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enlarge | From: Namco Category: Video Games
List Price: $39.99 Buy Used: $18.85 You Save: $21.14 (53%)
New (6) Used (11) from $18.85
Avg. Customer Rating: 17 reviews Sales Rank: 3190
Platform: Sony Psp ESRB: Everyone Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 5 - 20 years Shipping Weight (lbs): 3 Dimensions (in): 7 x 4.1 x 0.6
MPN: 100730 Model: 722674150071 UPC: 722674150071 EAN: 0722674150071 ASIN: B000BLFE9K
Release Date: August 8, 2006 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
I hate this game... March 8, 2007 0 out of 24 found this review helpful
I really hate this game, it's just a waste of money
Katamari for the Super Small Screen January 19, 2007 3 out of 3 found this review helpful
I think I'm in the same boat as the reviewers with mixed feelings about the game. I loved the two PS2 versions of Katamari Damacy and I enjoyed how simple the game was and how easy it was to play, once you figured it out. You could literally sit there and try to master levels better... faster, etc. Seeing that the PSP was going to release a version of the game, I was curious to see what it would offer. In fact, it's one of the big reasons why I ultimately got a PSP (in addition to travelling for my job). As for the game, the concept's the same as the PS2 versions, but te "plot" is a little different. On holiday, the King, Queen & family accidently destroy the homes of loads of animals and it's up to them to give them new homes. Or, it's up to the Prince. So once again, you go through different levels and challenges to build up the ball of stuff.
There are plenty of pluses. New challenges, new levels, some new scenery and new items to pick up. And of course there's the return of the King of All Cosmos' off-beat humor. There's even a neat new challenge involving finding things in the desert. But there are some negatives with this game too. Maybe because it's portable and smaller, you have some things that are left out of the game that were great in "We Love Katamary", like the item list (rainbow means it's new) for one. And then there's the controls... like most, I'd consider myself a pretty good player but the controls made this a bit hard to master. And like another person mentioned, your fingers get tired woefully fast since some of the commands aren't so responsive. I figured it was just me 'getting old', so it's refreshing ot hear other people that have had the same problem. So ultimately, you can't really get into the game as much as you might've liked to, and trying to overcome the challenge of the game is met with also overcoming the challenges of impending CT syndrome.
Otherwise, this is a pretty good game. I'd recommend it. I only hope that maybe with the PS3, you could play it then with the controllers from the bigger system. But... not holding my breath on that one.
Stick to PS2 version November 9, 2006 3 out of 3 found this review helpful
I love this game on the PS2 however the psp version is much more difficult to control and perhaps the levels are also more difficult. I found myself stuck attempting the same challenge over and over on the psp whereas on the ps2 version there were (at least early on) more areas to explore and more diversity in the environments. If you have to play Katamari on the road you will get a quick fix with this release however I doubt it will be played for as long or enjoyed nearly as much as the PS2 version.
Load up the stuff! October 30, 2006 2 out of 2 found this review helpful
This is tremendous fun, and especially nice now that the price has dropped to under $20! I paid $35.
Anyway, the control is a little harder than on PS2, but it really isn't bad, just different. All the charm, presents, music and cousins are here!
No real plot, but seriously entertaining nevertheless September 28, 2006 2 out of 2 found this review helpful
I've never played this game's PS2 predecessors. I recently got a PSP and was looking for some fun games and a friend enthusiastically recommended "Me and My Katamari".
I've only played it for a day, and I have to say, I'm enthralled. The description my friend had given me wasn't all that clear (but this game is admittedly not easy to describe), and the manual wasn't much more helpful, but the game becomes instantly clear after a short tutorial: just push the ball around, make it roll over objects and end up with an appropriately sized and textured ball before time runs out.
The concept seems deceptively simple. To be honest, after the tutorial, I wasn't sure I would like this game. But it quickly grew on me. It's addictive as hell, really. The levels apparently repeat themselves after a while, but this isn't a game you play with an ending in mind, it's just pure, temporary fun. It's exactly the kind of game you grab when you have a few minutes to kill before having to leave the house, the kind you stick in your purse (or briefcase, or pocket) when you know you've got a long bus-ride ahead of you. It's like Tetris, it doesn't get old.
And also, it's just plain quirky. The basic concept is just ball-rolling, but it's put into this bizarre context in which you play as a pint-sized Prince (whose head is shaped like a rolling pin), who needs to make katamaris (i.e. balls) of the right size and texture in order for his giant father, the King (a flamboyant character if there ever was one), to turn them into islands for animals whose homes were recently destroyed. Apparently, the King does not hesitate to beat the Prince with gigantic boxing gloves, should the latter fail his task. The katamaris the Prince rolls vary in size, from 15 cm to 70 m and above.
I struggled a bit with the controls the first few times around, but quickly got the hang of it instinctively. There really isn't anything very difficult about this game. Like I said, you don't play this game for the quests or the challenges, you just play it for fun.
Highly recommended!
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