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enlarge | From: Capcom Category: Video Games
List Price: $19.99 Buy Used: $7.00 You Save: $12.99 (65%)
New (24) Used (31) from $7.00
Avg. Customer Rating: 25 reviews Sales Rank: 2627
Platform: Playstation2 ESRB: Mature Media: Video Game Edition: Special Autographed: No Memorabilia: No Age: 17 - 20 years Operating System: Playstation 2 Shipping Weight (lbs): 0.3 Dimensions (in): 7.5 x 5.1 x 0.5 Legal Disclaimer: Brand new and factory sealed game! Ready to ship. All standard shipping games ship via first class mail with free tracking and insurance! Expedited items are shipped via USPS Priority Mail. All of our games, new and used are backed by a solid 90-day warranty.
MPN: 26065 Model: 26065 UPC: 013388260652 EAN: 0013388260652 ASIN: B000E49SGE
Release Date: August 7, 2006 Availability: Usually ships in 1-2 business days
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BOMB!!!!! August 1, 2006 0 out of 2 found this review helpful
THIS GAME IS THE BEST OF THE DEVIL MAY CRY, NEW COMBOS, NEW TRANSFORMATION, UNLIMITED BEST MODE, ONLY YOU HAVE TO FINISH IN SEVERAL MODES, EASY, NORMAL, HARD, SUPER HARD, DEVIL MAY CRY---
Not That Great July 31, 2006 1 out of 3 found this review helpful
This game is highly overrated. There were some fun moments, but other games in this genre are superior. In addition, the game is hard to the point where it's not enjoyable, especially with cheap bosses and lack of precise & timely reactive control to beat them.
Graphics - They are ok and the level design is actually pretty impressive. However, compared to God of War and Ninja Gaiden Black, it falls short. Cut scenes are acceptable, but dated- especially comparing to PS2-only titles like God of War and Metal Gear Solid 3. The voice-acting is exceptionally difficult to listen through.
Sound - Sound effects are good, but cheesy heavy metal score is 1980s corny. Again, God of War stomps on DMC3 in this area.
Gameplay -This is where the game is the most dissappointing. Although God of War was easy, there were reasons for that - one of which were controls that were tight. Let's not even bring Ninja Gaiden Black into the equation. NGB was super hard as well, but the controls were extremely tight. I recently played NGB again to make sure I was comparing fairly to DMC3 and I validated the fact that DMC3 is stupid-hard because the controls are not tight enough. NGB steps on DMC3 in this area. Simple examples of where DMC3 falls short is not being able to roll out of the way-forward or back, but only side to side. This has a huge negative impact later in the game when you are trying to get of the way of cheap bosses. Instead of rolling out of the way you jump up right in the way of one of their huge cheap life-stealing strikes. Another dissapointing issue is there is no blocking functionality, again just plain cheap. Ironically, the non-boss characters are over-the-top easy in DMC3. There is no real balance to the game.
Overall: I recommed renting the game, it is at least worth that, but I wouldn't recommend purchasing it unless you had a lot of time on you hand to get over the steep learning curve to beat bosses later in the game and also the patience to deal with the lack of control that has a negative impact later in the game.
A GAME CONCOCTED WITH NITROGLYCERINE!!! SO WILD, SO FAST...SOO COOOOL!!!!!!!! May 16, 2006 0 out of 1 found this review helpful
This Special Edition of Devil May Cry 3 finally brings you what the first DMC 3 should had in the first place: Play as Vergil, "real" easy mode, harder mode, turbo (faster) mode and more extras.
Pros. * This is the coolest and best game of the DMC series. * The characters are SOO COOOL! Vergil (Dante's brother) look's like Sephiroth from Final Fantasy 7 and the tough chick is HOT and strong like Tifa from Final Fantasy 7. * The cinematic action scenes have the combined energy of Jonh Woo films and Matrix. * New charging powers. * You can now select the weapons without presing the star botton and looking for them in the menu. * You can now shoot to multiple target at the same time with the guns. * New and longer combo system. * New style action: special moves with guns, weapons or power. * When you die you can continue with the battle instead of restarting the mission. * The story is more interesting and darker.
Cons: * Graphics are not SOO good as the first game. * Dante doesn't look SOO cool as in the first game. * No automatic shooting, you have to press the botton faster so you can shoot faster.
Adios.
Best yet in the Devil May Cry series... March 25, 2006 11 out of 12 found this review helpful
The first DMC was a solid game. The second one took a slight step back. This latest installment takes a giant leap forward.
