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| From: Nintendo Category: Video Games
List Price: $49.99 Buy Used: $27.90 You Save: $22.09 (44%)
New (81) Used (43) from $27.90
Avg. Customer Rating: 303 reviews Sales Rank: 37
Platform: Nintendo Wii ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 12 - 20 years Operating System: Nintendo Wii Shipping Weight (lbs): 3 Dimensions (in): 0 x 0 x 0
MPN: WI-RVLPRSBE UPC: 045496901103 EAN: 0045496900397 ASIN: B000FQ9R4E
Release Date: March 9, 2008 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
Best game ever March 14, 2008 2 out of 5 found this review helpful
Best game ever sooo fuuuuuuuuuuuuun. create own stadium..... actual story mode lots and lots of players!!!!!!!!!!!!!!!
Brawl: Melee Evloved and much more March 14, 2008 7 out of 7 found this review helpful
*MAY CONTAIN SPOILERS, SORRY
Super Smash Bros. Brawl is probably the most anticipated Nintendo game coming out this year and it delivers. Just like its predecessors on the Game Cube and Nintendo 64, it takes many of the Nintendo favorites and throws them into a solid fighting game, which each character having his/her/its own special moves. This time, the roster features 35 characters total with 21 starting and 14 unlockable. The basic idea hasn't changed from Melee, beat up your opponents until they have a high enough damage percentage and then knock them off the stage. However, what has changed is the different ways that you could achieve that goal. Of the 35 characters, almost everyone is unique. The three Star Fox characters do feel just slightly alike, and C. Falcon/Ganondorf, Link/Toon Link, Ness/Lucus have similar moves, but even those characters are different enough to offer their own strategy and have different advantages and weaknesses. Furthermore, none of the characters feel like an exact copy with different running/jumping stats like they did in Melee (Falco/Fox, Marth/Roy). All in all, all the fighters in Brawl are unique and you will sure find a style that suits your style. Each fighter is deadly if they are used correctly and none of them is overpowered (Meta Knight maybe.)
Now onto all the features in the game, first of all is the single player. The single player adventure, dubbed Subspace Emissary, is a much larger version of the adventure mode in Melee and it will take about 6 - 10 hours to finish, depending on the difficulty and the percent completion. The adventure doesn't take itself too seriously and the cut scenes are beautifully rendered. Don't try too hard to understand them and just sit back and enjoy its complete randomness. There were many times when I almost collapsed laughing at the silliness of the cut scenes and one left me with a gaping mouth because it was awesome. Although it could sometimes be tedious, the Subspace Emissary gives the player the ability to unlock all the characters, with Wolf, Jiggly and Toon Link requiring a little more work, without playing through hundreds of versus matches, but then again, it's not that hard to do. Although not the best single player game ever made, the Subspace Emissary keep the player occupied for a few hours, even just to see the next cut scene or battle the next boss. In addition, the game also features co-op play to alleviate the sometimes tedious or just plan out meanness, parts of the game.
All the goodness of even matches also makes their return. In addition, some of the events are now co-op, the last one being a co-op All-Star match with no recovery items. The event matches now also have their own difficulties settings, further increasing the replay value. Other stadium options include the return of the homerun contest and multi-man brawl, which can also be played co-op.
The part that is going to keep the player coming back for more is no doubt the multiplayer part. This was the reason why melee was so popular. Many reviews complain about how Brawl is the "more of the same," and "without any innovation." I did not find that to be the case. It is true that everything that made Melee great has returned, such as special attacks and chargeable smash attacks, but with the new characters and modifications to returning fighters, any old strategy must be at least modified to keep them effective. New features such as the footstool jump (using other people's head as a spring to jump higher), gliding (for certain winged characters), and wall clinging (grabbing to the wall) adds subtle new strategies and furthers the playing of mind games for the pros. Perhaps the most interesting addition is the Smash Ball, which breaks after repeated attack and gives the player the ability to unleash a Final Smash, a devastating attack that usually result in KOing an opponent. Once the Smash Ball appears, all actions seize and the focus shifts to obtaining the Ball. One of the major changes that Melee players will notice is the slower pace of Brawl but it is very easy to adjust after a few games.
The stages are awesome very unique and offer their own style of play. Unlike other fighting games where the stage plays no part in the fighting, almost all of the Brawl stages fight back with many different hazards. Just like Melee, the players need to keep track of the stages and try to avoid their hazards. In addition, some classic Melee stages make a glorious return, stages such as the Temple and Rainbow Cruise. There are a total of 41 stages, 31 new and 10 Melee stages. Plus the option to build your own stages, the option is almost limitless.
Although I haven't tried the online play yet, from the response of my friends and online reviews, it seems that it's nearly flawless with a stable connection.
