Search Advanced SearchView Cart   Checkout   
 Location:  Home » Playstation 2 » All Games » Demon Stone  
Categories
Video Games
Wii
Playstation 2
Xbox
Nintendo DS
Playstation 3
Xbox 360
Subcategories
Fantasy
Fighting
Horror
Military & Espionage
Sci-Fi
Shooter
Fantasy
Horror
Military & Espionage
Sci-Fi
Shooter
Related Categories
• All Games
PlayStation 2
Categories
Video Games
• Action
PlayStation 2
Categories
Video Games
• Action & Adventure
Game Genre of the Month
Custom Stores
Specialty Stores
Video Games
• Video Games Available for International Shipping
Specialty Stores
Video Games
• Action
Genre (feature_browse-bin)
Browse Refinements
Refinements
Video Games

Demon Stone

Demon Stone

zoom enlarge 
From: Atari Inc.
Category: Video Games

List Price: $19.99
Buy Used: $4.78
You Save: $15.21 (76%)



New (10) Used (15) from $4.78

Avg. Customer Rating: 3.5 out of 5 stars 23 reviews
Sales Rank: 7512

Platform: Playstation2
ESRB: Teen
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 12 - 20 years
Operating System: Playstation 2
Shipping Weight (lbs): 2
Dimensions (in): 0 x 0.1 x 0.1

MPN: 100730
Model: P2ATAR 742725249202
UPC: 742725249202
EAN: 0742725249202
ASIN: B00021KEPI

Release Date: September 14, 2004
Availability: Usually ships in 1-2 business days

Customer Reviews:
Showing reviews 6-10 of 23
 « PREV  
1 2 3 4 5
  NEXT »

3 out of 5 stars Great Game... over too quickly   September 6, 2006
I got this game for my birthday and within a week I had beaten the game. It is a great game, killer graphics, great story line but it is over too quickly.

If you want your D&D fix, it is a great buy. But for a challenge taking you months and months to finish... this is not the game to buy.



4 out of 5 stars Like RPGs but not into hack and slash   April 7, 2006
I'll admit I was cautious about purchasing Demon Stone. Having played D&D since I was eight using 1st Edition rules and paper and pencil, and then moving on to the various computer games that have come out since the early eighties, I was a bit reluctant to give Demon Stone a try as I knew from the start it wasn't the type of RPG I'm used to playing.

I am truly not a big fan of button-mashing or using a analog controller to move your character around in real-time combat. Let's face it, I hate controllers and am more comfortable with a keyboard and a mouse then a PS2 controller. That being said, Demon Stone was still very enjoyable and I would purchase the game all over again as I am satisfied that the money I spent on the game was worth it.

Things I liked: ability to upgrade your characters, ability to switch between the various characters. The variation in monsters and they way your character changes when you upgrade them was pretty cool.

Things I hated: using an analog controller in real-time combat though I knew that was one element the game possessed before I purchased it.

If you like RPG games you will like this title. If you're into D&D you'll find a familiar enough environment in Demon Stone to please even the most dedicated RPGer.



4 out of 5 stars A Fun Beat-em Up   January 18, 2006
Dungeons and Dragons has, for a long time, been one of those things I never understood. I've always wondered why people let themselves get so immersed in these worlds that they would begin to live those fictional lives in which they play in a game. I've since learned that this is a sign of insanity, but I also learned that the world in which they are immersing themselves in is truly a magical one.

Demon Stone is a video game based in Forgotten Realms, a side-world in the D & D universe, made popular by Ed Greenwood and R.A. Salvatore, two power house fantasy writers. In fact, R.A. Salvatore wrote the story surrounding the three main characters in Demon Stone, and even brings in his most legendary character: Drizzt Do'Urden. The story itself follows Rannek, Illius, and Zhai as they battle to save the Realms from two creatures released from the shattered Demon Stone. These two demonic beings, at war within the crystal, continue the war that had had them sealed inside of it, and this war threatens to swallow the lands in destruction. With the help of a Khelben, a wizard who was witness to the original war, the heroes learn what is needed to destroy these creatures, and travel all over the Realms to achieve this goal.

The basic layout of the game is very similar to a beat-em up. You travel around as all three characters, switching at advantageous moments between the three, while battling seemingly endless hordes of enemies. It keeps from getting tedious because of the separate skills and all the the items and spells you can add to the characters. And, later, during a non-stop battle with trolls, you can use Drizzt, which is easily the funnest level. Though not extremely difficult, this game can be challenging at times, adding somewhat to the fighting system since you must learn to time blocks and deliver counters. And then there are the boss fights, usually with massive, screen-filling beasts. These are always difficult and satisfying to complete.

