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Soul Calibur 3

Soul Calibur 3

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From: Namco
Category: Video Games

List Price: $19.99
Buy New: $11.94
You Save: $8.05 (40%)



New (6) Used (11) from $11.94

Avg. Customer Rating: 4.0 out of 5 stars 98 reviews
Sales Rank: 916

Platform: Playstation2
ESRB: Teen
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Shipping Weight (lbs): 1
Dimensions (in): 7.5 x 5.3 x 0.5
Legal Disclaimer: Warranty does not cover misuse of product.

MPN: 100730
Model: 10035
UPC: 722674100359
EAN: 0722674100359
ASIN: B000935256

Release Date: September 8, 2006
Availability: Usually ships in 1-2 business days

Customer Reviews:
Showing reviews 6-10 of 98
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4 out of 5 stars Guess I'll have to wait until Soul Calibur 4 for a true sequel   July 20, 2008
Soul Calibur, as most gamers know, is one of the best fighting games ever made. Soul Calibur 2, which made its way to multiple platforms back in 2003, kept it's great gameplay, modes, and other significant features to keep it's the high profile of the franchise. As a major Soul Calibur fan, I'm very disappointed to say that Soul Calibur 3 doesn't have quite the "caliber" that made its predecessors such great fighting masterpiece.

The graphics, while it's almost identical to that of Soul Calibur 2, is still beautiful and detailed, and I'm actually quite glad that this factor was kept as it is. Last thing I would want to see is Namco trying something new only to end up developing a bad game.

The sound is also actually very similar, but you guys should probably don't take my words into consideration (just my sound section) because I am one of those gamers who gets too deeply involved to even worry about sound. I still think that it's done pretty well, considering that I've heard a lot of worse in game soundtracks as well as sounds itself.

Gameplay is where many changes have been done. First of all, many of the modes seem new and different, but are badly executed for the most part as the gamespot reviewer also said. Some moves also seems to be changed as my favorite character Mitsurugi was doing some weird moves instead of the old crazy move that I used to do on the original Soul Calibur and on Soul Calibur 2, no matter how much I kept on spamming only to realize a few minutes later that the moves have been changed. This makes me more angry every time I think about how hard I tried to master Mitsurugi's moves. My other big disappointment was the change of modes and menu designs, as it was a lot harder and confusing to access to different options. Speaking of confusing, the mode Tales of Chronicles was also confusing and extremely dull for the most part. Lastly, I noticed that the game has gotten more difficult than previous games but then again, maybe I forgot to change the difficulty setting to easy. Though I remember ignoring doing so because I think I read someone's review about difficulty options not existing. That will be the first thing I'm going to check next time I play Soul Calibur 3. I guess other factors of gameplay such as responsiveness of controls, intensity of gameplay, and addictiveness of multi player mode are all still the same as before.

Value actually depends on the person. Personally, I find the new modes extremely retarded, therefore replay value goes down on my part. For someone else who likes to try new approaches might favor the inclusion of new modes. But then again, it's still very engaging to try to unlock all the features of the game and to play with friends. Sadly, I can play with friends only so often as most are PC gamers. If they added an online mode (why didn't they? PS2 is online enabled...) I think I would totally forget about the new uninspiring modes (because I love fighting random people) and therefore, give replay value a full 10/10. However, that's not the case and I'd say it would only be about 8/10 if I had to score it.

As for the tilt, being a fan of Soul Calibur series, I'd say I still like it despite the fact that there are some main features (what made Soul Calibur so great) that are missing (arcade mode and battle mission mode from original Soul Calibur) and disappointing new features that are added. I continuously play game since I bought it last month and I am still enjoying it. So I guess I'm more in favor of this game.

Finally, if I had to recommend this game to anyone, I would recommend it to only Soul Calibur fans and hardcore fighting gamers who likes variety. If you have never tried Soul Calibur, then you are better off buying used Soul Calibur 2 for $5 than paying $20 to get Soul Calibur 3. (well, I got mine for $8.99 at gamestop because it was in clearance. I don't know about other gamestop stores or gamestores. I'm just assuming that it's $20. but either way, I doubt that used SC3 is $5)

BUT...if you have extra cash, try to get a Dreamcast and get the original Soul Calibur because I'm telling you, it's the one of the best damn fighting games ever made. In the end, I'm recommending Soul Calibur 1 to all newbies to this franchise.



5 out of 5 stars SOULCALIBUR III - A customization-lover's paradise!   July 16, 2008
I have never been one for fighting games. As a girl gamer, my first love is all things RPG such as the Final Fantasy series. The only fighting game I had ever played was Ehrgeiz for the ps1, and that's because it's a sort-of spin-off to Final Fantasy VII.

