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Grand Theft Auto IV

Grand Theft Auto IV

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From: Rockstar Games
Category: Video Games

List Price: $59.99
Buy Used: $19.77
You Save: $40.22 (67%)



New (62) Used (102) Collectible (1) from $19.77

Avg. Customer Rating: 4.0 out of 5 stars 265 reviews
Sales Rank: 225

Platform: Xbox 360
ESRB: Mature
Media: Video Game
Edition: Standard
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 17 - 20 years
Operating System: Xbox 360
Shipping Weight (lbs): 2
Dimensions (in): 0.1 x 0.1 x 0

MPN: 39012
UPC: 710425390128
EAN: 0710425392320
ASIN: B000FRU1UM

Release Date: April 29, 2008
Availability: Usually ships in 1-2 business days

Customer Reviews:
Showing reviews 236-240 of 265
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2 out of 5 stars I want a refund   May 1, 2008
 10 out of 41 found this review helpful

First, before all the fanboys start shredding me, let me say that I'm an AVID FAN of the other members in the GTA series. Yes, the visuals are stunning, and the music playlist is quite extensive (although not nearly as good as playlists past for whatever reason). The gameplay is nothing like previous GTA. The newer more realistic physics are cool, but why the hell do I have to fall on the ground every time I throw a molotov cocktail and get hit with some back draft? Before, you would get hurt of course, but you could at least run it off, you weren't forced to fall to the ground and more often than not, roll in the flames that set you on fire in the first place. Make sense? Who would roll into the flames? Also, there's some things that I liked to be unbelievable, like the weapon switch time, not so realistic in the past. And why can't I throw a grenade without having to lock onto someone, if you do so, he throws it behind himself. ????!!!!! Behind himself? What???? Why????? And WTF happend to being able to pop in a cheat on the fly, (if thats your thing and i know people who do that) now you have to have a phone and you have to go through menus to get to it? And the thing with the cheats was, when you didn't want to deal with the cops, you punched in your little lower wanted cheat anywhere anytime no matter what was happening and you were in the clear. Now if you 're accessing the friggin phone and you get shot, you have to start back over again at the beginning with pulling up the phone and the menu. Why?? What for?? the point of the cheats was to cheat. And as much as i like the great expansion on Liberty City, I don't recognize any of it. I feel like its lost some of the things that make it memorable. There is NOTHING that rings a bell. Except for, of course, some of the restaurants, shops, product placements, things like that. But really, it feels more like Resident Evil 4 minus the zombies. and its just not as fun. If I could return it I would. Give me III, Vice City, San Andreas, etc. any day.


5 out of 5 stars presentation/gameplay: 10/10   May 1, 2008
 1 out of 11 found this review helpful

I can say that I have played the first 15 min of the game and its better than any other game I have ever seen or played the weapons and the people on the street are like I could ever.imagine
graphics: 9/10
sound: 10/10
controls: 9/10
multiplayer: 9/10
presentation/gameplay: 10/10
ke-Two coughed up Grand Theft Auto IV's first-week sales numbers early this morning, and as predicted, they're absolutely huge. The free-roaming crime drama racked up over $[...] million in worldwide sales over its first week, setting a new record for interactive entertainment. The previous record holder, Halo 3, "only" mustered about $[...] million.

GTA IV's whopping tally corresponds to about six million copies, of which a touch over half were sold on the game's April 29 launch day. In a press release, Take-Two's chairman, Strauss Zelnick, heralded the game's release as "the largest launch in the history of interactive entertainment" and went on to claim it has surpassed any movie or music launch to date.

We're not going to argue. Iron Man's May 2 launch, heralded as a tremendous success, sucked up about 100 million of our hard-earned dollars over the weekend, and even current box-office kingpin Pirates of the Caribbean: At World's End sailed away with a mere $[...] million. Even though GTA IV's producer, Leslie Benzies, was recently quoted in The Times estimating the game cost approximately $[...] million to develop -- making it the most expensive game ever made -- today's announcement should put a smile on the face of every Take-Two employee.