The graphics of Brawl is one of the best on the Wii and it runs at a constant 60 fps. Although the graphic can't really be compared to those of 360 and PS3, given the capabilities of the Wii, the Brawl graphics is much better than that of Melee with more explosions, more action and more chaos in general.
The sound track of Brawl is probably one of the best in the history of video game. It includes original sound track as well as remakes of many of the classics. With over 150 different songs, all beautifully orchestrated, you will never be bored when you're fighting. The songs alone might be able justify for half of the cost of the game.
Now, there are a few aspects of the game that could be improved. First of them is the individual target smashes. Instead, there are five of the same levels for every character. The Melee target smash was unique which required different approach, but the Brawl target smash is all the same for everyone. It would be interesting to see different target smash stages for all 35 characters.
Another minor complaint is the loading time, but considering the large amount of content crammed into the game, it's a very small criticism.
Some people are experiencing a disc reading error due to dirty Wii lens and Nintendo is offering to repair the systems for free regardless of the warranty. It might delay your enjoyment of Brawl, but at least Nintendo is nice about it.
With new co-op play, new characters, new adventure, new items, assist trophies, new pokemons, new stages, Final Smash and all the extra contents, Brawl is everything that Melee was and much, much more. For the friendless, the game might not be that much fun, but with an almost perfect 4 player fighting game and solid online play, it can keep you and 3 of your best friends occupied for many months, if not years to come. I politely disagree with all the people who say that Brawl is just a Melee upgrade. The creator of Brawl, Masahiro Sakurai, clearly put a lot of thoughts into the game and improved on every aspect of Melee and made it into a unique game. All in all, Brawl lives up to every bit of the hype and it is the best entry in the series so far. With so much stuff crammed into a single disc, the game is worth every penny of its price and it will outlast many 360 and PS3 games.
Probably one of the best games on wii March 13, 2008 4 out of 4 found this review helpful
This game has been probably one of the most anticipated games of the year: and it lives up to its expectations. I love Smash Bros, and this is just another reason to love it more. The only things that weren't very good were the subspace emissary mode (which isn't really that fun; it gets confusing, there are some pretty weird looking stuff) and the wifi online play (not very good, friend codes will give you a headache). The best thing about the game is the multiplayer mode, which makes me think that this game is probably the best for the wii right now. The CPU level 9 is actually a challenge, not like in previous smash bros and the classic mode is pretty much the same, still being pretty fun. The graphics are great and so is the sound to this game. The only game that beats Smash Bros in sound is Super Mario Galaxy, which uses a real orchestra. This game is one that you can play for hours and you won't get bored. Here are the pros and cons of the game:
Pros:Addicting multiplayer gameplay, cool new characters such as metaknight from kirby and sonic, great graphics and sound, compatibility with gc controller, wii classic remote,and wiimote with nunchuck, stages are great, CPU opponent is a challenge
Cons:Subspace Emissary mode is confusing, long, and boring, wifi play lags and friend codes is a hassle, wiimote with nunchuck controls could be improved, after a while of playing with 4 people the game starts to take longer to load gameplay, would be nice if more than 4 could play for a change, masterpieces were unnecessary; they serve to advertise wii virtual console and only provide like 30-60 secs of gameplay
With the exception of the wifi play and subspace emissary mode, this game goes pretty well with its price. Some games that cost $50 should be sold for $10, but this game is definitely worth its $50. This is a must for your wii game collection. Although there are some faults to this game, the multiplayer and classic modes definitely make up for the mistakes.
Gameplay:A Sound:A- Controls: (Wiimote:B) (GC controller:A) Fun: (Multiplayer:A++) (Subspace Emissary:D)
OK but not great March 13, 2008 2 out of 11 found this review helpful
I was excited to get this game. I had heard everyone talk about it for months. Picked it up and can I say disappointed!!! It's mostly hitting buttons and tilting the joystick as fast as you can. Whoever does it faster wins. Not much skill involved. It was fun for about 15 minutes and then boring! I can understand why people would like it, but if you really like games and want a challenge that requires some skill, skip this one. Pick up Mario Galaxy or Zelda instead! Trust me, it's not horrible, but just not that great either.
Must have for all Wii owners! March 13, 2008 2 out of 2 found this review helpful
Even if you're not a big fighting game fan, Super Smash Bros Brawl is excellent. Playing local multiplayer with your friends or family is an absolute blast. You can create a profile name for everyone and the game will keep track of all your stats like KO's, favorite character, etc. There are tons of characters, tons of unlockables, a single player mode called the Subspace Emissary which puts all these random Nintendo characters in a story together, online support, a stage builder, and single player challenges. This is one of the deepest games I've purchased in a long time. It will easily be the top game on Wii for a while and is a must have for every Wii owner.
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