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Final Fantasy XI Chains of Promathia Expansion Pack

Final Fantasy XI Chains of Promathia Expansion Pack

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From: Square Enix
Category: Video Games

Buy New: $1.18 (On sale from $19.99)
You Save: $18.81 (94%)



New (24) Used (6) from $1.18

Avg. Customer Rating: 4.5 out of 5 stars 8 reviews
Sales Rank: 12683

Format: Cd-rom
Platform: Windows Xp
ESRB: Teen
Media: CD-ROM
Edition: Jewel Case
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Age: 12 - 20 years
Operating System: Windows XP
Shipping Weight (lbs): 0.6
Dimensions (in): 8 x 5 x 1

MPN: 90413
Model: 662248904139
UPC: 662248904139
EAN: 0662248904139
ASIN: B0002UF2P6

Release Date: June 15, 2006
Availability: Usually ships in 1-2 business days

Customer Reviews:
Showing reviews 6-8 of 8
 « PREV  
1 2

5 out of 5 stars So much has not been discovered...   October 19, 2004
CoP marks the first major expansion of the FFXI world since its release to the US. This expansion does not add any new jobs or raise the maximum level you can attain in the game (still 75), but it does add many new areas, monsters, missions, quests, NPCs, recipes and equipment. The new areas are divided into those you can enter as soon as you install the expansion, and those which you need to complete missions to get to. The ones you can freely enter include new monsters, treasure and fishing areas, but are not hugely different than the areas adjacent to them. However, one thing I've learned is that there is more than meets the eye since many changes are below the surface and take many weeks for them to be discovered.

The areas that are locked out require quite a bit of work to get to. You will need to have a character of lvl 30, with appropriate equipment in order to complete 3 missions to gain access. Since there are a few job combinations that work well, you may need to start a new job, or gain a high enough level in that job to use it. This can be a big time commitment, however many people already have a job or two that they can use around level 30 so it's not terribly difficult to participate. Each of the missions may take between 1 and 4 hours to complete, and you will need between 6 and 18 players to help you. This makes it quite a hassle just to enter the new zones, so don't expect to be able to see everything advertised as soon as you install the game.

The areas that I have been in are absolutely breathtaking and the music fits the atmosphere of that area. There is a new beastman race that you can fight called Moblin, who have their own cities, culture and history. There are new super powerful dragons that give those that are already 75 something to do. One of these dragons took 30+ level 75 characters over 5 hours to kill. There are new recipes for crafters, new spells for mages, new avatars for summoners and new weapons and armor for melee jobs.

That being said, I still give this 5 stars based more on my experiences with the current game than on what is in the new expansion. It will take many months for people to complete all the missions and gain access to all the zones included in this expansion, which is really required to write a comprehensive review. This is probably the reason why very few review are posted.



5 out of 5 stars UNBELEIVABLE   September 25, 2004
 5 out of 39 found this review helpful

This game has so many more and updated stuff then the last one like the introduction of bahamut. Bahamut is a bummer tho cause u cant summon it but hes so kool lookin that its worth while to see him. Bahamut was just one of the amazing things introduced in chains of promathia ill leve it too u to find out!!!!


5 out of 5 stars havent tried it yet but...the rating is for FFXI   August 13, 2004
 39 out of 62 found this review helpful

All of us FFXI players know already, chains of promathia is huge. with over 100 new areas, it will definitely add some more color to the already beautiful Vanadiel. No more crowded leveling areas! Over 3 new areas specific for the leveling range for character at level 20, and 4 more for leveling at 25. Most areas are specific for questing or new nations. There will be one new nation similar to kazham and norg i know of, that will be also on a secluded island somewhere, and houses ancient cybornetic clans. No word on storyline yet though. Chains of promathia will hugely add to ffxi, with over a gig of additional data, and will make rank 13 + possible. there will be no level cap rise to the game, developers are still finding ways to raise the cap and not make redmage a godly sub job, (if the cap is raised even 5 levels, a level 80 character can obtain an ability known as Convert, which switches current HP with current MP, making whm,blm, and summoner the most elite in the game, heck, even bard really)
also, there were mass rumors of added jobs, sadly, this is not true, although there was much talk about including Blue Mage as an advanced job, it did not come to chains of promathia, but rather, is planned as a patch in the distant future.
Overall, i believe CoP will add great depth to the games already wonderful storyline, which is intruiging and sometimes very dark. Lots of new mobs will be added to the game of course, and even (rumor) the monsters already existing in different areas are getting a makeover, so you dont end up fighting the same looking crab or mandragora, beetle or scorpion, heck even crawler for 20 + levels. Most of the game, you fight the same looking beast >.< until you reach a high enough level to fight anticans (giant, bug like beasts with a bad temper and ancient magic)
So, all you FFXI fans and addicts, await patiently for chains of promathia, because it will change the gaming experience so greatly. (YAY NO MORE CROWDED QUFIM AND YUHTUNGA/YHOATOR JUNGLE!)
Happy gaming everyone.
(Sorry for the rating on the game itself, i usually dont post reviews and ratings on things i do not play... but since this is not out yet and i have some nice information i thought i would. the game's rating is for FFXI and Rise of the Zilart expansion, since CoP will simply add on to it)


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