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enlarge | From: Square Enix Category: Video Games
List Price: $14.99 Buy Used: $6.00 You Save: $8.99 (60%)
New (34) Used (60) Collectible (3) from $6.00
Avg. Customer Rating: 619 reviews Sales Rank: 1121
Platform: Playstation2 ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 12 - 20 years Operating System: Playstation 2 Shipping Weight (lbs): 0.2 Dimensions (in): 7.5 x 5.3 x 0.6 Legal Disclaimer: Brand new and factory sealed game! Ready to ship. All standard shipping games ship via first class mail with free tracking and insurance! Expedited items are shipped via USPS Priority Mail. All of our games, new and used are backed by a solid 90-day warranty.
MPN: 90305 Model: 90305 UPC: 827307919343 EAN: 0662248903057 ASIN: B00008URUA
Release Date: November 18, 2003 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Disc is scratched but you know how these games are... plays fine! First Class shipping!
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Algo decepcionado... July 28, 2008 estoy algo decepcionado del juego, cambia "todo" o casi todo las reglas del FFX, nisiquiera sale un instante el novio de Yuna, las chika comienzan con un nivel tan bajo, y yuna sin usar sus Summon, bueno en mi perpectiva perdio muchas caracteristicas buenas del FFX.
Only for fans July 19, 2008 First off, I've been playing FF ever since I can remember. Second, FFX blew me away and I fell in love with it. So, naturally I ran right out and bought FFX-2. Big disappointment, really, even if you are a girly girl. But, if you love FF and even RPG, I would recommend renting this game to play for a little while. If you are like me and love FFX, play this game 100% through just for the satisfaction of seeing how the sequel plays out. I don't think if anyone had told me what the game was like if it would have stopped me from playing it -- please, you won't want to play the game more then once.
Final Fantasy XII July 14, 2008 FF XII on PS2 format is challenging and fun, and you dont need 20 fingers to play it.
A shining example of what happens when you throw together a game using a bunch of negative female stereotypes... June 29, 2008 1 out of 1 found this review helpful
Where to start? Sigh, just thinking about this game gets my blood boiling. I can't for the life of me understand why some people are giving this 5 stars. Well, first off, just let me say that I am female. It should be glaringly obvious that this game is targeted towards a female audience (or so Square-Enix may believe). Unfortuneately, I was sickened by this game. Well, let's start with something good.
Graphics (10/10): Not bad at all. I'm not too picky about graphics and I can honestly say that these are pretty good. Bright, shiny, nice for a PS2 game.
Music (4/10): Honestly, this is a matter of opinion, but I didn't like the mix of jazz, techno and pop that made up this soundtrack. The final fantasy series is known for its beautiful classical-style music, and this game is a huge departure from that. The airship music made me want to turn off the sound and put a previous game's soundtrack into my cd player. The only song I really liked was "A Thousand Words".
Characters (0/10): This section may even deserve a negative rating. It's like Square-Enix decided to make a game just for the women out there-except they chose the top 10% of the female populous that were the most stupid, shallow, and air-headed people they could find for advice on what to put in this game. This game gives real women a bad image. Yuna, a mature, intelligent character I love from FF10, has been kidnapped and replaced with a body double who has the intellect of a card-board box covered in glitter. I mourned the loss of the real Yuna. FF10 Yuna grappled with such deep and complex issues as self-sacrifice and questioning her faith, FF10-2 Yuna likes playing dress-up and uses words like "dissasteriffic". Honestly, the other two characters are no better; they are just as shallow and stupid. I was actually excited about the all-female cast, I was expecting the intelligence-level of the female characters from FF10--not to be found here.
Story (1/10): Wow. This story is vapid. It starts out promisingly enough-Yuna views a sphere of someone who looks like Tidus, and sets out to find out if the impossible task of ressurecting him can be accomplished. The rest of the story falls apart from there. The vast majority of this "story" is made up of mini-games and side-quests. Now, I like sidquests and mini-games as much as the next person, but there's a reason they have the words "side" and "mini" in them. They are supposed to take a back-burner to the main story. In this game, it's the other way around: the main game is composed of one dull, uninteresting sidequest/mini-game after another, while the main storyline takes forever to emerge/develop. By the time the main story finally got around to being focused on, I no longer cared.
Battle System (6/10): I had no real qualms with the actual battle mechanic. The system is a variation of turn based that is rather fast -- battles move quickly and your characters move around the field, helping you break out of the "let's all line up and attack" feel of previous games (which I actually didn't mind at all). I must say that the Dress-sphere system itself is actually a rehashed version of the Job system from FFV. Except in FFV it felt serious and mature-here it feels like you're playing Barbie dress-up. Also, unlike FFV, you usually need to switch outfits in mid-battle, which slows battle down in an irritating fashion. Another complaint that brings down the score in this section is the irritating phrases of your characters in battle. Just listening to Rikku sqeal out another irritating inane phrase makes me cringe.
Gameplay (0/10): If the rest of my review isn't enough for you, here's the final nail in the coffin. I was excited when I heard this game would be non-linear. I thought it would be like Chrono Cross, where there was a story that you moved through, but certain key decisions (i.e. choose to rescue a character vs. not doing so) made along the way would affect future plot points. Not so here, it is a mission based system with almost no direction. The only real effect skipping half the inane crap does is to keep you from getting the perfect ending. Things as small and pointless as forgetting to talk to one random NPC in chapter 2 could make you miss 1/2 a point which would prevent you from getting that perfect ending. The effect of this is that you must follow a guide to the nearest letter, thus ruining any feeling of "non-linearity". Oh, and all those "fun" sidequests you'll be doing aren't fun at all.
Overall score (1/10)- *NOTE that this is not an average, it's my subjective feel of what this game deserves. As for whether you should rent or buy this, I suggest neither. In fact, if you're a fan of the original FF10, I suggest you forget this game ever happened.
the storyline can feel a little nebulous and disjointed June 17, 2008 2 out of 2 found this review helpful
FFX-2's free-form approach to game progression is novel, but it lacks the singular narrative thrust of FFX or other typical RPGs, and the storyline can feel a little nebulous and disjointed as a result. Consequently, you'll feel compelled to visit every area in every chapter in order to get a firm handle on the game's plot. Jody Bissoon
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