When i first heard of a special rifle gun for silent scope i thought to myself "finally! something that'll let me get into silent scope!" I used to play it on Dreamcast but i couldnt get into it because controllers are no fun with gun games. I got home with it and when i opened the box i could feel my dreams coming true, the gun was huge and felt awsome, i was so excited!
I plugged it in, turned on the game and watched the gun calibration automatically come up. I thought i had a fualty gun at first because it was not registering with the second target. Anywhere i was shooting, it was not picking up, finally some random shot registered and it brought me to a screen where it wanted me to change the brightness. I did not understand what it was asking me to do. I hopped online and read some reviews on it and tried turning the brightness way up. On 47 out of 50 i can get it to register in dark areas. THIS IS ASBURD, why would a company make a product that forces everyone to play with a super bright screen that hurts your eyes constantley when it switches back to normal in between cut scenes.
Unfortunately, i really got my hopes up with this one. The biggest thing that will never stop bugging me the most, is how you have to make the tv so bright. The gun picks up fine for House of the Dead, so im guessing it's a software problem within Silent Scope. The only thing that comes to mind is maybe that's a drawback so it can be HDTV compatible.
The kickback is pretty good, the pump is awsome. I do not understand the technology behind the sensor, i think, either it should detect your face there or it shouldn't, i dont see why that needs to be calibrated. I don't think it could be any harder to calibrate either, it's always sensing at random times, throwing off my menu selecting or inturrupting gameplay. And what's up with the atleast one second delay?
This had so much potential, and it has these problems with it that boggles my mind wondering how they released this to the puplic. After an hour or so you get used to the delay when your onscreen target moves and can actually start having some fun with the thing instead of thinknig "i spent (product amout)on this?!" The gun does add a lot of fun to the game but the buggy features bring it down, plus the fact that i can't stop thinking "what if.." .