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enlarge | From: UBI Soft Category: Video Games
List Price: $19.99 Buy Used: $0.01 You Save: $19.98 (100%)
New (14) Used (69) from $0.01
Avg. Customer Rating: 65 reviews Sales Rank: 5925
Platform: Xbox ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 12 - 20 years Operating System: Xbox Shipping Weight (lbs): 2 Dimensions (in): 7.5 x 5.4 x 0.6
MPN: 51164 Model: 8888511649 UPC: 008888511649 EAN: 0008888511649 ASIN: B0002CHJA0
Release Date: November 18, 2004 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available
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Hit, or Miss? May 23, 2006 If you haven't yet played a Ghost Recon game, Ghost Recon 2 will be some good fun. Up-to date graphics, a fresh story and hours of challenging modern combat is what you should be expecting from this title. I was expected a bit more based on my great experiences with the first Ghosts, which entailed a more tactical approach. And this is where the disappointment begins. The game play: I quickly learned that I no longer have control over customizing my team aside from weapon selection. The whole team is assigned automatically. Yuck! Also, the team is smaller and must face more enemies, armored vehicles and helicopters. These things seem to steer this title away from its roots which is good and bad.
There are so many good elements found in the original GR which are missing here, such as being involved in developing the skills of your team mates. Previously you could send 6 into the field and let them gain valuable experience and make them better. Also missing are bonus objectives that, when successfully completed will unlock new team members and weapons. Another nice feature was winning medals for personal kills during a mission. These, and other features, seem to have vanished. All of it was sacrificed and replaced by a lame point score system that has no effect on your team's performance or outcome of the missions. It only serves to let you obtain images, big deal.
You start with an initial objective in each of GR2's missions, further objectives are then added by your HQ during the mission. One of the major flaws in the game is this very thing. You may think that you have completed an objective only to find that you have to backtrack to a previous location because you missed a secondary objective that was added during your mission. After which you may have completed the objective and not even realize it. This aspect of the game needs some improvement to make the game flow better and alleviate some frustration.
Aside from a few irritating things that are likely just a result of personal taste, it's a decent addition to the series.
Stoping N. Korea. May 21, 2006 Imagine this: North Korea is going in to seize Chinese territory after the crazy General blames the Chinese for a great famine that is starting and The Ghost must go in and stop them before major damage happens. Well you don't have to imaging it when you can pick up your copy of ghost Recon 2 for the Xbox. Ghost Recon 2 is an amazing game that was very well made. First of all, the graphics are great for an Xbox game. The picture is pretty clear and is also well detailed from my point of view. They made the controls very easy to know and learn and understand. The movement of the character is nice and clean for the most part. The only game play issue that I had was that I thought that the game campaign was a little too easy for me. I like challenges in games. When you play multiplayer, it is very fun. There are some very fun and cool maps like bunkers and query. It is very fun to play with friends only. You will become addicted with the online part of the game. There is one major flaw in the game though. When you are playing Xbox Live ranked games you can earn 5 stars for a rank and then go to sleep and wake up with 3 stars and you had never lost a game. It is very frustrating when you earn your good rank and then you loose for doing nothing. Other than that, the Xbox Live is great. You can play, Sharpshooter, Last Man Standing, Siege and many more. Plus there was an update that went out a while ago with more guns and maps. This is a must check out. I would not recommend renting this game only because it is so good that you should just put up 20 dollars or even 10 for a used copy. This is an amazing game and a great sequel to the ever popular Ghost Recon.
Horrible April 29, 2006 0 out of 2 found this review helpful
Let's put forward the facts now. I may not know the "true" greatness of Tom Clancy because his only game I like is Chaos Theory. The graphics for Ghost Recon 2 are outstanding. The sound and music also rock. But here comes the bad part. For one thing, I despise this one-shot-kill thng. It makes the game impossible and totally unfun. You have very few weapon selections, and can't pick up the enemies'. Multiplayer is no fun at all. If you give orders to your squad via your Xbox Live headset, they'll usually do the wrong thing. Don't bother with this awful part of the series. Go pick up Summit Strike instead.
