|
| 
enlarge | From: Capcom Category: Video Games
List Price: $29.99 Buy Used: $18.55 You Save: $11.44 (38%)
New (5) Used (19) Collectible (2) from $18.55
Avg. Customer Rating: 21 reviews Sales Rank: 9548
Platform: Nintendo Ds ESRB: Everyone Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 5 - 20 years Shipping Weight (lbs): 1 Dimensions (in): 0.1 x 0 x 0
MPN: 32005 Model: 32005 UPC: 013388320059 EAN: 0013388320059 ASIN: B000GABTVS
Release Date: September 12, 2006 Availability: Usually ships in 1-2 business days
|
| Customer Reviews:
| Showing reviews 21-21 of 21 | | « PREV | | |
A Good Game With Minor Flaws September 15, 2006 8 out of 10 found this review helpful
The Nintendo DS hasn't really seen a true side-scrolling Mega Man game until now. Mega Man ZX changes all that by being a fairly decent game on its own. It suffers from some of the usual criticims that Mega Man suffers from, but on the whole, it's a worthy side-scroller for the Nintendo DS.
In Mega Man ZX you can choose between playing as a boy named Vent, or a girl named Aile. Choosing your character actually does have a different impact on the storyline. Both characters have scenes entirely unique to them, and also play slightly differently. Vent and Aile are couriers for Giro Express. When transfering Biometals they are attacked by mavericks and are exposed to the biometal. This gives them the ability to transform into different models. This is how the game begins.
Your typical Mega Man game usually starts you off with a game start level and then you can select a bosses level you want to venture into. Mega Man ZX pretty much does away with this system. It's now a bit more like Metroid. You're allowed to roam freely and discover different areas. At first this seems fairly non-linear, but it's really not. Unlike Metroid there's pretty much a set path for you to go. This is because in order to access some areas you need other weapons and abilities. So while it seems like you can go just about anywhere, you're still stuck to one path. So while it resembles Metroid, it's still pretty linear. The in game map also isn't particularly helpful.
While being able to explore is fine and dandy, and it's pretty simple to get started on certain objectives, there are many times when you'll find yourself aimlessly wandering around simply because you don't know what to do next. This isn't really such a bad thing, but when you mix it in with some areas just aren't accessible until you have a certain item or defeat a certain boss it can be really annoying.
Each of these areas presents its own challenges and themes at least. You'll fight against different kinds of robots, and come across environmental hazards like spikes that kill you in one hit and whatnot. You'll also come across two bosses in each area. A mini-boss and the actual boss itself. As you progress you'll also have to save your game in designated save rooms. The problem with these save rooms is that they are few and far between. The game is also not an easy game. Like many recent Mega Man games, you're going to be subjected to blind jumps and trial and error moments. Those who played the Mega Man Zero games or Mega Man X8 know what a pain this is. Because save rooms are so far and few between, this means you'll be doing the same thing over and over for a while. It's really a pain when you finally defeat a boss only to be unable to save your game after treking all that way and then die. Mega Man veterans won't have much of a problem with this game, but those new to the Mega Man series certainly won't last. Luckily, the game has difficulty levels for you to choose from. If you're new to the Mega Man series, you'll probably want to begin on the easy difficulty setting, as some of these trial and error moments and lack of save rooms can really get on your nerves.
Mega Man ZX introduces a Model X mechanic into the series. Throughout the game you'll have five Model X forms you can change between. Each of them have their own unique charm. You'll very rarely be able to blast through an area just using one form, though. The game will make you change one way or another. If an area is too difficult to get past, it may just be because you're not using the right form. Bosses are also weak against different kinds of forms. This is really fun as many boss battles throughout the game are pretty satisfying.
As for the touch, screen, however, you really won't need it at all. It's there, but usually it's just displaying information about the Model X form you're in. The touch screen isn't used as a part of the gameplay at all. All the action takes place on the top screen. So if you're looking for a Nintendo DS game that makes use of the touch screen, Mega Man ZX doesn't deliver.
Mega Man ZX isn't exactly an appealing game. For the most part it doesn't look bad, but it doesn't really look that much different from the Mega Man Zero games on the Gameboy Advance. The environments are a bit more decorative and the bosses are pretty cool looking, but what it boils down to is that the game could've used a bit more. The game is still a good looking game, it's just not that big of a step up from the Gameboy Advance. Despite this, the game sounds excellent. The music soundtrack is one of the best a Mega Man game has had in a really long time. All the music goes along with a certain area perfectly. It's one of the best sounding in the Mega Man series.
Mega Man ZX is really a good game. It's a bit different from what Mega Man has normally done, but it's still the same basic gameplay, which may bother a few people, but it does keep the series alive. Mega Man ZX is a great addition to the franchise.
On the Positive Side +Great gameplay +The Model X mechanics make gameplay unique and keep it from being stale +More exploration can be done than in previous Mega Man games +Fantastic Soundtrack +Overall a good challenge
On the Negative Side -It's really annoying to be running around when you don't know what to do next -Some trial and error moments are really nerve racking -Save spots are few and far between -If you want something from the touch screen, you won't find it here -While not a bad looking game, it's only a half step up from the Mega Man Zero games on the Gameboy Advance
|
|
| Copyright action-web.net 2007 | |