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Boom Blox

Boom Blox

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From: Electronic Arts
Category: Video Games

List Price: $39.99
Buy New: $36.42
You Save: $3.57 (9%)



New (31) Used (5) from $35.98

Avg. Customer Rating: 4.5 out of 5 stars 63 reviews
Sales Rank: 112

Platform: Nintendo Wii
ESRB: Everyone
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 5 - 20 years
Operating System: Nintendo Wii
Shipping Weight (lbs): 2
Dimensions (in): 0.1 x 0.1 x 0

MPN: 15547
UPC: 014633155471
EAN: 0014633155471
ASIN: B000YDIYFG

Release Date: May 6, 2008
Availability: Usually ships in 1-2 business days

Customer Reviews:
Showing reviews 51-55 of 63
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2 out of 5 stars I thought this was going to be lame...   May 20, 2008
 4 out of 50 found this review helpful

...and I was right!

Okay, so it's not LAME - but it's not that fun, either. I played for a few hours tonight and it was okay. It wasn't good enough to make me want to buy it (I rented it - wanted to give it a test run before laying down my hot, soft cash). The truth is, even when the price goes down in a few months or years, I still won't buy it. An average game at best.



3 out of 5 stars am I the only one with problems   May 19, 2008
 2 out of 12 found this review helpful

I have a normal Wii (not modded) with the latest updated system code.
I tried 2 retail versions of Boom Blox with 4 different sets of wiimote and have trouble with the cursor.
This is what happens, go off the screen right or left and suddenly the cursor is totally out of sync you have to move the wiimote downwards to get it working correctly, but once you move left or right off the screen the cursor is hosed - I can't believe I'm the only one with this problem.
All other games I have, carnival, striker, brawl, Zelda, wii play, wii sports all play fine with my wiimotes.
So now I'm stuck with a $[...]useless game. The last thing to try is move to a 4:3 TV, maybe this games doesn't work well on WS TV.



5 out of 5 stars Best Wii Game Yet   May 15, 2008
 13 out of 13 found this review helpful

No, the title isn't hyperbole. I do honestly believe this is the best Wii title I've purchased. Granted, I do not own No More Heroes, Metroid Prime 3, or Zelda: Twilight Princess - but I do have all the rest of the so-called "best" Wii games (Super Mario Galaxy, Zack and Wiki, Mario Kart Wii, Super Smash Brothers Brawl, Okami, etc.). Those other games aren't bad, not by a long shot - I've loved them all - they just don't have the downright pure fun factor that Boom Blox does.

Boom Blox is astounding in its simplistic design yet addictive nature. This is a game all ages can enjoy. It has decent colorful graphics, nice relaxing music, and tons of puzzles to solve. While some puzzles aren't as fun or enjoyable as others - it is still never a chore to finish any portion of this game. I have yet to even try the multiplayer or create-a-puzzle modes, but after having just played most of the single player I doubt my opinion of this game could get any higher.

Is it a technical marvel? No. Is it high action super polished AAA? No. Is it the most fun I've had playing the Wii? YES.

This game has made me believe my Wii purchase was not in vain and that there can be good inventive games that will tear me from my Xbox 360.



5 out of 5 stars Great fun!   May 15, 2008
 3 out of 4 found this review helpful

I bought this the day after it came out and played it as soon as I got home, at first I thought it was going to be too easy when I waass playing hte "demo" Training mode, (You must do this to unlock the first set of games) but once you atrat playing each level gets more and more difficult, I was trying to get gold on each level and ran into one I had to repeat several time sbefore I even got a bronze.... this is so much fun and great for all ages (my 5 year old Grandson is going to love it as much as I do)
This game rocks....



4 out of 5 stars And overgrown shockwave game   May 12, 2008
 7 out of 8 found this review helpful

I'll start off by saying that I've only played this game on single player.

For some reason, this game reminds me a lot of various (better quality) Shockwave block based games games out there that you can play on the Internet. The graphics are only marginally better. It's extremely easy to learn. And it keeps you entertained despite the sub-par graphics.

That said, it's a Shockwave game on some major steroids. You can rotate around quite easily. The controls are obviously much more interactive.

One of the things I love most about this game is it's auto-save feature. After each level, it takes a fraction of a second and saves your progress. Unlike so many other games, you do not have to spend 25 minutes before you get to a point where you can save your progress. This means that you always have the option of putting the game down at any time without losing progress. That said, the challenges will keep you from wanting to put the game down. Last night for instance before heading to bed I wanted to play a video game, but did not want to devote a lot of time. So I played two levels, felt sleepy, and quit then.

The game saves memory by not having great graphics. It makes up for it though by instead having tons of content. There are tons and tons of levels, and I'm looking forward to trying out ones that other people have made. You unlock the next level by beating a level. You unlock more advanced levels by beating levels well. You also unlock things to use in create mode by beating levels well. You will be drawn in by a desire to not just beat a level, but to do so in fewer throws.

One thing I would like to address are the controls. First of all, you'll start wishing that the Wii controller was a bit more ergonomic. Your hand may ache after extended play from having to so finely control the motion of the controller (which does allow greater interaction though).

Another issue, which is the games largest annoyance for me is the limited area in which the cursor works. You have a cursor that you position, and then click a button to lock into place (and then use a throwing motion to fire at that place). There's only a fairly small area of movement for the Wii controller where the cursor will be on screen. I really wish that there were more options for you to define this area for yourself. To get an understanding of this annoyance, go to the Wii menu and move the cursor around. Now make a throwing motion with the controller. Now reposition the cursor, and repeat this a few dozen times.

My final issue with the game is that although you can (usually) rotate around the puzzle, you are limited to only rotating. You can't move around so that the center of the puzzle is not directly in the middle of the screen. You can not zoom in or out. Yet you can move around and zoom in and out in the create mode. It puzzles me and annoys me why this is not possible in the actual game.

New games are not cheap, and I was a bit wary of getting a game that I knew only had mediocre graphics. I was intrigued enough however by the innovative controls and use of the Wii to get the game. The game was worth the money. Despite it's shortcomings, it's a fun, challenging game that's simple to learn, and you can put in as much, or more importantly as little time into as you want.


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