Nice Movements - Problems with AI April 24, 2006 Tom Clancy's Ghost Recon 2 involves you and a small squad of soldiers going out and achieving objectives. The problem is that your squad is usually not very smart.
Let's start at the beginning. You're a fairly realistic modern day soldier. When you draw your rifle, you actually take it off your back. You can see the radio antennae, the pistol at your hip, and every other detail of your character. When you get down and crawl along the grond, it really looks like that. You can roll sideways, sneak, and more. This isn't an arcade leaping game. It's meant to have you feel like you really are a soldier in these situations.
The training is set up like a real combat training course, so that you learn your commands while staying in character. You try out a number of weapon types as well as learn how to climb over and under obstacles. Then you move on to your missions, which are the typical kill-the-enemy and save-the-good-guys style of tasks.
Unlike Splinter Cell and other solo-stalking games, in Ghost Recon 2 you are working with a small crew to achieve your objectives. This is fantastic if you're playing LIVE and have a team of skilled friends on your side, working in a well choreographed ballet of death. This works less well when you're playing single player and having to depend on the computer AI teammates to watch your back. Sure, they might watch your back - they could be hiding behind a box, refusing to actually fight or do anything helpful.
You could say that this is a problem with any squad based game, but I really did find a few situations in this particular game that stood out as being quite silly. Maybe another month or so in QA testing would have helped work out those bugs. Certainly the AI knew what it was supposed to be doing most of the time - so it shouldn't have been to hard to remove those remaining glitches.
The movement graphics as mentioned are really quite good. The fact that weapons don't "appear out of nowhere", that crawling and moving and rolling all looks quite smooth and realistic is impressive. That being said, the *detail* in the graphics is still lacking a bit. The ground often looks like it's a single tile repeated over and over again. The trees look very fake. I've seen other games of the same genre that have much better detail, so it's certainly possible. Again, this was a case where waiting another month or two in design to get those extra details added could have really made a difference.
I did enjoy the game - I just felt it wasn't as great as it could have been. It's as if they had a deadline to meet, so whatever state the game was in when that deadline came around, that's what went out. I hope that for the next version they will be willing to take those extra weeks to get it to that higher quality level.
Not that great...didn't really like it :( March 28, 2006 1 out of 1 found this review helpful
I had such high hopes for this game to be good. Too bad that's not the way it turned out. I'm not sure if it was only me, but I really wanted a game that stayed a "tactical" shooter it seemed very run and gun however. I had been playing Island Thunder like crazy and was So pumped for GR2 to blow me away. It didn't, howver, and I had to wait until GRAW to actually get my "ghost recon" back. I'm getting off track here, sorry. Back to Ghost Recon 2. It just seemed like it wasn't very tactical and was more run and gun. At least in the multiplayer. I never really played the single player, because until GRAW, I didn't really like the single player aspects of a Ghost Recon game (except in GRIT of course).
Presentation The menus in this game gave me such a hard time. They would freeze, screw up, and they were just difficult to get through in general. Lets just say they drove me NUTS!
Graphics When the game first came out, I was thrilled with the way the graphics looked. They were so good at the time and they really showed off the power of the Xbox. Aside from Halo 2 and a few others, it was one of the best looking games out in the market.
Sound I thought that the music and sound effects in this game were very good and set a real mood for the game. Very well done.
Gameplay As I said, I really didn't play the single player campaign much, so I'm mostly going off the multiplayer gameplay. But, even so, the game just didn't play like previous Ghost Recon games. It wasn't tactical at all and play like a purely run and gun game.
Lasting Appeal I don't think the single player aspect is what made this game "last." There were extra mulitplayer maps, and, again for people who liked it, the multiplayer aspects is what kept this game going.
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