The problem with the game, though, comes with the fact that you can upgrade one character to his fullest and make the game easy, that being Illius the wizard. Once you get his strongest spells, you can sit back and just wail on enemies without ever getting hurt. Also, it's a very short game. I beat it in ten hours or so, and though you can go back and explore areas to find things you may have missed, there just isn't any need since the story has already unfolded. A bonus includes top-notch voice acting from Michael Clark Duncan (The Green Mile) and Patrick Stewart, whose voice can be found in Steamboy and Nausicaa of the Valley of the Wind.

Still, this game is a solid action-fest. R.A. Salvatore did a good job with the story; you could feel where his touches were added, and it was a pleasant surprise to play as Drizzt. Though I don't truly understand Dungeons and Dragons, the novels and great, and so are the games. Pick this up if you're a fan of video games and if you like Salvatore.



5 out of 5 stars Salvatore should do more video games   September 2, 2005
 1 out of 1 found this review helpful

I finished Demon Stone... it's actually a fairly short
game. The story, not suprisingly is written by RA
Salvatore, and is as awesome as you would want it to
be. The play control is just ok... but there is some
method to the button mashing, when you level up and
stuff you get new skills and spells etc. You also
spend money on weapon and armor upgrades. By the end
your characters are really cool fighting Dragons,
Slaad Lords, Githyanki Generals... all in hopes of
saving Faerun. There are extra things too... Diary
of Drizzt type stuff, that you unlock that gives you
more story depth.

The enemies are fricken scary and it's a good thing
that they are often fighting each other. The opening
sequence is pretty sweet... instantly thrust into a
battle between two waring orc armies. It's all
the epic you'd want from a really cool game! :)

And, the price is right.



2 out of 5 stars forgotten realms=easily forgotten game   July 10, 2005
 4 out of 6 found this review helpful

After a thorough inspection of all the games the local hollywood video had to offer, i decided to invest 5 dollars into this "promising" gaming experience. After reading what this game had to offer on the cover/back of the box, it seemed it had alot going for it: voice acting of jon stewart, beautiful graphics, intuitive character development and a decent storyline. Im sad to say, however, that each of these dreams thoroughly decayed as the game unfurled before my eyes.

Ill start with the pros of this game, because it does have some good aspects. The graphics are amazing. anywhere from the detail of the jungle, the burning rubble of a peasant town, and the entertaining backgrounds consisting of npc's duking it out with a dragon or what have you. Along with these graphics, i experienced absolutely NO GLITCHES amongst the 7 hours of play. Along with the graphics were the tight controls. i never found myself frantically shaking my controller like a british nanny in hopes that the game will realize its err. Targeting enemies with ranged weaponry couldn't be easier, and utilizing what skills/spells that were available were simple.

Alas, this is where all that is good ends. The mini cinemas cannot be skipped. this will frustrate and anger you as you see the same cinema for the 27th time when you are stuck in a situation. Normally this isn't that big a deal, except what the main characters say can get really annoying. Between the three heroes eerily mourning out loud to the villagers "run to safety! run! this place is in danger, get out! RUN" (normally i'd write this sarcastically, but this is honestly how the game speaks), pointing out the blatantly obvious "that dragon is in the way! we must defeat it!". THis lame speak often annoyed me during gameplay. an example of this situation would be like a battle with enemies on the other side of the river pelting you with arrows. The game has the characters say "OH NO! WE ARE BEING ATTACKED ON THE OTHER SIDE OF THE RIVER! wizard, use your ranged attack to get them! thats the only way!", and "fighter, use your new power of breaking objects to use! there is a log right in front of you that is blockin our way" (this is maybe 2 minutes after the game has a small cut screen explaining the skill and when to use it). I'll end this rant on the auditory and open it up to gameplay. its a watered down version of "lord of the rings". you do the same combos over and over again, with the same result against all the enemies (say the fighter has a combo that you can impale their spine. he does this with all the enemies, from small undead elf to slaag). Most of the time i found myself wailing away at X, since there was never a need to have to parry, break a shield, push enemies away, etc etc.
The a.i., oh man. God knows how many times i found myself playing the warrior with maybe 12% health left, running to the health potion in the middle of the field, but found that the rogue with 99% health ran to get the health potion before me. so many times i was swarmed by enemies, and found the other two characters in the corner picking on the weaker enemies. so many times, so many annoyances of getting knocked down by an attack i cant avoid, almost in a "stun lock" situation.
The upgrades are very unsatisfying. the only difference i really noted when i spent alot of money/experience was a slight change in visual armor, but increased damage, more spell damage, etc went unnoticed.
the gameplay got repetitive, very repetitve. They threw in a "sneaking type" scenario every other level, but that in itself is a watered down version of those stealth assassin games.

If you are a fan of DandD and the like, maybe RENT this game, but dont buy. I had this game for 2 days, got to stage 7 of 10, and pretty much gave up since there was nothing really to play for. very dissappointed


Copyright action-web.net 2007