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enlarge | From: Microsoft Software Category: Video Games
Buy New: $44.95
New (3) Used (6) from $11.00
Avg. Customer Rating: 75 reviews Sales Rank: 2890
Platform: Xbox ESRB: Mature Media: Video Game Age: 17 - 20 years Operating System: Xbox Shipping Weight (lbs): 0.4 Dimensions (in): 7.3 x 5.4 x 0.6
UPC: 805529942783 EAN: 0805529942783 ASIN: B0002IZICK
Availability: Usually ships in 1-2 business days
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| Customer Reviews:
GTA for a medieval world? November 5, 2007 Many of the reviews mention that this game did not live up to the hype. From the perspective of someone who's playing the game 3 yrs after its release, I missed all of the hype. That being said I probably rank this game higher than those who bought the hype. Apparently within the hype were a lot of broken promises.
This game shares a few similarities with GTA San Andreas. (hence my title) It offers a large open ended world where you can kill random people. If you choose to kill innocent people, the guards/police will come after you. In both games you can have multiple wives/girlfriends in different cities (both of which give you gifts if you keep them happy).
That's about where the similarities end. You can't steal cars, boats or planes (obviously). In fact there are no modes of transportation (except teleporting). You get so lost in the game that you don't even notice that there isn't a single horse in the entire world. That aspect of Fable is nothing like GTA. The actual game is more comparable to Zelda.
This game has an excellent journey with a very abrupt ending. My biggest complaint with this game is that once you take your final quest the game is over. They should follow the lead of GTA style games, where once you've completed the main story line you can continue to free-roam and complete side quests. After you've worked so hard to get the best weapons, and max out your attributes you should be able to actually use them.
Edit: I played through the game a second time and found out that if you watch the credits at the end (don't skip them) you can continue playing. Also if you make the evil choice at the end of the game you get an awesome weapon after the credits roll.
When people complain about a game being too short (I'm looking at you Gears of War, Bioshock, Halo 3) what they're really saying is, now that the game is over I wish I were still playing it. I consider it to be a compliment.
This game has tons of secrets and plenty of things to do every step of the way. After switching from PS2 to Xbox 360, I'm finding that there are a ton of Xbox exclusive games that offer hours of entertainment! This is only my second RPG (KotOR was my first). I'm not a big fan of turn based fighting where you queue up your next move. Since Fable offered live action fighting this aspect was better than KotOR, but KotOR had a better story line.
The bottom line is; Fable is a deep action adventure RPG where the journey is greater than the destination. This game is great even 3 years after the initial release (maybe even better because you avoid the hype).
Not Morrowind, not trying to be March 14, 2007 5 out of 6 found this review helpful
D&D-style 3rd person RPG for xbox only, like Morrowind, but without the length, openness, complexity and GLITCHES of Morrowind. This is both its strength and weakness. Dumbing down and simplifying a game like Morrowind would probably cure its glitchy ails, but this is a double-edged sword.
PROS - Amazing top-notch score (as with Morrowind's Jeremy Soule) by Russell Shaw and Danny Elfman (does mainly stylish fantasy and horror soundtracks such as Tim Burton films, Simpsons stuff, etc). This is infinitely more important than you think. - excellent variety of enemies and bosses with their own unique abilities and challenges. - excellent variety of items, weapons, armor, etc but simple enough that you can remember everything. - experience and level-up system works fine. - good story narrative (and thankfully you can bypass any cut-scene at any time) - game length is fine, despite what critics have said. The game should not be compared to Morrowind (the longest game ever next to Oblivion) or GTA. There are tons of missions (quests). People that say you can complete this thing in 12 hours are either lying or have no life. - hair, tattoo, etc customization (as in GTA San Andreas). - fun to kick chickens - good voice-acting, various british isles accents, english, irish, cockney, etc...the style and feel are a bit british (developed by Lionhead UK, now owned by MS). It's good to have an actual british game developer in the mix with US and Japanese dominated game design.
CONS - main melee attack is mapped permanently to a button not the trigger (like every other game in the world). Can't map it to what you want. Counter-intuitive. - uber-hype marketing nonsense; I think this is what everyone got upset about. - some (not all) combat is button mashing - while the graphics are nice, they are just a tinge cartoonish. - ebony weapons. Uh, did they just rip this off from Elder Scrolls? - save system is mean (cannot save during missions) - just save the damn thing where the hell I want it to! - IMPOSSIBLE missions (quests) - there are a couple. Nowhere near the problems of Morrowind, but extremely annoying. One for example has you freeing 2 hostages in 2 locations. You are able to free one, but as soon as you appear in location #2, the hostage dies IMMEDIATELY with no way to even remotely save her... - End quest is impossible unless you lucked out like I did and happened to have hundreds of health and magic supplies with you because they DON'T let you go back and prepare for it first. The end quest occurs immediatly after the preceeding quest. Don't have these supplies? hope you saved recently (before the preceeding quest). - Cannot go back to side quests after main quest is completed? Why the hell not? That's a pretty moronic game design choice. Morrowind let's you play on forever....It extends the longevity of the title. - Long recovery time when you get hit. Why does every single hit have to knock me down? Even if my "toughness" is maxed out.
Morrowind is overall clearly a better title, but due to its massive amount of glitches, it's also more annoying. If you want a lighter, more contained, briefer version of Morrowind with simpler gameplay, Fable is an excellent choice for xbox, also playable on 360.
Too short...awesome game. May 20, 2006 While the game was incredible. I did find the main story line way too short. However I waited another year, went back, and played the game again. This time I tried being completely good,(I obviously went Evil the first time) I also went on all the side missions and did pretty much everything there is to do in the game.(I.E. opening all the demon doors, getting all the silver keys, finding the dolls...etc) Over-all I found it more satisfying the second time. Getting to play both sides and experimenting on the different missions really adds variety to the game. I think there is probably a little bit of something for everyone in this game. If you think it was too short, then you should go back and play it with a different path or trying everything you can think of. If you still think it was too short, then you are probably comparing it to Morrowind! Over-all I enjoyed the game.
Not what I'd hoped November 12, 2005 2 out of 4 found this review helpful
I liked some aspects of this game. I liked the graphics and the details - like the fact that you can buy tatoos and hair styles. There was also the fact that your actions affect how people react to you that made the game more interesting. Beyond that, I felt the game was too linear. You follow a story line and there is virtually no room to explore or interact with the world on your own. It reminded me too much of final fantasy, where there is a path to follow and its always the same. I found the game repetative and uninspiring. I was very disappointed. Everyone I talked to LOVED this game, and the review were fantastic. I'm glad I didn't pay full price.
Good escapism September 13, 2005 3 out of 3 found this review helpful
Excellent game, lived up to the hype. Might be a little short, but there is some replayability there if you want to try it opposite of the first go 'round (evil vs good or vice versa). I'd buy it again.
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