Of course, that's part of the mystique of these games. For any fan of the survival horror genre, I wholly recommend this game.

Copyright action-web.net 2007