DMC3 takes the best aspects of the previous two games and molds them all together in an awesome package.
The graphics and movies are beyond stunning, the gameplay is as fast and difficult as ever, the weapons have that cool feel to them, and the music rocks.
The thing i love about about this Special Edition is that it caters to every gamer out there. Theres easy modes, hard modes, cheats, new costumes, new characters, and gameplay 'styles' that would satisfy anyone. There is a ton of variety to this game and everything is balanced and solid.
Though the one thing that disappointed me was Vergils story... or lack there of. Vergils game is basically a carbon copy of Dantes. No new levels or anything. Playing Vergils game is like playing Joachims game in Castlevania Lament of Innoncence. You will know what i mean if youve played that game...
Still, DMC3 is the greatest action/adventure title out there for the PS2. Even God of War cant touch the variety, challenge, and gameplay of this. If you want a thoroughly satisfying action rampage with a ton of replay value and unlockables than look no further.
(4.5) Hardcore Gamers Need Only Apply March 20, 2006 2 out of 2 found this review helpful
THE GOOD: Prestine Diamond-solid controls PERFECTLY balance skill and fun; gorgeous environments; phenomenal cut-scenes; ridiculously depthful combat system and attacks; very challenging difficulty; intense sound; incredible main character; nice special edition add-ons: insane replay value
THE BAD: Some annoying and vague backtracking; some slowdown during intense fights; camera can get in the way; can be irritatingly difficult about remedial tasks
DIFFICULTY: Hard
The original DMC3 was absolutely notorious for its completely unforgiving checkpoint system and intensified difficulty, therefore Capcom decided that this game needed more; more balance and more fun, so it came out with this special edition. With it, there are great unlockables once you finish the main quest, like getting to play through as his twin brother Vergil, the 9,999 level Bloody Palace mode (level after level of nothing but intense combat), a more humane difficulty, and a couple of new boss fights. Now, even with all these new modes, the gameplay pretty much stays the same. After everything, DMC3 is really a game about its combat system. You get to choose and select throughout the game a different set of fighting styles; if you like gunplay, choose the Gunslinger style; if you like sword melee, choose the SwordMaster style. You will level up these styles as you play with them, gaining new moves, as well as being able to buy new moves, upgrades, and powerups between missions. The amount of moves available and learned throughout the game will take you roughly 4 playthroughs just to master all the styles and moves. Considering you're rewarded with more red orbs (or dollars) to upgrade later on, it's worth learning to play through more and more. And because controls are so precise with all this, and dodging attacks takes quick reflexes and a good eye, it's enough to make you want to learn more. Enemies in DMC3 come in all forms, shapes and sizes and won't hesitate to learn your moves and quickly dish out an asskicking, which is part of what makes this game so hard. Enemies actually FIGHT back. On top of this, the boss fights are some of the most intense in all of videogames. You'll try again and again to beat these quick and tough guys, eventually doing so, but not after going through about 3 or 5 tries each, if not more. In the old DMC3, you needed to puchase orbs to continue from a checkpoint. What makes this game so fair is that you can restart from a checkpoint no matter what. But once you get to the boss, you have to beat him, because you cannot save mid-level, and going through that tough and long mission again isn't something you'll want to do. Now, though this game offers tremendous replay value, and I did love it a lot more than the original DMC, there still are a few things holding it back. One, is the camera, which can be hard to find a good spot at points, and can sometimes be static in certain areas, making the direction you're supposed to be moving in feel wrong and imprecise. Also, some backtracking requires you to go through a level without a good clue as to where you'll have to go next, so you'll sometimes wander and wander and wonder why the game couldn't be better at clueing you in. Lastly, though the battles are hard, doesn't mean that remedial tasks like destroying certain objects to gain a powerup has to be. Some statues need to be destroyed by using a series of creative moves that'll fill up your style meter. Unfortunatly, you can spend a good 20 minutes at a statue just trying to destroy it, making its reward feel so unnecessary. did I mention the cut-scenes though? The John Woo/Matrix style scenes are so intense that after FINALLY beating that tough-as-nails boss, you're rewarded with what could be an ending in itself. there are just too many things to bring you back, like the combat system and great unlockables.
BOTTOM LINE: Incredible replay value, fair checkpoint system, awesome add-ons, etc will keep you coming back again and again. Plus the 20 dollar price tag make it a steal.
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