Customer Reviews:
Neversoft's bad decisions killed the series. August 4, 2008 2 out of 4 found this review helpful
When the orginal Guitar Hero came out, that was one of the few games I really wanted for the PS2, which I did not have at the time. One of my friends got it, and I immediately fell in love. As a guitarist myself, I was really happy to see that people could play a rhythm-based game with rock music, as opposed to Dance Dance Revolution (which has primarily techno and dance music). Guitar Hero II came out first for the PS2, and later for the Xbox 360, with more songs, and downloadable content. With its added co-op and pro face-off two-player features, and an improved hammer-on/pull-off system, Guuitar Hero II is one of my favorite games on the 360. When it was announced that Neversoft was going to take Harmonix's place for the next Guitar Hero installment, I didn't know what to think. Screenshots for Guitar Hero 3 started circulating around the internet, I was both intrigued and disappointed. Intrigued by the new look and feel of the game, but disappointed that Neversoft was too stuck-up to keep the original design. "If it ain't broke, don't fix it" must not be something heard around Neversoft's head honchos. I have to say, playing GH3 for the first time, it was fun. As much fun as playing either of the other Guitar Hero games. That is, until I found what all was different. If you are allowed to either hammer-on or pull-off to the next note, you don't have to time it at all, which doesn't even make sense. One major problem I find with the game, is the fact that Neversoft decided that expert difficulty is going to be harder than anything else. How? By making any audible guitar noise a "note," and the influx of three-note chords. Of course, that's the only way to make some of the songs challenging, seeing as every single song (except the battles) were singles at some point. Why is this bad? Because instead of choosing a song that would be good for Guitar Hero, a more popular song was chosen (specifically Miss Murder, Paint it Black, When You Were Young, and My Name is Jonas). As for the guitar controller, Neversoft decided it would be for the best if the guitar had a detacheable neck. As for why, the only reason I can think of is for easy transport. But if you take the neck off, that's just one more thing to carry, and the neck doesn't stay in the body snugly, it jiggles around, ruining any long note you hit. The guitar I received has a jiggly neck, messed-up star power, and a slightly broken whammy bar. Star power is completely messed up. Sometimes it'll activate if I turn the guitar in any direction, and sometimes it won't activate unless I swing the guitar around like a maniac. Normally, I press the Back button, but even that doesn't work! As for the whammy bar, there's a "dead spot" in the middle position where it doesn't register, so I have to pump the whammy bar all the way down and all the way back for it to work. Specifically for 360 owners, the achievements are ludicrous. They expect some kind of being with super-human Guitar Hero-playing powers to be playing GH3, because those are the only things that'll be getting the crazy achievements, such as beating Through the Fire and Flames on expert, using star power three times on TtFaF on expert, gold star (get 100 percent on) 20 songs on expert, and buying everything from the shop, which requires getting five stars on all songs on all four difficulties. Neversoft has completely ruined Guitar Hero for me, and I will be buying Rock Band 2 when it comes out instead of Guitar Hero: World Tour. Neversoft has completely ruined Guitar Hero for me
Adictivo July 18, 2008 0 out of 1 found this review helpful
Este juego es simplemente adictivo, una excelente y variada seleccion de temas, un muy buen gameplay que a adiferencia de otros juegos con una dificultad frustrante es retadora, la posibilidad de acceder a otros temas descargandolos en el marketplace, y cualquier otro sin fin de atributos, convierten a este juego uno de los mejores de la consola.
Fun Game July 11, 2008 This game is lots of fun. I bought it for my husband for Father's Day. I am not a gamer, but I have fun playing this game. Playing an actual guitar makes it feel pretty realistic.
Awesome game! July 3, 2008 This is an awesome game. Great songs, great difficulty, great guitar! Also, I think that the game HUD can show the stars I have in real time, and a few things in the menus, but you forget about that once you start playing.
The box came in excellent condition, and the batteries last a lot. I lost the count of hours, but I passed the game in medium and easy difficulty with the same batteries, and my brother also is playing it in hard. Until here, batteries are just beginning to look empty.
Geared more for the advance player, still loads of fun! June 30, 2008 At first, this game struck me as far more difficult than Rock Band or Guitar Hero 1 & 2, and it is! The difficult was ramped up a little bit for the fans of the series. The downfall of this is that the average gamer usually has a harder time picking up and playing this one than they do any of the others.
However, me being an avid player of the series and Rock Band, I enjoy the difficulty boost. It really does challenge your abilities. And while I still have not totally passed the Expert Career Mode, I still think this is a great game.
The guitar would be enough for me to give this game 4 stars. Love it! I use it all the time now and even bought an extra exactly like it to replace the Rock Band guitar.
Overall, if you have played the series and want a little more challenge than the others had to offer, give this one a try!
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