Then I started reading about Soulcalibur III in gaming magazines such as Game Informer and OPM. The thing that intrigued me about this fighting game was all the talk and speculation about the Create-a-Character mode. Did they mean I could really design my own character? Clothes, skin color, fighting style, etc? Why yes. Yes they did! When the game released, I rushed to my local Hollywood Video and rented it. I must say I quickly became so addicted to designing characters, that I coughed up the fundage and bought the game.

Two words that best sum up this game: Awesome...and...Awesome! I quickly became immersed in the whole Soulcalibur world, not just the Create-a-Character mode. The stories behind every larger than life major character intrigued me. I had to play all their stories and practically live and breathe them every day. Plus the graphics are just stupendous. From the lush panoramic backgrounds to colorful outfits (I can even tweak the colors on the main characters), I'm left simply breathless at times by the stunning visuals.

Another awesome feature: It's a fighting game with weapons! Swords, katanas, scissors, you-name-it. There's even a weapon that looks like a squid! And my God, the unlockables! It seems that there is no limit to the characters, artwork, weapons, and special items I can unlock. I can even unlock more characters and job classes for my beloved Create-a-Character mode!

Soulcalibur III got me started, and now I'm a full-fledged Soulcalibur Geek Girl! I've since purchased Soulcalibur II and am planning to order Soul Blade for the ps1. Not to mention all the assorted strategy guides I've bought and an awesome book called "The Art of Soul Calibur II." I'm even thinking of cosplaying for the first time and dressing up as Ivy, one of the main characters.

This is it, folks. This is the ultimate fighting game, in my humble opinion. That is, until Soulcalibur IV is released later this month!



3 out of 5 stars SC3 a mixed bag   July 10, 2008
What looked to be a promising game, ended up being a let down on the competative spectrum. While SC3 added much to the single player experience, it left it's hardcore community hanging.

Now, don't let that fool you. I enjoyed SC3 for what it was worth. It introduced a lot of new designs and 3 new main characters, as well as one of the most robust fighting game menus to date. It featured a great character creation engine, a dazzling array of bonus characters, hundreds of custom weapons and a new single player adventure mode with it's own unique and deep storyline.

But... as a commited tourney player, the game fell short on one important aspect: balance. A lot of speculation still takes place in the hardcore community, even today, as to how this game made it through beta testing being the way it was. Some say Namco turned it's back on the competative community, some say it was just shoddy beta testing efforts (since all previous SC's have had a lengthy arcade release before home release to test bugs and balance). Whatever the reasons, the game fell short on balance and bug testing...
Major glitches and characters with horribly unbalanced moves surfaced quickly (I won't bore you with details), and degenerated competative gameplay down to a handful of characters. Discouraging as it all was, the community survived, it took a hit, but still kept going. The game is stilla huge hit on college campuses and lan centers all across America.

After it simmered down, a lot of players just took it for what it was, a fun sugary-coated fighter, that still had a lot of fun aspects, deep single player experiences and the signature 3d weapon fighting engine most gamers have come to know as the funnest 3d fighter out there. It had it's downfalls, but most players were never competative enough to discover them anyways, you can't argue with the sales figures.

That being said, I still enjoy playing it and have a strong local player base of players eager for the next installment. This game is STILL a worthwhile purchase, if only for single player and to gain experience with the new moves and characters for the next SC, or just messing around with the create-a-soul mode.

Have fun!



5 out of 5 stars Once, Twice, Three Times A Blade   July 9, 2008
Soul Calibur III builds nicely onto the series with the exception of no online play. Contrary to the previous chapter, part 3 of the saga was an exclusive to the Playstation 2.

Soul Calibur 3 introduces a handful of new characters, such as Zasalamel with a scythe, Tira with a large ring blade and Setsuka with her sword in a parasol. New modes have also been added, such as Tales of the Soul (story mode) and Chronicles of the Sword, which allows players to use their own custom character from the Character Creation feature.

You can unlock a host of weapons, armor and clothing along the way for your custom character as well as unlocking items for all your favorites from the past games. There have been reports of a file corruption within certain aspects of the game, such as the Chronicles of the Sword, but I have never encountered any problems myself.

Overall, if you've enjoyed the previous Soul games, you'll be pleased with part 3. It delivers on all fronts, but if you're thinking of picking this one up, you better hurry. Part four comes out soon and in my opinion it will be delivering a swift "Ring Out" to the previous titles.



5 out of 5 stars A Must Play For Tekken Lovers   July 7, 2008
If you loved Tekken, this is probably the best gift you can ever get. It's fun, you get to create your own character, and it has stunning moves and graphics! I HIGHLY recommend this game to fighting lovers and newcomers alike.

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