5 out of 5 stars open-world fans.. our time has come!   April 30, 2008
 19 out of 23 found this review helpful

9.25/10

When Grand Theft Auto III came out(the reason i got a PS2 way back in 2001), i knew something great was in the mix. it was a sign of change in the gaming industry. it showed us there could be more to games than levels, more than high scores, and more than even a good story. it showed us a virtual world you could become totally engulfed in(outside of RPG's). a world where you could go anywhere and do anything(although that was just mostly stealing cars and shooting pedestrians in those days). over the years they've made some serious improvements, from the bikes and helicopters of vice city, to the jets and ability to duck and roll/ manually aim in san andreas(finally!) and now their first venture onto this generation has finally arrived, and its a great day in the gaming world

the series continues to awe with this installment, even in this day and age in video games. Graphically speaking, it is simply beautiful. its amazing how much attention went into every aspect of this world. theres cracks and pot holes ranging in depth in the road, and varying curb heights. vehicle damage is very impressive, from dents and scratches to a hole for each bullet that hits. the lighting system is amazing, with day/night cycles and a rotating sun throughout the day. naturally the game doesnt have the detail of say Call of Duty 4, but you could fit like 50 Call of Duty 4 maps in this city! its that huge. you have to take the size of a game into consideration when rating the graphics, thats been a given for how long now?? just to clear things up for the clowns complaining the graphics.

when you walk out the door theres so much to be done you might want to keep a checklist for the days. although what you actually choose to do is up to you. causing chaos is always an option. you can go bowling, play pool, play darts, get drunk, go to a srip club, get some food, check out the in game internet, and tons more. you could always just surf the channels on your TV.

your cell phone is a pivotal part of the game. you can call friends and girlfriends for various activities(some are listed above), and if you neglect them for long enough, they'll call you. you can also call potential employers for jobs.

theres the standard "go kill this guy" and "go get this" but they have been very entertaining anyway so far. theres much more depth to many missions, including stealth. one example is having to steal a cop car, then proceed to pull over different shipping trucks until you find the one full of TV's.

gameplay is vastly improved. the cover system is great, allowing you to quickly roll and protect yourself behind random cars, trash cans, and basically anything else thats big enough.

the game has a much more realistic feel than previous entries. you'll find yourself making sure theres no cops around before committing crimes. the star system is still here, but this time your wanted level is radius based, and if you can get far enough away from all cops, or at leased out of sight, your wanted level will go down. its honestly genius. i narrowly escaped one by jumping the guard rail and running down a steep hill, only to see another driving my way in the distance. quickly ducking into the alley behind a dumpster, i watched him roll by and waited for my stars to begin to fade. some cars are locked and you'll need to break a window to get in and proceed to hotwire it.

-for all you parents out there, the content is more mature than previous entries. you get a pretty good look at the in-car action with the street workers.. hehe.. and "coarse" language is used every couple minutes(at leased). the violence and blood looks more realistic now too. thats usually not what you guys worry about so much though.

my only real complaints are the hand to hand combat(its the most solid of the series but San Andreas seemed to have more move depth), and the fact that you cant go into more buildings. dont get me wrong, theres TONS of places to go and things to do, but i was hoping for even more. there have been waaay too many things that made San Andreas great and were simply missing here. no car customization, less clothes, less weapons, no property to buy, and more.. in some ways its one step forward and two steps back.

i wont elaborate on the story much, as its already been done heavily. basically your an illegal immigrant from eastern europe. your cousin convinced you to come to America with his stories of mansions and sports cars. when you arrive things arent quite as described. you start in the darkest, grittiest part of Liberty City. a pocket full of change and a head full or dreams. what happens next is in your hands..



5 out of 5 stars The Good and the Bad   April 30, 2008
 5 out of 8 found this review helpful

First Impressions (played 2 days so far)

The Good
- City is very detailed (very cool)
- No more grocery list before a mission (hunting
for all the weapons you lost)
- No more finding the stars
- Story and funny stuff (warm coffee)
- of course the music

The Bad
- (I guess I should know what I'm getting in a
franchise, but) the game's very similar to the other
games ( pick up this person, shoot up the bad guys,
etc.
- Character movement and graphics leave something
to be desired at times for such a blockbuster title
- Game locked up on me before the laundry mission
(good thing I saved)
- cars handle weird (like the steering is stripped)

Overall - It's a good game, but I wish they would have taken a bigger step and made it different than all their other titles, but as is expected with most franchise titles, they don't want to mess with a winning formula, and do a lot of the same ol'



1 out of 5 stars Looked good for half an hour   April 30, 2008
 16 out of 119 found this review helpful

With all the glowing reviews I felt I had to grab this game and give it a shot. Looks nice and it seems like the story may actually be interesting but unfortunately about half an hour in the game froze.

I can now get it to play for maybe 5 minutes before crashing again.

As it stands I'd recommend renting it to see if it'll even run for you before buying or at least waiting until (if?) Rockstar comes out with a fix for it.


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