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| From: Sony Computer Entertainment Category: Video Games
List Price: $59.99 Buy New: $29.89 You Save: $30.10 (50%)
New (55) Used (29) from $24.00
Avg. Customer Rating: 152 reviews Sales Rank: 206
Platform: Playstation 3 ESRB: Everyone 10+ Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Operating System: Playstation 3 Shipping Weight (lbs): 3 Dimensions (in): 0.1 x 0.1 x 0
MPN: 98127 Model: 98127 UPC: 711719812722 EAN: 0711719812722 ASIN: B000UC5ML0
Release Date: October 23, 2007 Availability: Usually ships in 1-2 business days
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| Customer Reviews:
Flawed internal code November 2, 2008 1 out of 11 found this review helpful
I have yet to be able to play this game. It comes from the manufacturer with a flawed code that does not allow it to load. I get a message telling me I have insufficient internal memory but I have a new 80G PS3! The 800 number operators told me to create memory by downloading demos then deleting them. This did not work and I have to to be able to play this game. Since no exchanges are allowed I do not recommend you purchase this game
Fun game October 28, 2008 Interesting gameplay. Is definitely a change of pace after playing first person shooters for so long. The gameplay is great, graphics are amazing, history could be better. Overall is worth playing.
Fun and Enjoyable October 21, 2008 The first Ratchet and Clank game on the PS3, "Tools of Destruction" keeps true to Ratchet and Clanks' roots in a lot of ways. Fans of the series will enjoy more madcap action that previous games have delivered, buffed up with improved graphics and physics courtesy of the PS3.
The gameplay handles well, and hasn't changed from previous Ratchet and Clank games in any significant ways. The normal gameplay is third-person action platforming, using a wide variety of weapons. The weapons differ from traditional action games - there's no standard "machine guns" or "shotguns" or "rocket launchers"; instead, weapons include things like "electro-whips", "tornado summoner", and "plasma-beast dispenser". Even the basic "shoot at enemies" weapon is still somewhat unusual - it's like a machine gun, but it's not as fast, and it shoots fire that bounces when it hits enemies. The weapons are fun to use, and even the standard weapons are still enjoyable after a while.
The weapons can be upgraded in two ways - either automatically through use, or more specifically by spending "Raritanium" (an element acquired in certain special areas) on upgrades. Upgrades made with Raritanium follow a pattern - like the Sphere Grid in FFX, you must buy some upgrades to unlock upgrades further along. These upgrades range from damage to range to firing speed to the amount of bolts (currency) generated by defeated enemies with that weapon. Each weapon also has a different path of upgrades to follow, as well.
Besides weapons, the other category of usable items are "devices" - more expensive items usable for only one use per purchase that can't be replenished by finding ammo around the stages. These devices have more spectacular effects than regular weapons, ranging from confusing enemies to leeching health from enemies to stunning enemies in a large radius. They are more "support items" than actual weapons, but can help out in a tough situation. There is also a wide range of inventory items like jetpacks and magnetic boots, but these tend to be more passive and automatic, simply augmenting your normal movement commands (instead of having to switch them in and out). Weapons are aimed either by shooting while looking in a direction, or an over-the-shoulder mode for more accurate aiming.
Other than the normal gameplay, there are also some different segments as well. In some parts, there's rail-grinding sequences, or sequences where you're falling from a great height and must avoid traffic or missiles by moving the Sixaxis controller around. These segments occur reasonably rarely and are short enough that they're fun without being laborious or repetitive. As a whole, the game is very smooth and intuitive, though some of the maneuvers aren't explained very well, despite the pop-up tutorials - in my own case, I didn't trigger the pop-up tutorial for long jumping until I had figured it out myself and was about to do it, despite having unsuccessfully jumped over the same ledge five or six times while trying to figure it out. However, once you figure it out, the game is fun and enjoyable to play.
The graphics are well done, maintaining an over-the-top cartoonish style without being burdened by effects like cel-shading or the overusage of lighting and bloom. Everything is crisp and viewing is easy on the eyes, unlike a lot of PS3 games where due to the lighting and reflections it actually becomes hard to see in many circumstances. The animation is smooth and I didn't experience any slowdown even with a huge number of objects on the screen. The sound is about average - it's all right to listen to, but nothing really stood out in terms of music or voice acting.
Overall, the game is fun and enjoyable. Fans of the series will find more of the stuff they liked - platforming and destruction, with no fancy add-ons or series-breaking additions. The only real problem is that it's all the same as every other R+C game, but in this case it works for the better.
8/10.
GOOD GAME! October 17, 2008 For something different and just fun, this game hits it on the money! Regardless of age its a good game and it keeps your attention. It is always good to change things up to get the brain waves circulating.
One of the best Ratchet & Clank games October 12, 2008 This game was fun and action packed from beginning to end. Great story and graphics. The controllers are much more fluid than in previous games. Some really cool weapons and some good use of the sixaxis. After playing this you will probably want to purchase the sequel to this game from the PSN network.
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