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| From: Sega Of America, Inc. Category: Video Games
List Price: $19.99 Buy New: $14.00 You Save: $5.99 (30%)
New (32) Used (13) from $11.54
Avg. Customer Rating: 46 reviews Sales Rank: 1173
Platform: Playstation 3 ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 12 - 20 years Operating System: Playstation 3 Shipping Weight (lbs): 2 Dimensions (in): 6.7 x 5.3 x 0.6 Legal Disclaimer: Brand new and factory sealed game! Ready to ship. All standard shipping games ship via first class mail with free tracking and insurance! Expedited items are shipped via USPS Priority Mail. All of our games, new and used are backed by a solid 90-day warranty.
MPN: 69005 Model: 69005 UPC: 010086690057 EAN: 0010086690057 ASIN: B000IONGWW
Release Date: February 20, 2007 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: new new new
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| Customer Reviews:
Good Game May 15, 2007 This game is excellent in graphics, sound, realism, but, i disliked the game modes, I mean, there are not a lot of ways and modes to play, only in versus (two player), the single, and a carreer that is not so easy to understand. I did, like in an hour. Everything else is great, I recommend it if you like a fighting game
My Favorite PS3 Game May 14, 2007 5 out of 5 found this review helpful
This is an immensely entertaining game. Perhaps the most impressive aspect is the range of skill levels it accomodates; huge, immediate fun for the casual gamer yet impressive depth for those who take their Virtua Fighting seriously. Coming from a family with extensive Real World Martial Arts experience, it is fascinating to explore the strengths and weakness of the various characters. Just as in the real world of martial arts a small, skilled opponent can take out a big brute---but you better practice! The game is very well-balanced; any character can be a stud or dud, depending on your skill level.
After a long day at work, what could be more fun than powering up the PS3 and beating the tar out of "Jeffry," the obnoxious Australian Pancratium expert? I tell you, he deserves every thumping he gets!
Some magazine reviews have bemoaned the lack of on-line play. In a perfect world, yes, on-line would be a nice addition. But this is the ultimate fast muscle twitch game. Often the winner is determined by a last-moment, split-second kick. The quality of game play would suffer over the internet. So enjoy Virtua Fighter 5 for what is is: a gorgeous, highly replayble adrenalin-pumping slugfest.
Ok until Tekken is out April 10, 2007 0 out of 9 found this review helpful
To be honest, I bought it as a time-killer until Tekken is released. Until then, I still beat my friends up when they stop by to play. LOL!
Gorgeous Graphics but Gameplay Needs Work April 8, 2007 14 out of 24 found this review helpful
Virtua Fighter 5 lets the graphics prowess of the PlayStation 3 shine. The question is whether great graphics alone can make a fighting game worth playing.
First, the good. The graphics in Virtua Fighter 5 are spellbindingly beautiful in many situations. The landscapes are lush. The movements of the fabrics are fluid and natural. The physics engine is quite impressive. Yes, sometimes the textures can be shiny, and the water more mercury-like that truly watery. Still, this is beautiful to watch.
The characters are each very unique. The look and feel of each character seems true to their background. Not only that, but each character's movements and actions is distinct to them. It's not that you have a "kung fu" style that is replicated 30 times across 30 different blue-green-yellow characters. They put a lot of work into ensuring that the characters are extremely differentiated.
That being said, the main gameplay is very restrictive. The square you can fight in is extremely small. There is limited interactivity - the snow moves away from where you step, the wooden walls might dent a little - but it is very small changes compared with what other modern games offer. The spectators in the background look like animatronic robots on a short movement loop.
There is a standard mode where you go through a series of rounds to win, and then an 'arcadey' mode where you are pretending to go to different arcades to challenge other players. In the arcadey mode, you can unlock new items and outfits for your characters. I would have appreciated a much greater depth of options here. It would be nice to have a story mode, where you can learn more about a given character and their background. Maybe a career mode where you learn new skills along the way and build up your reputation.
I think part of the problem was that the gameplay itself was great to watch, but rather easy to play. I realize this is great for new kids and new fighting gamers - but there should be more complexity to how the enemies react to you and start to pick up on your patterns. I could use the exact same three keystroke pattern to defeat all of the first 6 enemies I faced, without them ever learning to guard against me.
Which leads into the next problem. Usually in fighting games, you do all your training against the enemy AI to learn the keystroke combinations, so that you can face your real challenge - human opponents. Enemy AI is rarely as much fun to fight as a real, live human who has honed his or her skills to a razor's edge. But you don't have that option here! No online gameplay at all. So you can build up your character, learn the skills, perfect the techniques, and then ... what? Earn a new pair of sandals?
I really appreciate what they've achieved with the graphics and movements here. I give them kudos for that programming. Now it's time for them to take that work to the next level, and to bring it online, and to add in more complex gameplay and arenas.
How to overcomplicate a video game... March 30, 2007 2 out of 10 found this review helpful
This is the perfect example of how to make a game more complicated than it has to be. For a while I thought the Mortal Kombat games had the award for needlessly complicated. this just takes the cake, I mean you literally have a 'frame' system to work with, I mean come on, some of the moves in practice mode are just perplexing, you could be doing the combination perfect and it will just not execute. There is no story, no online, however the graphics are superb. And the computer, well someone already said it, either ridiculously easy, or ridiculously tough. Play the tekken game, this one isnt really worth more than 30 bones.
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